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[Doom 2] Doom Blackjack V0.9


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16 hours ago, Sonikkumania said:

I'm looking forward for the next version. I'll try to post a more detailed review about your beta later.

Appreciated man! Looking forward for your review as well!
 

10 hours ago, Delisk said:

I'm really enjoying this so far.


Glad to read that! I can see hahahaha, it's good to watch gameplay coming from the community, so I can see what kind of stuff I can modify to improve the experience.

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23 hours ago, Delisk said:

 

 

 


Thank you for the complete gameplay man, I was happy to watch it!

In other news, while I am planning the next update when Episode 2 will come in, I'm gonna make some bugfixes and quality of life changes, coming with them modifications to the Player as you can see here:

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(Credits to 150skins.wad + Rogue Entertainment)

Plus, Soul Harvester and Blood Demon will get a new look (thanks to Realm667 Beastiary)

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(I honestly wanted to use their old designs for the first release, but then I will update them to this improved look)

Soon I will start the making of E2M1, and show the progress here!

End of transmission... YEEEEEEEEEEEEEEEHAW

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Hello again people, I'm here to share a few WIP screenshots of MAP09 (or E2M1) - Headquarters Lobby

 

Spoiler

 

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Like I said before this is just a WIP, so maybe some stuff will change but for now, here is the progress!

We'll see in the next post... YEEEEEEEEHAAAAAAAAAAAAAAAAAAAAAAW

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In the status of E2M1, here are 3 screenshots I took from it.

 

The lobby of Blackjack Headquarters, they didn't expect an intruder at night heh heh heh

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I do really love how it looks, in these days I will begin with the next map: E2M2 - Offices

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  • 2 weeks later...

Hello again people, I came back to announce the beginning of the developement of E2M2 like I mentioned in my latest post:

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An office complex that will bring us to more action against the Blackjack Company, so stay tuned with more progress soon!

That's all for now, see ya all.

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  • 2 weeks later...

Good afternoon everyone! This is Sergeant Anger reporting once again with some news in the project:

(I apologize for the recent inactivity, but here we are making progress in E2M2)

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This map is inspired in some way by Half-Life map Office Complex, maybe you spotted some similarities here ;)

That's all for now, I'll keep updating the status of this level as always.
Have a nice weekend!

Edited by SergeantAnger

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On 10/20/2022 at 7:11 AM, retrogamer97 said:

Just finished playing this, my only compliant is the turrets. Other than that solid map design and good combat. A+

Thank you for the feedback! This will give me the chance to do a proper modifications to the turrets. And I'm glad you liked the maps designs :D

IN OTHER NEWS...

Here is the progress in E2M2:
 

Spoiler


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This map is taking their time, so be patient dear followers, and it will be done in the right moment.

That's all for now, see ya all in the next post.

Edited by SergeantAnger

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Here we continue with the progress of this E2M2: Offices
 

Spoiler


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There are a lot of new textures that have been included here and in the proper time I will credit all the authors of course. I would say the map is already at 65% and there is one more floor to finish + adding the enemies, goodies and the lightning.

The turrets were added just to do some tests, like you can see in the last screenshot.

That's all for now people, see ya in the next post... INC2C8.png
 

Edited by SergeantAnger

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On 10/23/2022 at 12:43 PM, WiredNet said:

I'm really digging the look of this! Thanks for keeping us updated on your progress. 


Thanks to you as well for the compliment!

And of course here is the almost daily update in the status of the WAD, we continue navigating the construction of E2M2 - Offices:

 

Spoiler


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I could say the progress is now... 80%. And in the proper time I will update the credits' list of the new textures that have been added of course.

That's all for now people, we'll be in touch soon with more progress... INFMC8.png
 

Edited by SergeantAnger

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Great mapset, one of the most fun mapsets of the year for me!

Enjoyed the references to all my favorite shooters, there's even half life vending machines in there!

Also, this mapset is definitely a must-have in some special folder as a golden mine of assets, inspirations and custom scripting examples.

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On 10/27/2022 at 4:03 AM, Arwel said:

Great mapset, one of the most fun mapsets of the year for me!

