Raven91 Posted September 19, 2022 Can any of you make a video on how to make caves in doom 3 map editor? I would like to know how to do it 0 Quote Share this post Link to post
BonciuADV Posted September 19, 2022 What makes the difference between a normal room and a cave is a model: what you see on the walls with the rocks isn't a brush, it's a separate model. You could still use the ones that are already in the game. As an example, the one in Recycling sector 1 is models/mapobjects/recycle/rec1tunnel1a.ASE 0 Quote Share this post Link to post
Tetzlaff Posted September 25, 2022 If you don‘t want to learn how to create caves in a separate modelling program, you can use patches to create cave structures. For example, if you want to give a room a rocky ceiling to give the area a subterranean feel. Create a box textured with caulk above the room. Then create a simple patch mesh, apply a rock texture, go into vertex mode and manipulate it to give it an uneven look. With a little practice you can create some simple, but nice looking structures reminiscent of sandstone caves only with patches. 0 Quote Share this post Link to post
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