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I've been playing prboom+ 2.6.2 on delta touch and with eviternity the sky is cut off. Does this have a solution?


lastplayer

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I've been playing prboom+ 2.6.2 on delta touch and with eviternity the sky is cut off. Does this have a solution?Screenshot_20221201_155030.jpg.212cf72502509e572afb50a5b82e4afe.jpg

Edited by lastplayer

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That's an issue with the OpenGL renderer, so if you use software rendering it won't be like that. It should already be corrected in the PrBoom+ GitHub repo but I don't know if/when that fix would make its way to Delta Touch. Aside from using software rendering, you can also try adjusting the "gl_skymode" option if you have access to the config file. I recall that setting it to 3 was one workaround for this issue (this config switches between different ways of rendering the sky in the OpenGL renderer).

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