Anarkzie Posted April 9, 2023 On 4/8/2023 at 11:31 AM, RastaManGames said: @pcorf I am sorry for what I've done here... 📕 Map Name: "World Of Stucco" 📕 Map Format: Boom 📕 Map Slot: MAP01📕 Author: @RastaManGames📕 Music: I only know that original is some wild tracker module, so I don't know who that mad lad that converted it into MIDI form... Really good level, I like how inventive each room was. On 4/2/2023 at 8:22 PM, thelamp said: I have made a map with the following textures/flats: BROWNWEL, MFALL, SUPPORT3/FLAT1, FLAT10, SLIME01 playtested in -cl9 but I didn't even end up using boom triggers so run it however you want thelamp-doodoolevel.zip Solid level, it's always fun to shoot a rocket into a crowd of imps(I'm a sick man) 2 Quote Share this post Link to post
Clippy Posted April 13, 2023 On 4/2/2023 at 4:22 PM, thelamp said: I have made a map with the following textures/flats: BROWNWEL, MFALL, SUPPORT3/FLAT1, FLAT10, SLIME01 playtested in -cl9 but I didn't even end up using boom triggers so run it however you want thelamp-doodoolevel.zip cool stuff buddy always fun to see what ppl do with these texture limitations - very brown very cool - that crazy door nobody uses and nice peek at next map - always fun to see something in development see what it is later good times 4 Quote Share this post Link to post
Sneezy McGlassFace Posted April 13, 2023 (edited) On 3/28/2023 at 1:53 PM, Impboy4 said: Spoiler bringing this back from the dead with a few country colored texture themes USA/UK:BRICK11 or REDWALLGRAYBIG or SHAWN2CEIL4_2 or FLAT14 France:COMPBLUEGRAYBIG or SHAWN2FLAT5_3 or FLOOR1_6 Brazil:BROWNGRN or MARBLE1 ROCK4 or SKSNAKE1CEIL4_2 or FLAT14 Germany: BLAKWAL1 or METAL2 ROCKRED1 or SP_HOT1 RROCK02 or SFLR6_1 Italy:GSTONE1 or TEKGREN2GRAYBIG or SHAWN2 FLAT5_3 or FLOOR1_6 On 3/29/2023 at 7:30 PM, Sneezy McGlassFace said: No promises but I'll give this a shot. Reveal hidden contents Here it is, as promised Map name: Krankes Gehirn Author: Sneezy McGlassface Ports: vanilla limit removing Tested in: crispy-doom Build time: about 1hr, speedmap Midi: D_BETWEE.mid from Preacher. Sorry I don't have the name, it's sick af, tho. Par time: 5 minutes Difficulty: Doom2-ish Have a good one edit: sorry, forgot to actually link it. https://drive.google.com/file/d/11QnG8d81Z5Sh8ERUwrpi3-dcD_8W5gzI Edited April 13, 2023 by Sneezy McGlassFace 4 Quote Share this post Link to post
Geodesic Dome Enthusiast Posted April 13, 2023 I wonder what you could do with my own textures: and for the flat: you can also use this as the sky 5 Quote Share this post Link to post
RastaManGames Posted April 14, 2023 (edited) WALLs: (GRAY4 | GRAY5 | STONE) FLATs: (FLAT1 | FLAT5_4 | FLAT19) SKY: (STALKSKY) Edited April 14, 2023 by RastaManGames 5 Quote Share this post Link to post
Sneezy McGlassFace Posted April 14, 2023 (edited) 11 hours ago, RastaManGames said: WALLs: FLATs: SKY: Damn i like those choices. I'll try to make one today. Brutalism doom good edit: sample texture palette Edited April 14, 2023 by Sneezy McGlassFace 4 Quote Share this post Link to post
SilverMiner Posted April 14, 2023 58 minutes ago, RastaManGames said: WALLs: FLATs: SKY: How did you make the sky? I suppose it's from stalker. How did you turn it from cubic skybox to panorama? 3 Quote Share this post Link to post
OceanMadman Posted April 14, 2023 15 hours ago, Geodesic Dome Enthusiast said: I wonder what you could do with my own textures: and for the flat: you can also use this as the sky I like those choices! I'll try to make one once I'm done with the project I'm currently working on 1 Quote Share this post Link to post
RastaManGames Posted April 14, 2023 (edited) 5 hours ago, SilverMiner said: How did you make the sky? I suppose it's from stalker. How did you turn it from cubic skybox to panorama? Yes. It is from "S.T.A.L.K.E.R.", indeed. I just grabbed all four textures that was for back, left, front and right side of the potential skybox and then I add all of them on the one "line" to make a "long" sky like in previous post by @Geodesic Dome Enthusiast. Edited April 14, 2023 by RastaManGames 1 Quote Share this post Link to post
thelamp Posted April 14, 2023 I have played the maps of @RastaManGames and @Sneezy McGlassFace ! Also I started my own map using @Geodesic Dome Enthusiast's textures :) 4 Quote Share this post Link to post
xScavengerWolfx Posted April 14, 2023 Since i'm doing my Ultimate Doom map set at the moment i wanna toss this insane idea for one. For Doom 1 wall textures as follow: Brownhug Stone 2 Shawn 2 For floor and ceiling: Flat_1 Cratop 2 For Doom 2 wall textures as follow: Startan 3 Stone 3 Zimmer 2 For floor and ceiling: rrock 4 slime15 I can't wait to see how this turns out. And this was more on the fly so i am sorry if things sound weird 1 Quote Share this post Link to post
