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Conway's Game of Life in Boom


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I've hacked sidedef packing into WadC (https://github.com/pwiecz/wadc/commit/c6ade0a0a7f769b4ed6f55d671b92602d2cf83e7) which allowed increasing the board size from 9x9 to 12x12 (https://drive.google.com/file/d/1o6KD1t4SVO8tVWte9wV8qFCUugr9B190/view?usp=sharing), and later 13x13 (https://drive.google.com/file/d/1ma_2cOn-VKlpI-XwsUeaOqtklgDv_b9p/view?usp=sharing). Unfortunately my sidedef packing breaks texture positioning, so it's not a complete solution :/

 

Best!

conway_12.jpg.16d541022cc0f073f49ce8b6ed1aade5.jpgconway_m.jpg.7eaaf808bb33df7ef38c72265c18d93d.jpg

 

Edited by P1gl3t

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Lovely to see people do cool things with WadC. I'm hoping we will end up merging both of @P1gl3t's changes into the main codebase. I'd love to include the Conway example in examples/, too, if he's willing.

Edited by Jon

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This is incredible, thanks for your work!! I've always wanted to see someone make this. 

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@Jon , I could have never created this without the WadC. :)

This some spare time coming weekend, I hope to be able to clean up my changes and create a pull request.

Sure, I'd love to have my level included in WadC's examples (I think the license allows it right now). I hope to someday polish and comment the Conway's code well enough to make it be useful was someone willing to learn something from it.

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