anotak Posted November 2, 2022 (edited) https://www.doomworld.com/idgames/levels/doom2/Ports/v-z/vats_1 Please pistol start. boom-compatible (tested in eternity, dsdadoom, gzd) for doom 2. 9 new maps made in 2 hours each by the Shareware Vats crew, some new mappers, some experienced. MAP01: defiled_useless.wad by Ribonucleic Asshat MAP02: Slimedog Millionaire by Agent JR MAP03: global communication by anotak MAP04: Sugarplum Faeries by zenby MAP05: The Demons' Public Pool by juliette necro MAP06: Make Like a Tree and Bark by Crash MAP07: Late for Work by bza MAP08: Grill Basket by Zan-zan-zawa-veia MAP09: Vats All Folks by rd https://www.doomworld.com/idgames/levels/doom2/Ports/v-z/vats_1 Edited November 2, 2022 by anotak 28 Quote Share this post Link to post
Obsidian Posted November 2, 2022 Oooh, interesting! I should keep an eye out for when the next session starts. :D 0 Quote Share this post Link to post
MemeMind Posted November 2, 2022 Bro got the Background World Visuals 0 Quote Share this post Link to post
Walter confetti Posted November 2, 2022 Reminds me of Amorphous Euphoria, cool! 0 Quote Share this post Link to post
Herr Dethnout Posted November 2, 2022 Another Cacoward winner eh... Anybody? Spoiler This means that we gonna get a Doom Builder X update soon? 0 Quote Share this post Link to post
nickxcom Posted November 3, 2022 I had a great time and my girlfriend said she was getting a headache watching me play through it lol. Trippy visuals! 1 Quote Share this post Link to post
Catpho Posted November 3, 2022 (edited) quick comments for quick maps: Slimedog Millionaire Additions to the underrated "casual BFG" map genre are always welcomed, as well as combining it with the damaging floor traversal genre. Would love to see a more developed version of this one. The Demons' Public Pool Betrays a certain inexperience (for mapping or for speedmapping i can't say) in visual apperance and the developed-ness of concepts, although plasma-ing through hordes is fun. Grill Basket Highlight of the set so far. It's incredible just how many ideas are packed in here in just 2 hours, both visually and gameplay-wise; I'm not sure I can cover them all right here. I'll settle for "pretty shadows" for now. Vats All Folks Texture vomit in a different direction, relying on subtle reddish/pinkish hues of busy m&m textures (bricks, flowers, etc.), rather than the usual "door & windows as structure" approach. Pretty neat. Combat is an experiment in using canyon shaped layouts as cover and as hindrance, adding a wrinkle to the variety of challenge-lite fights presented. My favorite fight was when the AVs were lowered in the chasm; quickly assessing where the cover was without the usual pillars was refreshing (edit:derp, I missed the pillars somehow. oh well). Second favorite fight was the one with the bull and his flunkies, where safety lies in turning enemies into friends. Really fun. Music is all on point, except the stewboy track is too normal, i guess :D Edited November 3, 2022 by Catpho 1 Quote Share this post Link to post
Thelokk Posted November 3, 2022 Top notch work, I really need to figure out how to get in on the grift. 0 Quote Share this post Link to post
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