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Mob of the Hellspawn - a 6 WAD mapset (WIP)


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Sup.

Im here to talk to you all about Mob of the Hellspawn, my first major mapset.

 

currently in its very early state there is a planed 5 maps and 1 secret map 

 

Map Format: Boom

Ports Tested: GZDoom

IWAD:Doom 2

Maps: (MAP01-5 

Music: Stock

Gameplay:Single player

Difficulty Settings:No

Multiplayer Placement:No)

Build Time: about 2 hours rn

Textures: Stock

Requirements: jumping in free look basically anything that is nice is fine

(ty to Jimmy for this template )

 

Lore? 

you are being imprisoned on Brimstone island  (formerly known as alcatraz), and even though you're missing a couple toes you're still determined to escape. after a few months of plotting you finally are able to get a gun and key off a zombieman. and late one night ( or day, you can't really tell anymore.) you unlock cell and attempt to escape.

 

MAPLIST: 

MAP01-Hardtime 

MAP02-Cell block H

MAP03-Dining hall

MAP04-Alcatraz Apocalypse

MAP05- Warden's House

MAP06-??? (bonus)

 

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Sounds pretty neat. If you're making Boom maps it would also be nice if you tested in any Boom port (PrBoom+ or DSDA-Doom)

Also would be cool if you provided some screenshots if you have any.

Other than that, good luck ig :p

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