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Trubble adding Heretic monsters in GZdoom


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I  added all of the sprites and sounds for the minotaur from hetetic into my doom wad and he appeared as an dacerate option in Doom builder but when i placed him on the map all that appeared was a red diamond witha exclamation point in the middle. Do any of you guys know what I could be doing wrong?

Edited by MoustacheManny

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3 hours ago, MoustacheManny said:

What is strange is that the fire demon from hexen works just fine but now when i load up the game it says "Script error, Tried to define class 'Minotaur' more than twice in the same file."
 

 

I guess because Minotaur class already exists in GZDoom (in Raven), just do the same thing that you did for the FireDemon, inherit from the Minotaur actor, or just create a new one from scratch.

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All the actor code already exists, so you should not provide your own copy of the monsters in DECORATE or ZScript form, especially if you don't change their names.

 

However, what they do lack is sprites and sounds (including SNDINFO definitions), plus map editor numbers.

 

For editor numbers, you should use MAPINFO to provide them.

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