Jump to content
  • 0

Could really use help with my Skybox-Problem.


Lezuum

Question

Hi there.

I could really use your help, please.

 

Been working on this mappack since 2020 and these are my first attempts at mapping, so I apologize in advance if I am not able to fix it at once.

 

When I start the maps independently, I have zero issues and the skybox is displayed accordingly (default Skybox F_Sky1).

But as soon as I add these maps into the mega/miniwad the sky-texture disappears and the sky looks like this:

 

(I didn't add a custom skybox.)

Screenshot_Doom_20221009_224505.png

Edited by Lezuum
grammar

Share this post


Link to post

3 answers to this question

Recommended Posts

  • 0

Are you using a MAPINFO or UMAPINFO of some kind? I believe you need to specify what sky you're using in that.

Share this post


Link to post
  • 0

Make a map info file in the base of your wad or pk3 directory. Make a map definition for each of your maps like so,

 

Map [Your Map Name Here] ["Nice name for your map"]

{

     Sky1 = ["Your sky name here"]

}

 

Type your info in, minus the brackets. You will need the quotes for your map nice name and your sky name, they need to be a string. Also take a look at this page from the wiki,

 

https://zdoom.org/wiki/MAPINFO/Map_definition

 

if you are trying to make a quake style skybox for GZDoom take a look here,

 

https://zdoom.org/wiki/GLDEFS#Skybox_definitions

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...