Austinado Posted December 1, 2022 (edited) ** DOWNLOAD HERE ** Here it is, my latest project, and my first ever completed Boom compatible project as well. "The story goes around a Well, a yellow Skull Key..and...KILL MONSTERS!" In this project: - The lenght of the maps are small-medium. - The difficulty, i consider it medium hard + (nothing too much but not softy also). - There is simple maps, puzzle maps, slaughter map...i hope you die at least once in every map :) ! - Maps designed for Pistol starts. - Tested with DSDA and GZDOOM, you pick what you like. - 10 Maps + 1 secret Map. - I hope you have some fun! Cheers! MAP01 - STARTING WELL MAP02 - SCROFULOUS DEN MAP03 - RETENTION FACILITY MAP04 - AQUA WELL MAP05 - EVIL ALBA MAP06 - HAIL THE BEAUTIFUL ONE MAP07 - EIRWEN WELL MAP08 - ABSTERGO MAP09 - SECURETH MAP10 - EGRESS MAP31 - CYNDER_THIEF NIGHTMARE **** MidiS Credits List : MainTitle - "DarkExpanse" by @Ribbiks. Intermission - "Rest Weary Beast" by Phoenyx . MAP01 - "Demetria" by Ribbiks. MAP02 - "Exhumation" by Kira. MAP03 - "Tempter" by Mark Klem . MAP04 - "Ripsaw" by @Jimmy. MAP05 - "Open Up a Can of Pure Madness" by Kira. MAP06 - "War Crime" by Paul Corfiatis. MAP07 - "Worldpain " by Psychedelic Eyeball MAP08 - "St. Louis Slammer" by Cammy. MAP09 - "Technoparchment" by Viscra Maelstrom . MAP10 "Celestial" by @Dragonfly. MAP31 - "Abyssal Mystery" by Paul Corfiatis. ================================================================ * A very Special Thanks : * - @Lippeth (Statsbar) - @BluePineapple72 (Logo and tech issues) - @Cynder_Thief - @Phoenyx (Playtester) - @DemoGorgonZola (Playtester) - @TonynUBares (Playtester) - @Horus (Playtester) - All the good friends (U know who you are !!) TWOW.TXT Spoiler ================================================================ Title : THE WELLS OF WOE. Filename : TWOW.WAD. Author : Austinado. Email Address : [redacted] Additional Credits to : - id Software. - cc4-textures. - "The Wells of Woe" logo BY BluePineapple72. - STATS BAR BY Lippeth. - Cynder_thief picture "CYNDA" by Cynder_Thief. - Austinlogo by Austinado. - Elden Ring pixel Art image. - Doom logo image "DUUM" by id Software. - "Death Kanji" Symbol by VanHand. - Cacodemon image "CACOOO" by Austinado. - "Dora" image by Chris Gifford . - Free Stock image title image. ================================================================ * Play Information * IWAD: : Doom II (Boom) PISTOL STARTS Levels # : MAP01 to Map10 | Secret Map31. Single Player : Yes. Cooperative 2-4 Player : No. Deathmatch 2-4 Player : No. Difficulty Settings : No. Ultra Violence only. Jump: : No. Crouch: : No. Overlook/Freelook: : No. New Sounds : No. New Graphics : No. New Music : yes. Sourceport: : DSDA/GZDoom. Tested: : DSDA/GZDoom. * Construction * Build Time: : 6 months here and there. Base : New levels from scratch. Editor(s) used : GZDoom Builder R2787, UMAPINFO DESIGNER v1.0.1, SLADE 3.2.0 Beta 2 Known Bugs : None that im aware of. MAP01 - STARTING WELL MAP02 - SCROFULOUS DEN MAP03 - RETENTION FACILITY MAP04 - AQUA WELL MAP05 - EVIL ALBA MAP06 - HAIL THE BEAUTIFUL ONE MAP07 - EIRWEN WELL MAP08 - ABSTERGO MAP09 - SECURETH MAP10 - EGRESS MAP31 - CYNDER_THIEF NIGHTMARE Midi list Credits : MainTitle - "DarkExpanse" by Ribbiks. Intermission - "Rest Weary Beast" by PhoenyxWinter . MAP01 - "Demetria" by Ribbiks. MAP02 - "Exhumation" by Kira. MAP03 - "Tempter" by Mark Klem . MAP04 - "Ripsaw" by Jimmy. MAP05 - "Open Up a Can of Pure Madness" by Kira. MAP06 - "War Crime" by Paul Corfiatis. MAP07 - "Anubis" by Zach Siegel. MAP08 - "St. Louis Slammer" by