OceanMadman Posted April 14, 2023 3 hours ago, thelamp said: I have played the maps of @RastaManGames and @Sneezy McGlassFace ! Also I started my own map using @Geodesic Dome Enthusiast's textures :) You started it faster than me! Then I guess I'll use this. On 1/21/2023 at 6:59 AM, DELTA256 said: Try these puppies that I made. Just give credit I'm missing flats though, so if you can share some... They may also be slightly different because I want to make it vanilla compatible 1 Quote Share this post Link to post
thelamp Posted April 14, 2023 2 minutes ago, OceanMadman said: You started it faster than me! Then I guess I'll use this. there's nothing saying you can't use the same set of textures, go for it if you wanna 2 Quote Share this post Link to post
OceanMadman Posted April 14, 2023 15 minutes ago, thelamp said: there's nothing saying you can't use the same set of textures, go for it if you wanna Yeah, but I thought it would be more fun if each map had a different set of textures. Plus I think there are some interesting combinations that haven't received any attention. 0 Quote Share this post Link to post
Clippy Posted April 15, 2023 On 4/13/2023 at 6:09 PM, Sneezy McGlassFace said: Here it is, as promised Map name: Krankes Gehirn Author: Sneezy McGlassface Ports: vanilla limit removing Tested in: crispy-doom Build time: about 1hr, speedmap Midi: D_BETWEE.mid from Preacher. Sorry I don't have the name, it's sick af, tho. Par time: 5 minutes Difficulty: Doom2-ish Have a good one edit: sorry, forgot to actually link it. https://drive.google.com/file/d/11QnG8d81Z5Sh8ERUwrpi3-dcD_8W5gzI 4 Quote Share this post Link to post
RastaManGames Posted April 15, 2023 11 hours ago, OceanMadman said: Yeah, but I thought it would be more fun if each map had a different set of textures. Plus I think there are some interesting combinations that haven't received any attention. Personally, I am thinking that this is really fun to see what several mappers can do with one particular set of textures. 0 Quote Share this post Link to post
SpaceCatCommander Posted April 16, 2023 (edited) - Wall texture - Wall texture (you need to change the palette to it look properly) - flat for ceiling and floor - Sky texture from my shitty map Edited April 17, 2023 by SpaceCatCommander 0 Quote Share this post Link to post
DΞLTΛ Posted April 16, 2023 (edited) On 4/15/2023 at 8:10 AM, OceanMadman said: I'm missing flats though, so if you can share some... They may also be slightly different because I want to make it vanilla compatible I have an idea, try and make a flat out of one of the 3 textures I gave you, hope that helps :) I really don't care if you just convert them to doom palette and be done with it, hopefully though they would still appear fine in-game. I'm not really what you would call a "vanilla purist" but HOPEFULLY, my little idea about making a flat out of one of the textures should work. And HOPEFULLY, the conversion from .PNG to .LMP will work as well. If all else fails, I'll compile something with the textures so that it's vanilla compatible, and has a flat, most likely a wad. Edited April 16, 2023 by DELTA256 0 Quote Share this post Link to post
SuyaSSS Posted April 16, 2023 (edited) Quite nice to see that this thread is still going. I'm currently making a map using the textures suggested by Walter Confetti quite a while ago. This one:- On 12/20/2022 at 10:34 PM, Walter confetti said: Habitat: CEMENT6 MARBLE1 TEKGREN2 GRASS1 Some progress: Spoiler Editor Screenshot: Edited April 16, 2023 by SuyaSS 6 Quote Share this post Link to post
Walter confetti Posted April 16, 2023 Looks really good! Keep it up! 1 Quote Share this post Link to post
SpaceCatCommander Posted April 17, 2023 (edited) On 11/15/2022 at 3:28 PM, ludicrous_peridot said: Im making a smol map called B.B.T (Brick Based Technology) with these. Edited April 17, 2023 by SpaceCatCommander 3 Quote Share this post Link to post
SpaceCatCommander Posted April 18, 2023 (edited) - wall - flat - wall - wall Edited April 18, 2023 by SpaceCatCommander 1 Quote Share this post Link to post
Impboy4 Posted April 18, 2023 On 4/15/2023 at 6:32 AM, Clippy said: [Video] Floor/Ceiling flats are considered textures so that's definitely a 3 texture map. 2 Quote Share this post Link to post
Anarkzie Posted May 17, 2023 On 4/16/2023 at 3:48 PM, SuyaSS said: Quite nice to see that this thread is still going. I'm currently making a map using the textures suggested by Walter Confetti quite a while ago. This one:- Some progress: Reveal hidden contents Editor Screenshot: Yo! How's the progress going? 0 Quote Share this post Link to post
SuyaSSS Posted May 17, 2023 7 hours ago, Anarkzie said: How's the progress going? There has been some progress since that post but the current progress is a bit slow due to school and other project work. Anyways, here is the latest editor screenshot: 2 Quote Share this post Link to post
Anarkzie Posted May 17, 2023 @SuyaSS It looks really good, keep up the good work; although don't let it interfere with your school work. 1 Quote Share this post Link to post
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