Jarvy Posted December 18, 2022 So, monsters have set heights values that determine whether or not they can fit in certain gaps, but in a video I was watching, it said doomguy can never jump over a monster because their collision box is infinite. So, there's a height for collision with walls and a height for collision with other entities? Or did the video just lie? Could someone please explain how monster height/collision works? 0 Quote Share this post Link to post
Shepardus Posted December 18, 2022 Monsters and other things have heights (the values of which can be found on the Doom Wiki if you care to know), it's just ignored in a few specific cases. The heights are still relevant for stuff like collision with terrain as well as passing under/over projectiles. Worth a watch: 2 Quote Share this post Link to post
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