Cammy. MAP09 - "Technoparchment" by Viscra Maelstrom. MAP10 "Celestial" by Dragonfly. MAP31 - "Abyssal Mystery" by Paul Corfiatis. ================================================================ * A very Special Thanks : * - Lippeth - BluePineapple72 - Cynder_Thief - PhoenyxWinter (Playtester) - DemoGorgonZola (Playtester) - TonynUBares (Playtester) - Horus (Playtester) * Copyright / Permissions * ---------------------------------------------------------------- You may distribute this .WAD freely, provided you include all this text file with the .WAD file. Should you want to edit or include sub-portions of this level in any other project, send me an e-mail message and I will ponder your request. ---------------------------------------------------------------- ================================================================ Edited February 20, 2023 by Austinado Download link exchanged. 37 Quote Share this post Link to post
Phoenyx Posted December 1, 2022 Happy to have helped with this! Solid set of maps, well done Austin! :D 4 Quote Share this post Link to post
Master Medi Posted December 1, 2022 Awesome, can't wait to play this after work! Congrats on the release Austin 3 Quote Share this post Link to post
Clippy Posted December 1, 2022 (edited) @Austinadodoing this live hopefully for real this time v Edited December 1, 2022 by Clippy 2 Quote Share this post Link to post
Horus Posted December 2, 2022 Congrats on the release Austin, this was fun to play through! 1 Quote Share this post Link to post
staros96 Posted December 2, 2022 I cannot wait to play this - but very excited for you, congrats. love that you’ve got Horus as a play tester hahaha. But is it Dora the explorer enough?! 1 Quote Share this post Link to post
Horus Posted December 2, 2022 10 hours ago, staros96 said: But is it Dora the explorer enough?! Well, there’s one level at least that encourages you to channel your inner Dora ;) 1 Quote Share this post Link to post
DemoGorgonZola Posted January 10, 2023 (edited) On 12/2/2022 at 11:40 AM, staros96 said: But is it Dora the explorer enough?! Now it is... I present you the Dora Doom addon for The Wells of Woe Description/features: - new Dorified title screen (based on og TWOW title and Dora the Explorer poster) - new widescreen intermission screens as well as enterpic and exitpic for each level adapted from Dora the Explorer episode S01E10 "Wizzle Wishes". Images form a sequence of Dora progressing towards a well with each level - new enemy/graphics replacement: "Dora SS", sprites adapted from game Dora Puppy - new music: Dora the Explore theme as title music (rest untouched) - new sounds: DSSECRET Austinado saying "Look at me Dora the Explorer, finding secrets"; DSSSSIT (SS alert sound) Dora saying "Hi, I'm Dora"; DSSSDTH (SS death) gnome death sound sourced from a Xmas wad pack - custom ENDOOM screen with blinking Dora - added custom CWILV graphics and dehacked automap level names - maps geometry/things unaltered Link: https://drive.google.com/file/d/1CiZJr-ZFLyYXWUeqdmf50Gi1zwRS1Z-C/view?usp=sharing Some graphics: Spoiler titlepic: enterpics/exitpics (two frames for each level): intermission screens: endoom screen: Dora enemy sprites (overview): Playthrough of TWOW with Dora Doom wad: twow-dora-v2.zip Edited January 10, 2023 by DemoGorgonZola 3 Quote Share this post Link to post
DemoGorgonZola Posted February 18, 2023 On 1/10/2023 at 6:27 PM, staros96 said: @DemoGorgonZola WOW. speaking of... https://clips.twitch.tv/BloodyImportantNeanderthalCclamChamp-qKKPkNtTcpx95fqe ;) 2 Quote Share this post Link to post
