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DBRAIN4 stopped moving


Lezuum

Question

I'm using Ultimate Doombuilder and working with the Doom 2-format.

 

Whats odd is, since I added all the maps into the mappack, the fire-texture DBRAIN4 isn't animated anymore?

 

Tried it with Zandronum and GzDoom with no success.

 

Any idea whats causing it?

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I guess you are mapping for the original Doom2 format and not for GZDoom, Eternity or another advanced gameport.

 

The DBRAIN1 to DBRAIN4 flats are not 64x64 in size but instead 64x32 and thus do not fit the DOOM standard. Use the LAVA1 animated flat as an alternative.

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