PRO-RC Posted December 24, 2022 Map Name: A Cyberdemon Christmas Author: PRO-RC Music: D_DDTBL3 (Map 22) from the given midi pack Gimmicks: 5 Archviles, 2 Cyberdemons Difficulty Settings: Nah :( Build Time: 1 Hour exactly Comments: My map, look and tremble or whatever im not your dad Screenshots: Donut ACC1H.zip 5 Quote Share this post Link to post
United VirusX Posted December 24, 2022 Map Name: [ Holly Jolly Hootmas ] Author: [ United VirusX ] Music: [ Holly Jolly Christmas ] Gimmicks: [ 12 Barrels O' Fun, 9 Cell Charge Packs, 11 Former Humans, 1 Bone Closet in a Trick Door, 6 Power Spheres, 7 Brainy Spiders, 9 Elementals, 4 Cyberdemons, 11 Shotgun shells, 1 BFG ] Difficulty Settings: [ Map is the same on all difficulty settings ] Build Time: [ 58mins for layout and decoration 8 extra for playtesting in total an hour and six mins ] Comments: [I think I did the "1 Bone Closet in a Trick Door" correct? also, I like owls lol] Screenshots: Spoiler 5 Quote Share this post Link to post
SuyaSSS Posted December 24, 2022 (edited) Map Name: Git Jolly Author: SuyaSS Music: Sonic 3: Ice Cap Zone Act 1 from VGMusic Gimmicks: 12 Barrels O' Fun, 9 Elementals and 1 BFG Difficulty Settings: No Build Time: ~1 hour 10 minutes Comments: I needed a break from making my 2nd map for Thirty Aliens so I decided to take part here. "There is something about this that feels off to me" Screenshots: Download: gitjolly.zip Edited December 24, 2022 by SuyaSS 5 Quote Share this post Link to post
Jaccident Posted December 24, 2022 (edited) https://cdn.discordapp.com/attachments/1056260400385118348/1056260479342886962/another_hastily_wrapped_present.wad Map Name: Another hastily wrapped present Author: Jaccident Music: whatever the default is Gimmicks: 3 doomcute thingies, 11 former humans Difficulty Settings: no Build Time: 0.59.09.51 Comments: This is really short because I'm slow at mapping lol, and 3 doomcute thingies is kind of pushing the definiton of doomcute. Hope this map is ok Screenshots: Edited December 24, 2022 by Jaccident there were two screenshots?? 6 Quote Share this post Link to post
OverflowingMocha Posted December 24, 2022 Map Name: Frozen Ivy IIAuthor: LGmaireMusic: "Great Hall" by James PaddockGimmicks: 2 Keycards, 6 Power Spheres, 10 Barons, 5 ArchvilesDifficulty Settings: Nah.Build Time: 1 hour.Comments: Inspired by, you guessed it, Speed of Doom MAP23. I tried to make this map before but it took so much longer than an hour and I wasn't happy with it anyways, so that's why this map has the II on it, it's my second attempt. Screenshots: Download: FrozenIvyII.zip 5 Quote Share this post Link to post
Lizardcommando Posted December 24, 2022 Wait, so am I still allowed to fix my map or is it completely done since the hour time limit had already passed? The exit switch was the only thing broken with it. 1 Quote Share this post Link to post
phoo Posted December 24, 2022 I tried making something but ran out of time lol, Maybe I'll give it another try next time! 1 Quote Share this post Link to post
BluePineapple72 Posted December 24, 2022 45 minutes ago, Lizardcommando said: Wait, so am I still allowed to fix my map or is it completely done since the hour time limit had already passed? The exit switch was the only thing broken with it. You’re allowed to fix it. I’m gonna do playthroughs of these levels soon and (potentially) request changes if they’re needed. 2 Quote Share this post Link to post
Lizardcommando Posted December 24, 2022 (edited) Got it. Thanks for the response. The download link is now updated. Edited December 24, 2022 by Lizardcommando 2 Quote Share this post Link to post
SCF Posted December 24, 2022 Second entry Download Map Name: Can I Make A Longer Map In One Hour? Author: SCF Music: It would take me at least a quarter of the total time to find and add music Gimmicks: 3 Damage Floors, 2 Key Cards Difficulty Settings: Nope Build Time: 1 hour Comments: The answer is yes, if you don't care about texture variety Screenshots: 4 Quote Share this post Link to post