Enjoyed the references to all my favorite shooters, there's even half life vending machines in there!

Also, this mapset is definitely a must-have in some special folder as a golden mine of assets, inspirations and custom scripting examples.


Thank you so much! Means a lot!
 

 

On 10/27/2022 at 10:13 AM, Sonikkumania said:

I liked the human enemy settlement the most! Also, the train level was cool.


Thank you mate, the train level is one of my favourites from the first Episode!

And of course, here is the status of E2M2 - Offices: The map is done, at least the composition with all the doors, elevators, secrets, etc.
 

Spoiler


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However, there are still stuff to add in the next (and hopefully last) progress of the map: The enemiesgoodies and lightning. Along with the skybox.

That's all for now people, until the next post... IFT2B8.png

Edited by SergeantAnger

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Hello again people, I can proudly say that E2M2 is already complete for the next release!

Have some screenshots here!

 

Spoiler

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As you can see the gloves have a different color now, I made some modifications to the weapons sprites and some changes will be made in the next update. During the progress I will let you know the list of changes.


So now, and after a week of mapping E2M2, the next map will be starting up these days... E2M3 - VR Facility.

That's all for now, take care people. INC4A8.png

Edited by SergeantAnger

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  • 2 weeks later...

Greetings everyone, once again I'm reporting to all of you to show the progress of Doom Blackjack v0.9.5

In the last week I started with map E2M3 - VR Facility: A place where the infamous Blackjack Company train their soldiers, in a Virtual Reality environment...

 

Spoiler

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There is a new implementation I learned recently: how to make different skyboxes appear in the same map. I'm glad I found out this and of course you will see a few of them in the map!

I want to point out too that Doomguy now has black gloves and the vanilla pistol returns! (Credits to user Grimm and the rest of non-vanilla weapons were modified by me.)


I hope you like how the progress is going, there is too much work to do though, but it will make it worth.

That's all for now boys and girls, we'll see in the next post! INC1A8.png

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  • 2 weeks later...

Hello once again people, here I am reporting with news in the project: I took a few days out of mapping but I just came back to slowly continue the progress of E2M3.
 

Spoiler


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This is the progress for now people, as always, we'll see in the next post!

Edited by SergeantAnger

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Greetings again everyone, I am glad to announce that map E2M3 - VR Facility is done!
Already added the enemies, goodies, lightning adjustments and of course the scripting (only the important stuff for the level, the cutscenes will come later ;) )

Have some screenshots here:
 

Spoiler


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In the following days the developement of E2M4 - Mainframe will start!
For now, hope you people like how this cooked map looks :D

We'll see in the next post, take care people.

Edited by SergeantAnger

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  • 3 weeks later...

Greetings again everyone!

2022 is near the end and to be honest, it was a great year in terms of Doom mapping, this idea... this project of mine really got the overhaul it deserved and thinking about everything I made this year really blow my mind!

So right now I will show to all of you the yearbook of Doom Blackjack and what to expect in 2023!

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Last but not least...

A huge THANKS to all of you in the Doom community for the support, the good vibes and the feedback. Hoping that this project could progress until the definitive release with the proper love for the year 2023!


PS: I would loved to release as a Christmas gift the first three maps of Episode 2 for playtesting, but unfortunately in terms of time I wouldn't be able to do so.
Don't worry, I promise when the episode is done with all it's maps I am going to release it!

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  • 2 months later...

Greetings again everyone!

I've been doing some modifications to the project recently instead of been mapping E2M4 (and in the middle I've been mapping for the two PUSS projects of this year), but here is a quick status report:

-The name of the map won't be Mainframe as it was confirmed in one of my past posts.
-E2M4 will be a Boss Battle.
-New enemies have been included in the Blackjack Co. roster.

Here are some screenshots!

 

Spoiler

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There are a few enemies I didn't show yet, but as you can see we've got COLORED keyguards, each one drops their matching color. So pay attention with them.



That's all for now people, knowing that I shouldn't wait more than 3 months to revive this thread, I decided to do it now.

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