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Hell Renaissance (WIP v0.25.56)


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v0.25.4 update

 

- the hi-res pack work is going and more stuff is coming;

- v0.25.3 introduced lo-res textures readdressing to hi-res for Map15 3D models;

- map17 fiddling again which resulted in better contrast on trees, trees now consist of 4 models, 3 for leaves with different shades (from darkest to brightest) to simulate for better lighting and 1 for trunk;

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  • 3 weeks later...
Posted (edited)

v0.25.55 update

 

- brutal doom v22 test 3.5 hi-res pack has been added, the internal version is still v22 test 3.0 though;

- project brutality and brutal doom hi-res packages are 3x instead of 4x to save some space and it was compensated by some sharpening;

- bat launcher now allows you to play Doom 2 with mods and hi-res packs;

- map17 is still in the works...

Edited by Darkcrafter07

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  • 4 weeks later...

v0.25.56 has been released and the changes are:

- "Retro" option to play Hell Renaissance and classic Doom 2 (or freedoom2) campaign, depending on the IWAD you obtained and placed in "IWAD_DOOM2" on very old computers without a video card or without drivers installed via "Mesa3D software OpenGL emulation";

 - "Low" suboption to get classic Doom experience;

 - "Retro" suboption to reduce all graphic file resolutions in half and get a pixelized show but could be working faster on older machines;

 - both options available for all mods embedded;

 

- Setup.bat file to configure your "Hell Renaissance" game in a couple of clicks without a need to roam in GZDoom otpions and allow you to:

  a) reset settings to default on all mods;

  b) set Half-Life control scheme for all mods;

  c) select music styles, like "OPL3 - SoundBlaster16 alike experience" or "Sampled - Roland Canvas Lite" or "Hell Renaissance special soundfont" or "Your own soundfont" or "Produced and mixed music", while all advanced device settings set without a need to use ingame options. NOT PRESENT YET

 

Including a Retro option required additional 70MB of space to be occupied on your drive so some optimization on the previous files was performed: the files that are common or very similiar for Brutal Doom's HiRes packs were found and placed in a special "Brutal_Common_3x.pk3" file saving almost 22MB but being archived it's only 12MB larger than the previous distributive.

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