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Playing vanilla .DEH-based wads / mods (DeHackEd) in DosBox


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I personally prefer using the old MBF (for the sake of convenience) when it comes to Dosbox, but this is always good to know.

As always thanks Doomkid!

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On 12/11/2022 at 9:17 AM, Doomkid said:

These programs raise the "visplane limit" as well as other tight limits that often crash the default EXEs.

This only applies to the udoom32.exe and doom32.exe, right? If I use dehmake.bat, it'll keep the vanilla limits intact. I heard that chocolate doom doesn't 100% replicate vanilla, so I wanna check my maps with the real thing.  

Imagine I test in dosbox and only then find out it's actually limit removing exe, hahaha

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21 hours ago, Sneezy McGlassFace said:

This only applies to the udoom32.exe and doom32.exe, right?

Yes. That's what DoomKid means with these programs, referring to UDoom32 and Doom32.

21 hours ago, Sneezy McGlassFace said:

 

If I use dehmake.bat, it'll keep the vanilla limits intact. I heard that chocolate doom doesn't 100% replicate vanilla, so I wanna check my maps with the real thing.  

Imagine I test in dosbox and only then find out it's actually limit removing exe, hahaha

It tries to be as faithful to Vanilla as possible, but it isn't Vanilla. See the FAQ.

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