Jump to content

Hell-Forged Episode II (Resources Released - Project on hold)


Recommended Posts

Good luck on the project! Needless to say, I'm super excited! Loved Demon Eclipse and the first Hell-forged episode, and the spritework here looks phenomenal as well. Hopefully, this one won't take a decade...

Share this post


Link to post
22 hours ago, Firedust said:

Hopefully, this one won't take a decade...

 

Unlikely. With 3D modeled bases, spriting monsters isn't a giant bottleneck like it was when I was working on DE. I'm shooting for a 2024 release. I do plan on investing more time on the textures and mapping this time around. Most of the time was spent experimenting with the 3D modeling-to-sprite process for episode 1.

Edited by Amuscaria

Share this post


Link to post
2 hours ago, Amuscaria said:

 

SuccubusAni.gif.bf6c5c3438d05c7cb326aec1f0752b53.gif

Succubus: Vampyric spawner. Births a Strigae rapidly. Heals over blood floors.


This one looks scary AF. I imagine it in a Dark Computer Room with throwing shits from her vagina.

 

 

2 hours ago, Amuscaria said:

PutrefierAni.gif.b51c77dbe39da3969596819ffd9725ef.gif

Putrefier: Reanimated spawner that's a mix of a Caco and PE. Attacks deal damage normally, but leaves behind a puddle of rotting flesh if it hits a wall or floor that turn into Wights or Ghouls (rare). Spawns a handful of Wights after killed over a period of time.


It's cute his walking animation besides not having legs lol

Share this post


Link to post

Those are some amazing-looking sprites, but I am a bit confused by the premise. So the game is taking place in Doom universe and will feature Doom bestiary in addition to the newcomers showcased here?

Share this post


Link to post
2 hours ago, Amuscaria said:

PutrefierAni.gif.b51c77dbe39da3969596819ffd9725ef.gif

Putrefier: Reanimated spawner that's a mix of a Caco and PE. Attacks deal damage normally, but leaves behind a puddle of rotting flesh if it hits a wall or floor that turn into Wights or Ghouls (rare). Spawns a handful of Wights after killed over a period of time.

 

I am finding this adorable and hilarious for reasons I do not fully understand.

 

2 hours ago, Amuscaria said:

Succubus: Vampyric spawner. Births a Strigae rapidly. Heals over blood floors.

 

Yeah that is pure nightmare fuel.

Share this post


Link to post
2 minutes ago, Rudolph said:

Those are some amazing-looking sprites, but I am a bit confused by the premise. So the game is taking place in Doom universe and will feature Doom bestiary in addition to the newcomers showcased here?

It's not in the Doom Universe. More of a spin-off or Alternate Universe. Hell-Forged is both a remake and sequel to the original Demon Eclipse episode 2, where the player saves a human world in another universe from demonic domination. The DE-player then starts a sect of demon hunters before leaving. The world has since re-advanced back to a medieval-like society in the centuries that passed.

In Hell-Forged, you're a squire of that the demon hunter sect, which has since faded much into obscurity by the time of Hell-Forged. The world is plunged into a war between rival states. The state the sect resides is seduced by hellish technology to fight off their invaders in an act of desperation. They win, but then is corrupted and turns on your sect. You're basically in a medieval society that has suddenly been thrown into an unnatural industrial revolution in order to conquer its enemies.

The plot takes a lot of elements from Doom 2016, which playing through revived by interest in Doom modding. Finally got around to learning 3D modeling and made Hell-Forged.

Share this post


Link to post

Blood Strider animation test. Basically a blood-themed Arachnotron. Fires 3 volleys of double highspeed projectiles. Damage increases when walking on blood floors.

 

EDIT: Strider completed. View opening post.

Edited by Amuscaria

Share this post


Link to post
  • 3 weeks later...
  • 3 weeks later...

Abyss Crawler animation test. Original design by Collin Portratz, from the 90s abandoned mod Hellstorm. Not really sure how big it was originally intended to be, so going off the rough description and drawing on the mod page. Meant to be a agile mostly melee monster. Shoots goo that slows the player down before it pounces.

 

(Finalized version on OP)

 

Edited by Amuscaria

Share this post


Link to post
1 hour ago, Captain Keen said:

Woah, looks awesome! I don't believe I've ever played Demon Eclipse, will have to remedy that now!

 

I don't think it works anymore on modern ports (?).

Share this post


Link to post
  • 1 month later...
  • 3 weeks later...

HellhoundAni.gif.3704a64d62395f3913c5c73716989ea2.gif

 

Bloodhound animation test. Based on the Hellhound sketch from Hellstorm, by Collin Portratz. Changed the colors to fit the theme of HF2. Turbo-pinky type monster.

Edited by Amuscaria

Share this post


Link to post

I will be going on a break from Doom-modding for a while to work on artwork. I've added all of the newest monsters into the HF2 Resource Wad for public use. You are free to use these resources as you see fit, as long as they don't require a Creative Common license on the resource. I won't be release HF2 resource into CC until the mod reaches its 1.00 state, which will be a while.

See this thread for more details and the download link: 

 

Share this post


Link to post
  • 1 year later...
On 2/3/2023 at 5:37 PM, Amuscaria said:

I will be going on a break from Doom-modding for a while to work on artwork. I've added all of the newest monsters into the HF2 Resource Wad for public use. You are free to use these resources as you see fit, as long as they don't require a Creative Common license on the resource. I won't be release HF2 resource into CC until the mod reaches its 1.00 state, which will be a while.

See this thread for more details and the download link: 

 

Late to the thread here, but these looks amazing! cant wait to see them in action. and Hope you release HF2 soon! Thanks for releasing these!

Edited by Chameeleoh

Share this post


Link to post
On 2/6/2024 at 4:10 PM, Chameeleoh said:

Late to the thread here, but these looks amazing! cant wait to see them in action. and Hope you release HF2 soon! Thanks for releasing these!

You can see them in action, at least the early iteration. The resource wad has fully functional monsters. :)

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...