Hello, I'm trying to make a new actor that behaves like a Megasphere (gives you 200 health/armor, counts towards items) while only changing the graphic, pickup message, and a +FLOATBOB so it hovers like a Heretic vial. Here's what I have so far:
ACTOR MegaEgg : Megasphere 1940
{
+FLOATBOB
Inventory.PickupMessage "You got an egg!"
States
{
Spawn:
MEGG A -1 Bright
Stop
}
}
I'm using DECORATE.
I'm not quite sure what I'm doing wrong here. Whenever I load up the map, it's a missing sprite icon "!" and touching it does nothing. Am I going to have to just copy over the Megasphere's definition or is there something obvious I'm missing here? Thanks.
Question
PanicDan
Hello, I'm trying to make a new actor that behaves like a Megasphere (gives you 200 health/armor, counts towards items) while only changing the graphic, pickup message, and a +FLOATBOB so it hovers like a Heretic vial. Here's what I have so far:
ACTOR MegaEgg : Megasphere 1940
{
+FLOATBOB
Inventory.PickupMessage "You got an egg!"
States
{
Spawn:
MEGG A -1 Bright
Stop
}
}
I'm using DECORATE.
I'm not quite sure what I'm doing wrong here. Whenever I load up the map, it's a missing sprite icon "!" and touching it does nothing. Am I going to have to just copy over the Megasphere's definition or is there something obvious I'm missing here? Thanks.
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