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DoomGuy - Time Traveller


halfdude

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So I've prided myself on being quite the lore man, and for the longest time until Doom Eternal I really had nothing to challenge my head-canon. I'll be upfront in saying that I'm not a fan of Hugo Martin's form of story-telling where it becomes more and more clear that he's making shit up as he goes along and retconning pre-established things until they sort of make sense.

 

Regardless, up until Eternal I essentially followed the Half-Life school of multiple game entries. I could talk your ears off on all the details about my timeline but simply put:

DoomGuy/Flynn Taggart/Slayer - Marine from Doom 1, 2, 2016, Doom64, and Eternal

Doom 3 Guy/John Kane/Marine - Doom 3, Final Doom TNT/Plutonia

 

Basically Doom 3 and Doom 1 happen at the same time, ala Half-life and it's expansions, you play as Doom 3 guy on Mars and Doomguy on Phobos/Deimos.. Doomguy having already dispatched up to the moon with the other marines shortly before Doom3 Marine touches down on Mars.

 

The thing I had to actively ignore in Doom2016 as I hate wipe-and-remake plots is that it takes place in 2145 same time as Doom3/Doom1. Something Hugo himself screws up by confirming the Slayer is the same guy. How exactly can he be Doomguy from Doom 1 if you have Doom2016 occurring on the exact same year as the Mars invasion from the first game? I basically have to ignore that detail (and a lot of details) in the codex and say it's a second invasion in the far future like say.. 2245 or something.. would make sense of the huge jump in technology seen in the base compared to how it looked in Doom3/1

 

Anyway I've seen it discussed that somehow the Slayer has decades if not longer of history with the Argenta after he inexplicably arrived there, and was apparently there before the 'angels' even knew anything about Hell and was in fact somehow the cause of them finding out about Hell. Which would put his arrival somewhere in the realm of what.. before humanity even existed on Earth? Yet he's Doomguy from 2145?

 

I think the only plot line that makes sense is that after his battle with the second mother demon in Doom64 he was somehow sent through a portal back in time, Aku style, back to the beginning times of the universe.. with the first civilization as far as it's been established, the Argenta/Argentians.

 

I began to think about this and actually a sort of cool plot point develops if we bring time travel into it (something I hate to do but what can you do?) If Doomguy was with the Argenta on the cusp of them setting out on their space flights to spread the Mykers word to other worlds, and it's established the Argenta had a city on Mars. Then that would make them the 'Martians' that built the civilization on Mars being studied by the UAC in 2145 during Doom3/Doom1. Even cooler, that could mean that the Doomguy being shown on the tablets as 'the mightiest warrior' wielding the soul cube ISN'T just a fun little Easter-egg and literally IS Doomguy lol.

 

While we're talking about the Martians btw, anyone notice a striking link between Eternal and Doom3? The Argenta cross insignia can be seen in the Martian writing in Doom3... confirmation is the same people?

 

https://static.wikia.nocookie.net/doom/images/0/09/Night_Sentinel.jpg/revision/latest/scale-to-width-down/1000?cb=20200129121801

https://doomwiki.org/w/images/0/03/Site_3_Caverns_-_Gallery.jpg

(symbols second from the bottom on the sides of the door)

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12 hours ago, halfdude said:

Doom 3 Guy/John Kane/Marine - Doom 3, Final Doom TNT/Plutonia

I do not get it. Why would the Doom 3 Marine be the same as the protagonist from Final Doom? Not only are they non-canon, but they lack Doom 3's darker, more serious and realistic tone.

Edited by Rudolph

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Or you could just try to stop looking for connections between games that weren't supposed to be connected and just say they don't happen in the same universe. Which makes sense considering these games don't try to tell a consistent story.

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You are overthinking the Connection of the Games too much, as even the classic Releases have some messy Explanations.

(It is even better to throw out any written Text)

 

Doom 1, 2 and 64 are easily a Trilogy.

 

Plutonia and TNT are official Fan Games, no more.

 

Doom 3 is just seperate.

 

Doom 16 and Eternal want to connect to the classics (and Doom 3 by opening up the Idea of a Mutltiverse).

