MoustacheManny Posted October 9, 2022 (edited) I was moding project brutality, and i wen't into the cyber baron file to edit the damage factors so that the plasma does bonus damage to them. But when i saved it and started the game nothing changed. help Edited October 9, 2022 by MoustacheManny 0 Quote Share this post Link to post
Kan3 Posted October 9, 2022 Well, trying to modify project brutality is not as an easy task as adding those damage factors to normal actors. Probably you need to add that property somewhere else or to change something else in order to have any effect 0 Quote Share this post Link to post
MoustacheManny Posted October 9, 2022 Really? where? What i did was this. // Cyber Baron created by Ben2k9/Virtue ACTOR PB_CyberBaron replaces BaronofHell { obituary "%o was shock-and-awed by a cyber baron" hitobituary "%o was ripped to shreds by a cyber baron" health 1000 SpawnID 2250 radius 24 height 64 mass 1000 speed 9 Scale 1.25 painchance 40 PainChance "Stun", 255 PainChance "Siphon", 255 PainChance "Avoid", 135 DamageFactor "Crush", 10.0 DamageFactor "GreenFire", 1.05 DamageFactor "Desintegrate", 0.95 damagefactor "SSG", 0.75 damagefactor "Head", 0.6 DamageFactor "Ice", 1.01 DamageFactor "Freeze", 1.01 DamageFactor "Frost", 1.01 damagefactor "plasma", 1.5 DamageFactor "Blood", 0.0 DamageFactor "BlueBlood", 0.0 DamageFactor "GreenBlood", 0.0 DamageFactor "Head", 1.4 DamageFactor "Avoid", 0.0 damagefactor "killme", 0.0 BloodType "NashGoreBlood_Green", "NashGoreBlood_Green", "NashGoreBlood_Green" DropItem "DemonStrengthRune" 9 DropItem "HasteSphere" 8 DropItem "DoubleSphere" 7 PainChance "Kick", 200 PainChance "ExtremePunches", 200 PainChance "Head", 255 PainChance "Explosive", 255 seesound "cbaron/sight" painsound "cbaron/pain" deathsound "cbaron/death" activesound "cbaron/active" Species "Noble" +DONTHARMSPECIES // -HARMFRIENDS +NOBLOODDECALS MONSTER +BossDeath +DONTHURTSPECIES +QUICKTORETALIATE BloodColor "Green" 0 Quote Share this post Link to post
Kan3 Posted October 10, 2022 Have the "Plasma" damage type already been defined or you added it on your own? 0 Quote Share this post Link to post
MoustacheManny Posted October 10, 2022 (edited) I added it on my own but it does not seem to do anything. I also tried with the ssg just to see if changing an existing one would do anything but it did not. Edited October 10, 2022 by MoustacheManny 0 Quote Share this post Link to post
Kan3 Posted October 10, 2022 So, the thing is you cannot deliberately make up damage types, plasma damage type doesn't exist (unless the modders added it in project brutality). To "create" a new damage type you need to specify it in a MAPINFO lump, then you can use it. You should go looking for the custom damage types they implemented and on which projectiles, hitscan, actor they are used on, cause there can be other factors playing. 0 Quote Share this post Link to post
MoustacheManny Posted October 11, 2022 Plasma damage is a damage type that exists in project brutality. 0 Quote Share this post Link to post
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