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Doom4GZ Ultra HD Edition 0.1 Alpha.zip


Moebius

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Can't remember where I found this MOD.  Pretty sure it's Russian and it is unfinished.  The 3D Monsters are absolutely amazing.  Except maybe the green piggy-man that replaces the Arachnotron.  All are much harder to kill.

 

Anyone else played this MOD?  It's 1.38 GB.  It's set to run on LZDoom.  It also has PBR for all of the Doom 2 textures.  A bit too shiny for me.

 

Who created this?  Anyone know if there are plans to finish it?  Or make the Monsters, Weapons and such as a separate MOD?

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47 minutes ago, Moebius said:

Thanks, this must be where I found it.  Looks like the project might be dead.

 

Anyone else like/dislike it?

 

Looks like it's just rips of Doom 2016 graphics to Classic Doom. Pretty uninspired, and the art style clashes badly in my opinion.

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I had never heard of this before. Can't say that I am a fan of mods like these, it seems as though it is a collection of disparate elements crammed together to make a "remaster". It's also concerning that it looks as though none of the assets are the authors as they haven't given credit for any of them and are claiming that they ripped the models themselves. If it's your cup of tea then by all means, I don't want to detract from your enjoyment. Just doesn't seem like a well thought out project and the lack of credit is bothersome.

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Does this have Doom 4 game mechanics or just the models?

On 11/29/2022 at 9:49 PM, Moebius said:

Anyone else like/dislike it?

Although the aesthetics look kind of rough, the Doom 4 models don't look all that bad, there have been some mods that put these models on GZDoom, but they all looked out of place, this one looks slightly better, I think it would be good for testing how Snapmaps would look before making them, since GZDoom mapping tools are way simpler than Snapmap.

Also, the mod page says it uses "an improved version of GZDoom that adds Ray Tracing" which is very obviously a lie.

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