If they would have implemented less Story, especially the Eternal DLCs, it would have been easier.

They also really should have stood Hell as a chaotic inexplinable Place of Evil beyond Human Imagination, this makes it also easier to go with Multiverse, Time Travel or other inconsistent Explinations.

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Wow, you guys are sorta being dicks. I'm not overthinking things or trying too hard. I'm having fun, you know what that is? It's one of the defining features of old ID games I like, the vague story so you could be imaginative and fill in the blanks yourself. I agree with Azuris that I liked it before they tried making too much story, the DLCs really muddied things up.

 

Rudolph, I don't understand what you mean. Just abstract things, separate the mood styling of the game from it's plot. You know my first exposure to Doom was back on the PS1. So in my mind the first game doom1 was pretty creepy too! You could see it as a form of thematic characterization. Doom3 and Doom1 are creepy because the characters are encountering the horrors of Hell for the first time. As the games go on they get more goofy because their used to fighting them now so it's not scary anymore.

 

But to answer your question, he's the protagonist from Final Doom because someone had to be, and Flynn Taggart was already back on Phobos or in Hell during the events of Doom64 around that time. I don't know how you could say they're not canon though, sure they started out as mods but now they're official ID games which makes them official canon.

 

You can see it that way if you want to Azuris, I don't. Neither does Doom Eternal for that matter.

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1 hour ago, halfdude said:

Wow, you guys are sorta being dicks.

 

They are? I mean, @Metal_Slayer kinda was I guess, but others are just being up-front about their opinions. Nothing wrong with that. Just classic internet forum prose.

 

But really, can we talk about how your account is over 14 years old and has only the two posts? o.0 That's some legendary lurker status, if I've ever seen it. I'm not kidding when I say I'm pretty impressed. One might even say your account is something of a long lost... artifact???

 

(Btw, I'm just ribbing you here, dude. It's all in good fun.)

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17 hours ago, halfdude said:

Rudolph, I don't understand what you mean. Just abstract things, separate the mood styling of the game from it's plot. You know my first exposure to Doom was back on the PS1. So in my mind the first game doom1 was pretty creepy too! You could see it as a form of thematic characterization. Doom3 and Doom1 are creepy because the characters are encountering the horrors of Hell for the first time. As the games go on they get more goofy because their used to fighting them now so it's not scary anymore.

Sorry, I did not mean to come across as dickish.

 

I guess I just do not see how Final Doom could work as a continuation of Doom 3, as even its story is goofier than Doom 3.

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On 10/11/2022 at 4:19 PM, Caffeine Freak said:

 

They are? I mean, @Metal_Slayer kinda was I guess, but others are just being up-front about their opinions. Nothing wrong with that. Just classic internet forum prose.

 

But really, can we talk about how your account is over 14 years old and has only the two posts? o.0 That's some legendary lurker status, if I've ever seen it. I'm not kidding when I say I'm pretty impressed. One might even say your account is something of a long lost... artifact???

 

(Btw, I'm just ribbing you here, dude. It's all in good fun.)

 

I suppose, guess I just figured such an old influential forum would be more chill. I also figured I was being interpreted as one of these little brat zoomers who just played Doom Eternal and now thinks he's some big time doom fan.. and the idea of being thought of as that kills me.

 

Funny huh? Yeah I was more active on Planet Doom's forum, remember that! I didn't even know I had an account here until I tried to make a new one and couldn't.

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11 hours ago, Rudolph said:

Sorry, I did not mean to come across as dickish.

 

I guess I just do not see how Final Doom could work as a continuation of Doom 3, as even its story is goofier than Doom 3.

 

Well funny thing, if you think about it Doom 3s ending works a hell of a lot more with Doom 2's manual story than Doom1 did.

 

"Back at last. After days of hard fighting in space, you've returned home on well-earned
leave. You're one of Earth's crack soldiers, hard-bitten, tough, and heavily-armed. When
the alien invasion struck Mars, you were the first on the scene. By killing, killing, and
killing, you won. You stopped the invasion, saved Mars base, and became a war hero.
What they don't talk about so much is that you were the only survivor.