Austinado Posted February 20, 2023 (edited) Hello everyone, i have updated the WAD (Link updated) with some issues it had, also took off Zach Siegel midi from map07, and replaced it for "Worldpain " by Psychedelic Eyeball. Cheers and happy Dooming all :) Edited February 20, 2023 by Austinado 0 Quote Share this post Link to post
Clippy Posted February 20, 2023 Nice! I got my new copy! Going live in 1 hour hoping to finish maps 8 9 10 31 - good times! 1 Quote Share this post Link to post
FEDEX Posted February 20, 2023 Hi @Austinado i think is something wrong with the download link, i can't get the TWOWb.zip file. Thanks 0 Quote Share this post Link to post
Austinado Posted February 20, 2023 I tried to download now and its working.... 0 Quote Share this post Link to post
Evil_Ascended Posted February 20, 2023 The Dropbox download page is asking for login to download file. Is it really necessary ? 0 Quote Share this post Link to post
Austinado Posted February 20, 2023 Its working now i believe @Evil_Ascended @FEDEX. 0 Quote Share this post Link to post
FEDEX Posted February 20, 2023 11 minutes ago, Austinado said: Its working now i believe @Evil_Ascended @FEDEX. Yep, it works now, thx ! 1 Quote Share this post Link to post
Evil_Ascended Posted February 20, 2023 1 hour ago, Austinado said: Its working now i believe @Evil_Ascended @FEDEX. Yes, working fine and downloaded successfully. Thanks and much appreciated ! 0 Quote Share this post Link to post
thelamp Posted February 21, 2023 After sitting in on Clippy's stream I had to try this for myself! Great work Austinado! 3 Quote Share this post Link to post
alopecia_assassin Posted February 22, 2023 I believe I hold the record for longest playthrough of WoW! Austinado, wow. You are truly a devious and a malicious map maker! Traps, puzzles, archies and of course the beautiful one. This mapset is oozing with Austin personality, passion, and thoughtfulness that only Austin can dish out. I am truly looking forward to the next challenge Austinado has for us! Thanks again for the content! 3 Quote Share this post Link to post
Caleb13 Posted February 24, 2023 I know it's too late, but I noticed these problems in GZdoom 4.10.0: MAP01 Line 2874 has no first side. Unknown top texture '0_WRNBG1' on second side of linedef 14 Unknown bottom texture '0_WRNBG1' on second side of linedef 14 Unknown top texture '0_BKBKL2' on first side of linedef 21 Unknown top texture 'ADEL_M06' on first side of linedef 23 Unknown top texture '0_WRNBG1' on second side of linedef 39 Unknown bottom texture '0_WRNBG1' on second side of linedef 39 Unknown top texture '0_BKBKL2' on first side of linedef 46 Unknown top texture 'ADEL_M06' on first side of linedef 47 Unknown top texture '0_WRNBG1' on second side of linedef 64 Unknown bottom texture '0_WRNBG1' on second side of linedef 64 Unknown top texture '0_BKBKL2' on first side of linedef 71 Unknown top texture 'ADEL_M06' on first side of linedef 72 MAP04 Line 796 has no first side. Line 796's right edge is unconnected MAP10 In GZdoom, many pinkies and imps spawn/teleport mid-air in the final arena. Then they get stuck frequently. I think it's because teleport destinations are too close to walls. It also happened to few pinkies in the main room with the cyber/pinkie trap. MAP31 Unknown ceiling texture 'FLAT15T' in sector 1289 0 Quote Share this post Link to post
thelamp Posted February 26, 2023 Beautiful level but I hope this is the only one like it :P 1 Quote Share this post Link to post
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