I've been developing a vanilla Doom II mod and sharing its progress on a forum over the past several months. The project is based upon a series that's popular in the community and it aims to make significant changes to the weapon selection with the addition of some new monsters. Feedback, for the most part, has been positive but, occasionally, I get comments from users strongly advising me to switch over to GZDoom due to how advanced it is.
I don't have any reservations about using