But that's all behind you now. You've quit the military, and are heading home. Your drop pod
lands with a crunch. You open 'er up, and look out. Damn! The city ahead is on fire."

 

In Doom 1 you never fought on Mars, hell it was never even alluded to that Mars itself was invaded! Then they mention you landing in a drop-pod. I don't know what the guys at ID were smoking to not even remember how their own hit game ended. As we all know Doomguy didn't fly back to Earth he was teleported back. But guess who WAS on Mars, who WAS picked up by a fleet and flown back to Earth? That's right Doom3 Marine.

 

But hell, in my timeline it's not even an immediate follow-up. Doom3 Marine (or Kane in the novel) has been back to doing regular Marine shit for about 2 years after Mars invasion. Following the expansion Resurrection of Evil, 2 years after the initial invasion it's the one off Engineer Marine that fucks Earth by activating the artifact, unknown to him and McNeil it allowed the demons not only to invade Mars again but also soon after Earth. Hell it's even worse then that. ROE Marine plays right into Hells hands, by defeating the three boss demons Betruger intentionally sent there TO be defeated by him.. thus charging up the artifact and allowing it's range to reach Earth. ROE Marine managed to close all the gates by the end by destroying the artifact, but it's too late. The demons are already on Earth, able to create a "Hell hole" like seen at the end of Doom3, basically making up the corrupted hellified area of the level "Dis" from Doom2. Later what would be called a Super Gore Nest in Doom Eternal.

 

Doom 3 Marine was just out doing his military stuff having moved on when Earth is suddenly under attack after one of his return flights from being out in space.

 

Edited by halfdude

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First, forget the book character names. The books are not canon so trying to tie them into anything to do with the game storylines is completely misguided.

 

Also, the events of Doom 3 are irrelevant. It is a complete reboot of the franchise. Not a continuation. Not a side story. Quoth Wikipedia: "Doom 3 is the first reboot of the Doom series, ignoring the events of the previous games." There are far too many contradictions (the creation of the Cyberdemon for one) that are impossible to reconcile. If you have to jump through too many hoops to make it fit, then it doesn't fit. At best you could say that the universe of Doom 3 was another separate plane of the Doom multiverse... maybe. But mostly you are trying to find connections and logic that simply are not there.

 

According to current lore, the player character of 2016 and Eternal is the same guy as the original games. He remained in Hell at the end of Doom 64, and I believe that based on the rest of the lore, time moves different in other dimensions. It may effectively not exist in Hell itself at all, so the Slayer could hunt demons for all time. Hell is ever changing, incorporating other conquered realms into it, but there is only one of it and many other universes. Hayden pulls him out of his tomb into a different universe than the one he originally came from because he knows what's happened and what the Slayer is capable of, hence "You've played this game before". There's an unused line in Eternal from the... ah, I forget her name, the head angel lady, where she offers to return the Slayer to his original universe. So no, he is not a time traveler, he's a dimension hopper.

 

I get the desire to make a grand, overarching and coherent story. I do. But trust me, that way lies madness.

Edited by Murdoch

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Maybe Id Software should fully embrace the current multiverse craze and make "Doom 666: Into The Doomverse", where you get to play as different incarnations of the Doom protagonists, each with their own arsenal and gameplay mechanics, as they battle against monsters from all the Doom games.

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9 hours ago, Murdoch said:

The stuff he said

 

"You get the desire to" but are making up any flimsy argument you can to make it not happen and rationalize it being impossible, interesting.

 

About the names, I get it, I've read them all and I know they don't follow the games at all. Though truthfully the first Doom book follows the game almost level for level though. I shouldn't have to explain this but ID software never name their characters and I'd like to refer to them as something than "bla bla Marine/Guy." I'm merely taking whats useful from the books and using it. Personally am not adverse to the name Flynn Taggart as most people seem to be.

 

Doom Eternal can make that joke of a Doom Comic canon in the games and you're not complaining about that, so don't complain about me using the names from the books..

