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The screen resolution is 640x480, but the source port renders it as it was 480x640


Rykzeon

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Bothered to check the actual Renderer Resolution, its about 420x640ish. Also I tried to mess up with the Renderer Resolution, and the result is:
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Edited by Rycuz

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Theorically I think you should make sure that aspect ratio matches in both video mode and renderer resolution

For example I want to play in 4:3 at 640x400 so I set it up like this:

 

Schermata 2022-09-13 alle 12.47.12.png

 

In practice tho... the way Eternity elaborates video modes seems pretty obscure to me. If I was to choose 640x400 as video mode I would obtain a 4:3 image stretched to 16:10 (that's my computer screen actual aspect ratio).

Edited by s4f3s3x

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34 minutes ago, s4f3s3x said:

Theorically I think you should make sure that aspect ratio matches in both video mode and renderer resolution

For example I want to play in 4:3 at 640x400 so I set it up like this:

 

Schermata 2022-09-13 alle 12.47.12.png

 

In practice tho... the way Eternity elaborates video modes seems pretty obscure to me. If I was to choose 640x400 as video mode I would obtain a 4:3 image stretched to 16:10 (that's my computer screen actual aspect ratio).

The problem is I started with 640x480 (both Video Mode and Renderer Resolution) but got stretched as it were 480x640. The bug only happened in "Forseti" version not in "Tyrfing" version.

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