I made this quasi-unugly-looking thingie in my huge idea map, didn't pay much attention to it (can't remember if I even tried it in-game) but now that I pasted it to my smaller WIP map I get these slime trails (or sumtin like it) from every angle. I've tried moving and rotating and even slightly altering the structure but in-game there's always nasty trails from every direction. I tried different nodebuilders (all the ones included in UDB) and some have less than others but there's always at least one or two of them. Here's a screenie where there's the most.
Can anything be done to fix this or will I have to bin this construct and try something else? Are there any guides that would help to avoid or fix this kind of issues? What would you do in my shoes?
I also have another question, regarding firelava animation which consists of these textures: W73A_1, W73A_2 & W73B_1. For some reason I can only see W73A_1 and W73B_1 in-game? It completely skips W73A_2. My wad order is the same as in doom2.wad. I noticed similar problems with a few other anims. I also tried to add extra frames but with most animations it doesn't work and I noticed that even these few non-extra frames don't show. What's up with that?
I'm mapping in Boom mode for Doom 2. Big thanks for any help!
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poisonhead
I made this quasi-unugly-looking thingie in my huge idea map, didn't pay much attention to it (can't remember if I even tried it in-game) but now that I pasted it to my smaller WIP map I get these slime trails (or sumtin like it) from every angle. I've tried moving and rotating and even slightly altering the structure but in-game there's always nasty trails from every direction. I tried different nodebuilders (all the ones included in UDB) and some have less than others but there's always at least one or two of them. Here's a screenie where there's the most.
Can anything be done to fix this or will I have to bin this construct and try something else? Are there any guides that would help to avoid or fix this kind of issues? What would you do in my shoes?
I also have another question, regarding firelava animation which consists of these textures: W73A_1, W73A_2 & W73B_1. For some reason I can only see W73A_1 and W73B_1 in-game? It completely skips W73A_2. My wad order is the same as in doom2.wad. I noticed similar problems with a few other anims. I also tried to add extra frames but with most animations it doesn't work and I noticed that even these few non-extra frames don't show. What's up with that?
I'm mapping in Boom mode for Doom 2. Big thanks for any help!
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