 

 

Irrelevant but inconsequential as well, so what's the harm. Completely different character as the one in most of the games, on a base on Mars separate from all the games up until Doom 2016. Before you mention "yes but according to Doom2016 it's happening the same year as it happened in Doom 3" yeah well that's retarded, is easily ignored, and even the own developers mess up their own timeline by doing that as I mentioned in my original post.

 

You list the contradictions because I haven't seen you list a single one. There was never any lore about the creation of the Cyberdemon. If you mean the design looking different yeah it's a stylistic choice. One it could be a different breed. Doom2016 sure didn't care much about making the Cyberdemon look like the ones from the earlier games either now did it. Also it's covered in techno-implant bullshit so it's hard to see much of it's biological look anyway. Plus as I said it's a stylistic choice. The Imps look pretty different then they do in the other Doom games as well but believe me that's only an issue when you're here trying to say why it doesn't work. When you're in the game playing you really don't care about that petty shit.

 

You think it's funny but I'm sure you do it all the time and don't worry about it then. Like when Starwars fans watch their stuff. They can watch the main movies, then they can go and watch like.. the Clone Wars cartoon where the art style is vastly different and still know this character is that character.

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1 hour ago, halfdude said:

 

"You get the desire to" but are making up any flimsy argument you can to make it not happen and rationalize it being impossible, interesting.

 

About the names, I get it, I've read them all and I know they don't follow the games at all. Though truthfully the first Doom book follows the game almost level for level though. I shouldn't have to explain this but ID software never name their characters and I'd like to refer to them as something than "bla bla Marine/Guy." I'm merely taking whats useful from the books and using it. Personally am not adverse to the name Flynn Taggart as most people seem to be.

 

Doom Eternal can make that joke of a Doom Comic canon in the games and you're not complaining about that, so don't complain about me using the names from the books..

 

 

Irrelevant but inconsequential as well, so what's the harm. Completely different character as the one in most of the games, on a base on Mars separate from all the games up until Doom 2016. Before you mention "yes but according to Doom2016 it's happening the same year as it happened in Doom 3" yeah well that's retarded, is easily ignored, and even the own developers mess up their own timeline by doing that as I mentioned in my original post.

 

You list the contradictions because I haven't seen you list a single one. There was never any lore about the creation of the Cyberdemon. If you mean the design looking different yeah it's a stylistic choice. One it could be a different breed. Doom2016 sure didn't care much about making the Cyberdemon look like the ones from the earlier games either now did it. Also it's covered in techno-implant bullshit so it's hard to see much of it's biological look anyway. Plus as I said it's a stylistic choice. The Imps look pretty different then they do in the other Doom games as well but believe me that's only an issue when you're here trying to say why it doesn't work. When you're in the game playing you really don't care about that petty shit.

 

You think it's funny but I'm sure you do it all the time and don't worry about it then. Like when Starwars fans watch their stuff. They can watch the main movies, then they can go and watch like.. the Clone Wars cartoon where the art style is vastly different and still know this character is that character.

 

Jesus dude. I am not complaining about anything. You made a post in a public forum and people are contributing their thoughts. I have presented actual points from the very documented facts around the games and in the game itself and you're getting defensive. Another idiot for the blocklist.

Edited by Murdoch

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6 hours ago, Rudolph said:

Maybe Id Software should fully embrace the current multiverse craze and make "Doom 666: Into The Doomverse", where you get to play as different incarnations of the Doom protagonists, each with their own arsenal and gameplay mechanics, as they battle against monsters from all the Doom games.

 

 

I always thought that could work for spin-off material, like a horde mode focused game with so many demons/guns/etc or a "retro broomer shooter" like how Postal has Brain Damage as its retro FPS side game.

The sort of projects that could involve collaborations with some talented modders and content creators from the fanbase. (since at a certain point, stuff like this feels like canonizing fan dreams or something... which also reminds me of my long text wall about ideas that could justify a new Doom or two)

 

To me, the one issue with a Doom multiverse is how there is one Hell, when Hell in Doom has its visual/canon/mechanical changes, so depending on how id feels about the lore, maybe they'd go with "Hell is so surreal and weird, it retcons itself so anything can happen".

