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I believe I have created the largest and densest maze possible in Doom


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47 minutes ago, jpsplat said:

I have created the largest and densest maze possible in a modern doom source port such as Gzdoom.


Well, technically you didn't create it, just used a maze generator an converted the generated image into a wad with another program. So that title remains to The Given.

Anyway, this map doesn't look more like than a simple curiosity :P

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Very cool :)

 

1 hour ago, jpsplat said:

[...] I'm not really a modder anyway so feel free to make any modifications yourself.

 

Oh okay! This ran very poorly for me in GZDoom, so I made some edits to make it work in dsda-doom:

  • Centered the map around 0,0 (approximately)
  • Randomized thing angles to multiples of 45 degrees
  • Rebuilt nodes with ZDBSP

And now it seems to work from my ~10 seconds of testing.

 

crazyMaze_edit.zip

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1 hour ago, esselfortium said:

But why?

 

Yeah this definitely falls into the "You were so preoccupied with whether or not you could, you didn't stop to think if you should" category.

Good job though. It's definitely a dense maze. You absolutely madman.

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If this is vanilla (frankly, I'm not in the mood to figure out if it is), then it'd be especially funny if around some corners was exactly 129 visplanes just to crash your game if you made any wrong moves.

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5 minutes ago, scwiba said:

Forgive me but these look like 128-wide corridors and relatively thick walls. You could easily make all the corridors 33-wide for a much denser maze.

you are forgiven! and you are also correct.

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18 minutes ago, Benjogami said:

Very cool :)

 

 

Oh okay! This ran very poorly for me in GZDoom, so I made some edits to make it work in dsda-doom:

  • Centered the map around 0,0 (approximately)
  • Randomized thing angles to multiples of 45 degrees
  • Rebuilt nodes with ZDBSP

And now it seems to work from my ~10 seconds of testing.

 

crazyMaze_edit.zip

this is the one you want to download^ thanks for your input.

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17 minutes ago, Kan3 said:

Holy Linguini! And I was thinking that I was the one who made one of the biggest 

SGLTnbZ.png

 

Outclassed.

I believe you just gave us 20 years of play with this map x)

 

dear lord kan3 why lol.  I will say for a maze it at least looks like there's some stuff going on in there that was actually designed by a human being so you're winner in my book

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4 minutes ago, Shepardus said:

This is what I imagine playing Wolfenstein 3D is like.

 

Call the OP, say AARDWOLF

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3 hours ago, esselfortium said:

But why?

 

... why not?

 

 

Excellent work @jpsplat, I love this kind of boundary stretching for its own sake, might give it a shot later today.

Edited by Thelokk

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