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Could not find MAP00


mossfan1

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Whenever I try to add custom midi music to my DOOM maps, I can never seem to play my map using the 'Test Map' feature within my Ultimate Doom builder program.
I just receive the error "Could not find MAP00"
I already have custom sprites & whatnot imported just finely, they work great. But it's once I import the music it goes wrong.
I've followed so many different tutorials, but it's all the same. And no matter the file-name, the position of the file in SLADE, the port, or the map; it just doesn't work.

DOOM_fuck.png

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Okay so I just figured out the music will play if I try to play the map directly, outside of Ultimate Doom Builder, directly by GZDoom. However then the map itself won't load there, it'll just be the actual first map of DOOM 2.
My custom skybox is still there though.

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10 minutes ago, Kappes Buur said:

Can you provide a link to your map?

Yeah here
https://files.fm/u/4yrq6b8mv

MOSS_test is without the msuic (the one that works)
MOSS_test_2 is with music (the one with music)
Otherwise they are the same.

Edited by mossfan1

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2 minutes ago, Kappes Buur said:

Rename MOSS to MAP01

 

 

  Hide contents

UvX5eoh.png

 


You are a saviour, a blessing, and an angel to me. Thank you so freaking much! I am dearly thankful. I spent maybe an hour trying to figure this out haha
I had no idea renaming my map would impact such.
Thank you!! :D

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If you want to give names to your maps other than the default MAP01 .... MAPxx

then you can do so when mapping for GZDOOM formats. Then you create a

MAPINFO lump and specify the map name, which music to play, which sky to display,

which map to go next, etc.

 

Plus other cool stuff which are either impossible in the original DOOM format or only

possible with some kluges.

Edited by Kappes Buur

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On 10/28/2022 at 9:26 PM, mossfan1 said:


You are a saviour, a blessing, and an angel to me. Thank you so freaking much! I am dearly thankful. I spent maybe an hour trying to figure this out haha
I had no idea renaming my map would impact such.
Thank you!! :D

Please, if you rename your map to MOSS, how should the engine load a map named 'MAP00', when you've renamed it to 'MOSS'?

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