SPG Posted September 26, 2022 This one and its ilk: Its OG usage gave Hell something more than just the fire and brimstone vibe, which I like. 4 Quote Share this post Link to post
Sonikkumania Posted September 26, 2022 Computer panels that are found in E1M1, and also Gargoyle bricks in E2M4. 1 Quote Share this post Link to post
Uni Posted September 26, 2022 Can't make a map without liquids nowadays but if we're speaking wall-textures then I'll go with GSTONE (and its marble cousins). 0 Quote Share this post Link to post
Nootrac4571 Posted September 26, 2022 These two from Doom 1: They're so good - it's a tragedy that they're missing from Doom 2's texture set. 14 Quote Share this post Link to post
Kyka Posted September 26, 2022 5 minutes ago, Nootrac4571 said: These two from Doom 1: They're so good - it's a tragedy that they're missing from Doom 2's texture set. Seconded. 1 Quote Share this post Link to post
bofu Posted September 26, 2022 SKINTEK1. Especially if you start blending it with TEKWALL4 and SKINTEK2. 0 Quote Share this post Link to post
Pirx Posted September 26, 2022 On 9/25/2022 at 2:06 PM, AdNauseam said: As FIRBLU was already mentioned, I'll share my number two: Although I never use it and I see it seldom used I really like this one: this. iirc i first saw it on e3m3. i stopped and looked at it for minutes, being so amazed by these tortured souls in hell or what they're supposed to be. keep in mind that doom's graphics offered a never seen quality and immersion back then. also, i'm a fan of all those skintech textures, as they're examples of doom being a nasty fusion of demonic and cybernetic stuff. 2 Quote Share this post Link to post
mrthejoshmon Posted September 26, 2022 On 9/25/2022 at 2:17 PM, Stupid Bunny said: I give PLANET1 the love Doom II never did and have been almost since I started mapping I never leave home without it (My standby answer is FIREBLU but nobody ever talks about PLANET1 and how pretty and cool it is) PLANET1 is absolutely wonderful, I started using SLADE to add the screens to different background textures so I can implement it in even more situations. 2 Quote Share this post Link to post
horselessheadsman Posted September 26, 2022 Off the cuff I'd say FIREBLU since it seems like a visual metaphor for hell's bizarre other-worldliness, but there are other favorites. The texture whose presence requires no explanation no matter the surroundings. 2 Quote Share this post Link to post
Killerratte Posted September 26, 2022 About as important as any support texture, but more subtle and very effective in techbases, when used correctly. 2 Quote Share this post Link to post
thelamp Posted September 26, 2022 this flat looks good with just about any texture, and tiles beautifully around any shape. not the most eye catching but very versatile 2 Quote Share this post Link to post
Arrowhead Posted September 29, 2022 My favorite is probably COMPBLU, my favorite to use while mapping is METAL. 1 Quote Share this post Link to post
InfinityWad Posted September 29, 2022 BROWN1 looks really good if you combine it with the right ceiling and floor. 0 Quote Share this post Link to post
SMG_Man Posted September 29, 2022 BLOODSEA.WAD from the Master levels really endeared me to the wooden textures with the ribbons I also love the versatility of FLAT22 - it can be a light, a teleporter, a damaging sector like in E2M2; the possibilities are endless! 0 Quote Share this post Link to post
Sneezy McGlassFace Posted September 29, 2022 I really like SKINFACE The box art of Master Levels is cool as heck. 5 Quote Share this post Link to post
YoshizinGordin Posted October 8, 2022 CEMENT6, SKIN2, and SP_ROCK1 0 Quote Share this post Link to post
SilentD00mer Posted October 8, 2022 SUPPORT2, SUPPORT3, STARG3 and METAL (all variants) 1 Quote Share this post Link to post
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