Jump to content

[UPDATE] Bloodbath v 1.3 by StanleyParadox


Recommended Posts

Hello there! This is map from series "First attempt to mapping". Some custom textures, some custom music.

 

This drawback may seem a bit chaotic. Initially, it served as a testing ground to learn how to use the editor. Only after some time did he change to his present form.

In this update, I improved the atmosphere in most rooms.

 

IWAD: Doom 2

Format: Doom 2 (UDMF)

Level: MAP 01

Source port: GZDoom only

Other source port: Not Tested

 

You gonna need jumping and crouching!

 

Downolad here:

https://www.mediafire.com/file/aj3yn4cg32zkhhn/Bloodbath_v_1.3_.rar/file

 

Screenshot_Doom_20220605_150113.png.d1e32352e795f756815e7ee87e7deae2.pngScreenshot_Doom_20220605_150120.png.e2e9bce3adef47504f9c2a7ffd384893.pngScreenshot_Doom_20220605_150132.png.8ed869955031ca84590ca5c8143ca38a.pngScreenshot_Doom_20220605_150145.png.830e5eb8c9105a102cb1916dd80f695d.pngScreenshot_Doom_20220605_150201.png.40220cc67e976d5b08f1d2e171d6017c.pngScreenshot_Doom_20220605_150226.png.94ec409f71084a54cdedf92f33e8fd13.pngScreenshot_Doom_20220605_150241.png.afb74e8a671f12411bc73962992321b8.pngScreenshot_Doom_20220605_150302.png.8cedd47f6bb4ff0cb46f1786d2f5bc81.png

Edited by StanleyParadox

Share this post


Link to post

Just finished now.

 

Except for finding the key, it was a simple-looking configuration.
However, the great texture placement made it pleasing to the eye.
I think the music was pretty good too.

Screenshot_Doom_20220916_012149.png.7b37785b6ac44e3c5c550f1be91bcce6.png

I fell in love with the texture of the floor.

Screenshot_Doom_20220916_011405.png.9e7570d99546d980ee6b9d515c57e0fc.png
And...the wall looks a little pierced at the end. Is this intentional?

Screenshot_Doom_20220916_015103.png.044f2af5960b670d95981c8284b08514.png

Share this post


Link to post

Wow, very impresive for one of your early maps! Some notes, though (I played on UV in GZdoom 4.8.2):

 

-Is crouching required to get the RL in the crate area?

-HOM at linedef 8302.

-Fatsos and cyberdemons in the final arena get easily stuck when you shoot them. In fact, I think some fatsos are stuck from the start.

Share this post


Link to post
Quote

-Is crouching required to get the RL in the crate area?

 

Yes, you need. 

 

Quote

-HOM at linedef 8302.

 

I never have this in my testing

 

Quote

-Fatsos and cyberdemons in the final arena get easily stuck when you shoot them. In fact, I think some fatsos are stuck from the start.

 

This was intentional in this area. 

Edited by StanleyParadox

Share this post


Link to post

Hello! Thank you for playing my map. Really great review. I have listened to your advice and intend to reflect on it in future updates. Respect your opinion. You have the right to dislike something and you always will. You will not please everyone :) My only regret is that this review is not public because you did well. Regards Stanley :) By the way, I left something special for you under your post. The grand finale in my performance when the map was still in early state :)

 

Spoiler

 

 

Share this post


Link to post
22 minutes ago, StanleyParadox said:

Hello! Thank you for playing my map. Really great review. I have listened to your advice and intend to reflect on it in future updates. Respect your opinion. You have the right to dislike something and you always will. You will not please everyone :) My only regret is that this review is not public because you did well. Regards Stanley :) By the way, I left something special for you under your post. The grand finale in my performance when the map was still in early state :)

 

  Hide contents

 

 

Hey, I hope you got to the end because I thought this WAD was fantastic! It absolutely floored me. Great job!!!

Share this post


Link to post
2 minutes ago, CapersOnSalad said:

Hey, I hope you got to the end because I thought this WAD was fantastic! It absolutely floored me. Great job!!!

 

 

I watched the whole thing, from start to finish. I try to appreciate the opinions of others. And I appreciate your commitment to reviews.

 

Share this post


Link to post

I loved that little "softlock" bit. No one ever pushes crates in Doom, although maybe the green arrow below was a little more concealed than it need to be.

Share this post


Link to post

 

Quote

I loved that little "softlock" bit. No one ever pushes crates in Doom, although maybe the green arrow below was a little more concealed than it need to be.

 

 

I was thinking about it too. But I know people who, despite this green arrow, did not know what to do.

Share this post


Link to post
  • 1 month later...
  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...