I want to implement a mechanic with a custom weapon in GZDoom that makes the weapon fire an explosive round every 3 shots, similar to the Sheriff's Carbine in Roboquest, but I need a little guidance on how to set the weapon up to properly count its own shots.
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rivethead_
I want to implement a mechanic with a custom weapon in GZDoom that makes the weapon fire an explosive round every 3 shots, similar to the Sheriff's Carbine in Roboquest, but I need a little guidance on how to set the weapon up to properly count its own shots.
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