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Ultimate Doom Builder 3D Visual Mode controls freezing on Linux


Alfwin

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I've installed Ultimate Doom Builder on my new Linux (Pop!_OS) machine following the instructions on this page.  Mostly, it works, save for two problems.

The main issue is that, on entering 3D Visual Mode, Ultimate Doom Builder's controls become unresponsive.  Moving the mouse still pivots the camera, but none of the keyboard commands do anything.  I can't move; I can't auto-align textures, I can't even exit out of 3D mode.  Sometimes, but not always, I am able to click on a wall and bring up the Linedef edit dialog, but the keyboard remains unresponsive and the mouse cursor is locked in place, snapping back to the center of the screen every time I try to move it.  If I alt-tab out, the cursor remains similarly locked; the only thing I can do to escape is kill Ultimate Doom Builder from the terminal.  Does anyone know what could be causing this, and how to fix it?

 

The second, significantly less troublesome issue, is that the built-in nodebuilder doesn't work.  No matter what settings I use for it, it "fails to build the expected data structures".  But this isn't a huge problem, since using an external nodebuilder (specifically, BSP) works just fine.  A fix for the UDB nodebuilder would be nice, but far from essential.

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New monitor: please, read op's post again. He said he cannot exit 3d mode. So pressing q certainly dont work.

 

Alfwin: are you compiling it? Have you tried using windows version through wine or proton? It works fairly fine.

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On 9/21/2022 at 7:20 PM, Alfwin said:

Have you any luck? Encountering the same issue here with Debian, having followed the exact same instructions.

 

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