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@halfdude Pay no attention to the people who are just trying to antagonize you for sharing your headcanon.

 

5 minutes ago, whatup876 said:

The sort of projects that could involve collaborations with some talented modders and content creators from the fanbase. (since at a certain point, stuff like this feels like canonizing fan dreams or something... which also reminds me of my long text wall about ideas that could justify a new Doom or two)

Now that you mention mods, I am reminded of Kinsie's Metadoom. I guess Id Software could draw inspiration from that!

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Though i also assume that fan projects always get some freedom that official ones don't, be it trademark/copyright stuff or even a case of "too obscure, most people wouldn't get it".

Like how Samsara has references to expansions and certain ports for some characters.

Plus how Quake Champions gave Doomguy a Quake 3 skin and it took a while for there to be a D64 one in Eternal.

 

Or even weird picky stuff like whether you'd give Doomguy black gloves or brown ones to go with the ingame/Adrian version of him.

I guess it depends if you can think of how Smash portrays some games and handles easter eggs, details, combining certain elements, representation and so on.

Also, if you need someone with some knowledge regarding certain mechanics or stuff like that, considering someone like Decino or MarphyBlack.

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If I recall, Tom Hall's original plan for Doom was to have several player classes, so it would be a nice throwback as well.

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On 10/10/2022 at 4:16 AM, halfdude said:

The thing I had to actively ignore in Doom2016 as I hate wipe-and-remake plots is that it takes place in 2145 same time as Doom3/Doom1. Something Hugo himself screws up by confirming the Slayer is the same guy. How exactly can he be Doomguy from Doom 1 if you have Doom2016 occurring on the exact same year as the Mars invasion from the first game?

I feel that Doom's lore is a lot less impactful than say Half-Life. Its a story that's mean't to advance a plot line, but i don't feel it is mean't to be completely accurate over a multi-game arc. Doom games also don't change the game/gunplay based on the story, but rather the level design.

 

Doom 3's shifted gameplay made room for more story, and Doom as a concept ended up being a movie, but i wouldn't say it was an amazing movie. The first person sequences save the day, but otherwise Doom the Movie in my eyes shares a lot with Alien's movies, just worse. My point: Doom's story just isn't that amazing to begin with.

 

Doom Eternal and 2016 actively share what modern games tend to do - Introduce a lot of story over a game series that doesn't explicitly need it. Similar titles don't always follow suit - Serious Sam also has a story, but it basically revolves around to Destroy Mental's enemies, every single game. The Nu-Doom games tend to add story to the experience, but its precisely that why you have this split between people enjoying Nu-Doom and people enjoying the classic experience, but gorier (Through Brutal Doom). The classic games do not make lore have an impact on your playsessions, but the Nu-Doom games do.

 

The rest of your post ill gloss over because clearly you are more in the lore business than i am. I am just saying, Doom's story in my eyes serves to advance a plot line and nothing more. So not being consistently accurate over a multi-game arc does less to me than to other games.

 

15 hours ago, halfdude said:

"You get the desire to" but are making up any flimsy argument you can to make it not happen and rationalize it being impossible, interesting.

This (and the rest of your post) reads incredibly awkwardly. You are presented with a fine sounding opinion and your response is to basically strike a match and burn that comment down in rather unforgiving terms.

 

How is discussion possible on under those circumstances?

 

12 hours ago, Rudolph said:

@halfdude Pay no attention to the people who are just trying to antagonize you for sharing your headcanon.

Yes, that's exactly what's happening here. People being upfront = Antagonizing. Come on. Just because you got butthurt that your threads get locked doesn't mean you have to advice other people what big meanies they are when the gist of what they say is perfectly serviceable.

 

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11 hours ago, Redneckerz said:

This (and the rest of your post) reads incredibly awkwardly. You are presented with a fine sounding opinion and your response is to basically strike a match and burn that comment down in rather unforgiving terms.

 

How is discussion possible on under those circumstances?

 

Yes, that's exactly what's happening here. People being upfront = Antagonizing. Come on. Just because you got butthurt that your threads get locked doesn't mean you have to advice other people what big meanies they are when the gist of what they say is perfectly serviceable.

