BluePineapple72 Posted October 27, 2022 BETA 3 (thanks Jark!) This has a rather important death script added into it. Also, I don't know if you've noticed, but tomorrow is the 28th. 1 Quote Share this post Link to post
CBM Posted October 27, 2022 (edited) zombie island escape ..... first version is ready now... get it here: https://www.mediafire.com/file/t7m1g69t173wlvi/zombie_island_escape.wad/file Map Name: Zombie Island Escape Author: CBM Music: Resident Evil main theme Sky: Blue clouds Format: UDMF Difficulty Settings: Not really? Build Time: Uknown Level Guide: you must find stuff in each house to fix the hovercraft and also find a barrel outside Comments: its not as complete as I would have wanted but I had to make the deadline... so lots of planned stuff had to be scrapped completely... hopefully its still ok as it is EDIT... 28th of october 2022: updated link again...fixed security doors bug + remote control bug Screenshots: detailed walkthrough in the spoiler below: Spoiler Edited October 28, 2022 by CBM 28th of october 2022: updated link again...fixed security doors bug + remote control bug 5 Quote Share this post Link to post
MemeMind Posted October 28, 2022 (edited) Map Name: Lawn of the Dead Author: Mememind Music: Graze the Roof midi remake from vgmusic.com Sky: SMLCLD01- Box O Skies Format: UDMF Difficulty Settings: n/a Build Time: didnt keep track Level Guide: 1. Collect 20 sun 2.Exit Comments: PVZ 1 inspired map Screenshots: Download (Version 2 ) :https://cdn.discordapp.com/attachments/996951685660418119/1035666677477691512/lawnofthedead.wad Edited October 28, 2022 by MemeMind 7 Quote Share this post Link to post
Jark Posted October 29, 2022 (edited) Map Name: Collider Version: Alpha 2 Author: @Jark Music: None (as of yet, thinking if there were any it would be ambient) Map Slot (Warp to): 31 Sky: Used one from resource Format: UDMF Difficulty settings: Not yet Build Time: Nearly two months Notes: Certainly not finished. The most complicated map I have made so far, as I started to learn ACS for the spawn script for this project, it allowed me to do things far more complicated and ambitious then previously thought - I tend to dabble more in Vanilla and boom than UDMF as of late, so it was interesting to see what sort of settings I could create using advanced features. Did I create a functional particle collider in Doom? Perhaps... What if I said that the set up of moving and colliding particles with an outcome was much easier to script than the moving control panel you use to control it? Nevertheless, this map has taught me an awful lot in the process of making it. (Dynamic lights are a must dear friends, apologies for those with lower spec PCs) Download (resource separate): https://www.mediafire.com/file/7383ba7617h4uw4/colliderALPHA3.wad/file DM me if you wish to receive a Level guide. Edited October 29, 2022 by Jark Moved to map31 and added nothing soundtrack so it wouldn't play test soundtrack 6 Quote Share this post Link to post
sandwedge Posted October 29, 2022 Had some fun with this on stream! I'm not the biggest fan of survival style maps, but I like that each of these has an end goal and escape to strive for, which makes it feel like a mad scramble to figure things out. While I think I was only able to find one of them here, they are supposed to be sort of secretive so that makes sense. Some great themes in here as well, great stuff! (linked to timestamp) 5 Quote Share this post Link to post
BluePineapple72 Posted October 31, 2022 (edited) WAD File: Trick & Tear: THE LIVING DEAD! Port: GZDoom - Tested in GZDoom - Hardware Accelerated mode recommended. Resources: Textures taken from: AshesAfterglow LostCivilization Darkbase Textures Nightmare Texture Pack CC4 Voxel Cars Zombie Sprites: Zombie Sprites: @ShallowB @osjclatchford @Amuscaria @Solmyr IWAD: Doom II These maps are zombie survival maps. You will not be able to save your progress as the undead approach you. You are likely to die. Escaping these levels will require the player to solve some rather convoluted puzzles. Wouldn't be so hard if there wasn't an infinite wave of zombies crashing towards you. Huge thanks to @Jark, who not only has made some scientific advancements in Doom Builder, but has essentially Co-Hosted this event with me. Seriously, this event would not be possible without his help in making all of the scripts that we use to make these maps unlike regular doom maps. CHECK THE OP FOR SCREENSHOTS! MAPLIST: Map01 - "Sea of the Dead" - @BluePineapple72 Map02 - "Evil Dead" - @myolden Map03 - "Boiler Room" - @SleepyCat Map04 - "Zombification Station" - 7Soul (@rouge_means_red) Map05 - "Dead Shock" - @LateNightPerson Map06 - "Shop Smart" - @horselessheadsman MAP07 - "Zombie Island Escape" - @CBM MAP08 - "Lawn of the Dead" - @MemeMind MAP09 - "Collider" - @Jark MAP10 - "Residence" - @Weird Sandwich Also, keep your eyes peeled for future updates. Some crazy things to come... Edited November 1, 2022 by BluePineapple72 8 Quote Share this post Link to post
BluePineapple72 Posted October 31, 2022 (edited) Uploaded a hotfix to fix the sounds of the zombies voiced by @Peccatum Mihzamiz I had them named improperly. It's the same link as above. RC1 and all. Just messed around in the SNDINFO. So if you downloaded that, then redownload it EDIT: uploaded another hotfix: didn't put music on map10. Whups. Edited October 31, 2022 by BluePineapple72 3 Quote Share this post Link to post
BluePineapple72 Posted November 3, 2022 Shot out a hotfix last night (link is the same). It removed an exploit from the HUB map I found. I’ve also added the HUD made by @Danlex As seen below: 4 Quote Share this post Link to post
Egregor Posted November 16, 2022 (edited) Map Name: Dawn of The Dead III Author: Egregor Music: The Forgotten God (Zombi Remix) by Eris Falling (remix by Egregor) Sky: N/A (Tear The Living - Moon) Format: UDMF / Zdoom ACS (script type) Difficulty Settings: N/A Build Time: 16 days straight Level Guide: switch in W hall opens computer terminal, S computer opens S wing, BK in SW opens E wing, YK in SE opens N wing, RK in N central opens S RK door, switch in RK room accesses subway, escape through subway tunnel on foot for exit! Comments: This is a full first draft, but text script has not been implemented for now. A second draft will hopefully do that. A second draft may adjust the difficulty or item placements based on feedback. Screenshots: ToT_RC2_EG_01.rar The Forgotten God (Zombi Remix).rar Edited November 16, 2022 by Egregor 5 Quote Share this post Link to post
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