retrokid64 Posted December 12, 2023 @Kinsie I regret to report that I yet again encountered the Jackpot Dice crash. I am still using the latest version of both GZDoom and the mod itself. Screenshot: 0 Quote Share this post Link to post
dooncaconumberhere Posted January 26 This is a really fun mod for Doom 2! I was just wondering if there will be any new content added to the mod in the future, and if yes, when it will be added? 0 Quote Share this post Link to post
Kinsie Posted January 27 13 hours ago, dooncaconumberhere said: This is a really fun mod for Doom 2! I was just wondering if there will be any new content added to the mod in the future, and if yes, when it will be added? "Yes" and "When I get off my ass and stop getting distracted by other stuff", respectively. 1 Quote Share this post Link to post
Mucho Boosto Posted February 3 Recently become re-addicted to this, haha. One thing I find myself wanting, not sure if it's been brought up before, but a "double monsters" un-assist would be cool especially since there's already a "half monsters" assist. Would be nice to make some of the easier maps a bit more of a hectic challenge, plus some weapons are just so much more satisfying to fire into giant mobs. :D 0 Quote Share this post Link to post
Kinsie Posted February 5 On 2/4/2024 at 5:45 AM, Mucho Boosto said: Recently become re-addicted to this, haha. One thing I find myself wanting, not sure if it's been brought up before, but a "double monsters" un-assist would be cool especially since there's already a "half monsters" assist. Would be nice to make some of the easier maps a bit more of a hectic challenge, plus some weapons are just so much more satisfying to fire into giant mobs. :D It's already in the current release. 1 Quote Share this post Link to post
dooncaconumberhere Posted February 15 I've noticed after playing this for a while that during the Crate Shower reel, whenever I find a Jackpot Dice (which is really rare btw), it has a tendency to float directly upward towards the skybox. This worries me in stages that have no ceiling or roof. In the next update, can you make it so that the dice are just a bit more common in crates and that they don't float upwards anymore? 0 Quote Share this post Link to post
dooncaconumberhere Posted April 1 How is progress on the next update for Reelism 2 coming along? I've noticed that nothing has been posted about it in a while now. 0 Quote Share this post Link to post
Kinsie Posted April 4 (edited) Another hotfix has been released that actually fixes the Jackpot Dice crash on GZDoom 4.10.0. Turns out we were inadvertantly relying on a logic bug that got fixed on the engine side. Oops! We're good at this, I swear. Please use GZDoom 4.11.X or later to play Reelism 2 now! 4.10.0 has a bug with the Ape Lincoln boss. Edited April 4 by Kinsie 4 Quote Share this post Link to post
dooncaconumberhere Posted April 24 Random question: Are we allowed to suggest features for Reelism 2 in this thread, whether they be slot modifiers, items, stages, ect? 0 Quote Share this post Link to post
dooncaconumberhere Posted June 10 How's the next major version coming along? Haven't heard anything in a while now. 0 Quote Share this post Link to post
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