 

 

Why is it that when people dispute my post it's 'fine sounding opinion' but when I rebut their dispute suddenly I'm being butthurt? Are you guys just projecting onto me your own butthurt'ness that I'd dare to dispute you or what?

 

Redneck's post was written in a way to have animosity towards my statement, he sounded almost gobsmacked how I could think such a ridiculous thing. I'm entitled to respond with just as much animosity especially if I have a valid counter argument.

 

I also have the right to defend my position, because essentially what you and Redneck have is a 'non position' on the topic. Doom doesn't have a story, shouldn't even try to have a story, so don't even bother. I've at least put a lot of time and thought into making a valid story and I'll defend it if I have to. I have no problem if you want to dispute it but at least come at it with a logical inconsistency in my thinking, plothole.. ect. Something more then "doom doesn't need a story shut up." That's just so lazy.

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22 hours ago, whatup876 said:

Though i also assume that fan projects always get some freedom that official ones don't, be it trademark/copyright stuff or even a case of "too obscure, most people wouldn't get it".

Like how Samsara has references to expansions and certain ports for some characters.

Plus how Quake Champions gave Doomguy a Quake 3 skin and it took a while for there to be a D64 one in Eternal.

 

Or even weird picky stuff like whether you'd give Doomguy black gloves or brown ones to go with the ingame/Adrian version of him.

I guess it depends if you can think of how Smash portrays some games and handles easter eggs, details, combining certain elements, representation and so on.

Also, if you need someone with some knowledge regarding certain mechanics or stuff like that, considering someone like Decino or MarphyBlack.

 

I'm personally a big fan of Realm666's Ultimate Torment and Torture episodes that I've made it canon in my timeline as well. Essentially it's Doom2 from the other Doom Marine's perspective. Still haven't decided for sure which is which, but essentially the events of Doom 2 are split between the Doom1 Marine and Doom3 Marine between the two games (Doom 2 and Torment&Torture) I'd like Doom1 Marine to be the one in Doom2 obviously.. even though the manual story for Doom2 sets it up better for it being the Doom3 Marine what with the dropship and all as mentioned above. *shrug* It's one of two ways -

 

Doom 3 Marine- Takes part in the vents of Doom 2 and defeats Baphomet closing the portal to Earth temporarily..

Doom 1 Marine- Takes part in the events of 'Thy Flesh Consumed' and then Torment&Torture (Closes the portal to Earth for good when it starts back up again after Baphoment's defeat. https://youtu.be/iteq-CZU5p8?t=429

 

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18 minutes ago, halfdude said:

 

Why is it that when people dispute my post it's 'fine sounding opinion' but when I rebut their dispute suddenly I'm being butthurt?

If you read my post again you will understand that the butthurt part isn't a quote from yours, but from someone else.

 

18 minutes ago, halfdude said:

Redneck's post was written in a way to have animosity towards my statement, he sounded almost gobsmacked how I could think such a ridiculous thing. I'm entitled to respond with just as much animosity especially if I have a valid counter argument.

You totally would, but since you misattributed the quote to yourself instead of to Rudolph, that entitlement is now null.

 

In that light, i'd wish you reassess the first part of my post that addresses your points.

18 minutes ago, halfdude said:

I also have the right to defend my position, because essentially what you and Redneck have is a 'non position' on the topic. Doom doesn't have a story, shouldn't even try to have a story, so don't even bother.

This is not what i have stated.

 

18 minutes ago, halfdude said:

I have no problem if you want to dispute it but at least come at it with a logical inconsistency in my thinking, plothole.. ect. Something more then "doom doesn't need a story shut up." That's just so lazy.

Again, not what i have stated,

 

What i will state is:

  • You misattributed the quote to Rudolph being butthurt and applied it to yourself. I didn't call you butthurt.

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4 hours ago, halfdude said:

Realm666's Ultimate Torment and Torture episodes

The author is actually Tormentor667; Realm667 is just the name of his website. ;)

 

But yeah, now that you mention it, that mapset did feature different playable classes, even if in this specific case it only affects gameplay.

Edited by Rudolph

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I think Redneckerz already explained it, but nobody is disrespecting you, we just think this connection you are trying to make up is not that interesting and doesn't make a lot of sense.

On 10/12/2022 at 9:36 PM, halfdude said:

 

I suppose, guess I just figured such an old influential forum would be more chill. I also figured I was being interpreted as one of these little brat zoomers who just played Doom Eternal and now thinks he's some big time doom fan.. and the idea of being thought of as that kills me.

Of course that's not the case since your account is from 2008.

 Listen, it's just that whatever you are trying to say just sounds like you are wasting your time, there are many books, movies and games with much more interesting stories and plot, but you are trying to make a fan fiction based on something so basic and vague. Besides, things like multiple universes and time travel are just a cheap plot device writers use after they run out of ideas, you could literally make anything you want to happen even if it wouldn't make sense.   But if you want to use your time writing these long texts I couldn't bother to read it's your choice.

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3 hours ago, halfdude said:

I know who I'm talking about Redneck, Rudolf has been nothing but cool.

I told Rudolph he was butthurt, in a quote that has your tag attached to it, but is a quote from his. (I am linking the direct post here)

 

You then decided that i was telling you that you were butthurt, considering the phrase: ''Why is it that when people dispute my post it's 'fine sounding opinion' but when I rebut their dispute suddenly I'm being butthurt?''

 

So you clearly are misattributing the quote here and think it is about you, because the cite from Rudolph contains your tag. So i told you otherwise.

 

For you to then say the above and just disregard the entirety of my original point on story boggles me. You are, quite literally, jumping to the wrong conclusion and sticking with it, but hey, atleast Rudolph is cool because he told you not to bother with people who antagonize you for sharing your headcanon, even when literally nobody is doing that.

 

Figured we could have a proper discussion because you clearly made effort with your thread and all that, but alas.

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You put a lot more thought and effort into this than most other "lore folks", but you are oddly defensive about it, down to the fact that you're afraid of being labeled a "little brat zoomer who just played Doom Eternal and now thinks he's some big time doom fan". If it's just for fun, like you claim, why be like that? None of the people who responded were trying to be dickish about anything, I think it's just the fact that a lot of people are just bored with lore threads due to the fact that we get so many really dumb ones (for example, last week I read a post about how somebody thought they figured out the release date of the next DOOM game by looking at codex numbers in DOOM Eternal). I think that the best thing to do in a situation like this is to just say "I just did it for fun, I don't take it that seriously" and leave it at that. A lot of lore threads look like they were written by meth heads, so there might be a bit of a stigma - against lore threads, not meth heads.

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9 hours ago, Metal_Slayer said:

we just think this connection you are trying to make up is not that interesting and doesn't make a lot of sense.

Come on, guys, leave him alone: he is just sharing his headcanon. Nothing wrong with that.

 

Feel free to share your own headcanon if you think you can do better. Otherwise, it just feels like you are trying to police the guy's imagination.

Edited by Rudolph

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The story of Doom is more "Rule of Cool" than anything. 

Its like how the Dark Lord just comes out of nowhere. Its just Id Software going "Would it be cool if Satan was a evil doomguy??? What if Hayden is an Angel??? What if Vega was actually god??? "

For example I believe that the Slayer being Doomguy from the classic games wasn't an idea in 2016, and just arrived because of the theories coming from the community. Its an idea that they added in because it was cool. If I recall correctly there's even a Doom 3 reference in the Blood Swamps with an area being named after Betruger. 

This isn't even a modern Id Software thing. The whole idea of Daisy was most likely made to be shocking and funny.

Of course the downside of "Rule of Cool" is that it isn't that consistent and that means people have to make up how these ideas add up. 

Of course I have my own headcannons and theories, but the Doom "Story" is just too vague for a consistent timeline. I do enjoy the idea of Hell being this constantly changing constant of the multiverse and can bring you to different universes. 

Doom is like a comic with a long run, constant retcons and rewrites just for storys sake. 

 

Edited by MemeMind

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