SCF Posted December 24, 2022 4 minutes ago, BluePineapple72 said: You’re allowed to fix it. I’m gonna do playthroughs of these levels soon and (potentially) request changes if they’re needed. I know it's all just for fun, but what are the general guidelines for these kinds of speed mapping events? It makes sense that you're allowed to fix anything that's downright broken, but what about about playability improvements, balance changes etc? I assume it's not in spirit of the challenge to change those after your time is up. My second map took about 5 minutes to play through, so testing it twice ended up taking 1/6th of my build time away. It was a good learning experience though. (In terms of playability improvements, I had a situation where a key could be hidden by corpses, which doesn't make the map impossible to finish, but does make it very annoying to play) 2 Quote Share this post Link to post
Death Bear Posted December 24, 2022 Between here and Discord, SCF's map is number 28! Think we can make it to 32? Here's mine, which was submitted shortly before the above. Map Name: Cookie Crumble Rumble Author: Death Bear Music: D_STLKS3 from resource (Sugar Plum Fairy) Sky: Default Format: Boom Difficulty Settings: No Build Time: 1 Hour Gimmicks: 11 Formers, Bone Closet, Doomcute Comments: My 3rd map, celebrating mapping for 3 seasons, now. Merry Doommas, everyone! Spoiler 5 Quote Share this post Link to post
muumi Posted December 24, 2022 download Map Name: Christmas Night Without End Author: Muumi Music: Beyond the Ice-Palace Title track from https://www.vgmusic.com/ Gimmicks: BFG, 12 barrels, miscounted crushers lol Difficulty Settings: yes, less spawners Build Time: hour and minute or 2 to fix couple bugs Comments: Who wished for 20 monsters spawners? 5 Quote Share this post Link to post
finnks13 Posted December 24, 2022 chrismast puss23finnks.zip Map Name: Snow-covered Copse Author: finnks13 Music: Sherbet Land from Mario Kart 64, sequenced by Zagro Gimmicks: I rolled a dice four times and got... "8 Former Humans, 3 Damaging Floors, 1 Bone Closet in a Trick Door and 12 Barrels o' Fun" Difficulty Settings: Nope Build Time: 53 minutes Comments: Is it a bit silly? Probably. Screenshots: 5 Quote Share this post Link to post
OverflowingMocha Posted December 24, 2022 Map Name: The Gifting EndAuthor: LGmaireMusic: "Infimum" by RibbiksGimmicks: 1 BFG, Damage Floors, Cyberdemons, 5 Archviles, 12 BarrelsDifficulty Settings: lmao no.Build Time: Around 45 minutes.Comments: Another pretty fun map to work on.Screenshots: Download: TheGiftingEnd.zip 6 Quote Share this post Link to post
Death Bear Posted December 24, 2022 We did in fact make it to 32 before the deadline. If anyone out there is still kicking with about 6 hours remaining, keep the Doommas spirit alive! 4 Quote Share this post Link to post
BluePineapple72 Posted December 24, 2022 6 hours left for submissions. 5 Quote Share this post Link to post
BluePineapple72 Posted December 24, 2022 2 hours ago, SCF said: I know it's all just for fun, but what are the general guidelines for these kinds of speed mapping events? It makes sense that you're allowed to fix anything that's downright broken, but what about about playability improvements, balance changes etc? I assume it's not in spirit of the challenge to change those after your time is up. My second map took about 5 minutes to play through, so testing it twice ended up taking 1/6th of my build time away. It was a good learning experience though. (In terms of playability improvements, I had a situation where a key could be hidden by corpses, which doesn't make the map impossible to finish, but does make it very annoying to play) The scope for this project is very limited, as this is just a fun two day “let’s make maps!” shindig. Maps are in essence “Quick N’ Dirty” im too sick to copy paste the guidelines from previous projects, but here’s what I have for PUSS 22: You have unlimited time to go in and bug fix to your heart’s content, but detailing and adding a bunch of new shit is a no no 5 Quote Share this post Link to post
Pierrot Posted December 24, 2022 Map Name: Sneaking into Santa's Freezer Author: Pierrot Music: MIDI rendition of "Entrance" by Dimmu Borgir Sky: default Format: Boom Difficulty Settings: no o_O Build Time: 1 hour Gimmicks: 11 Shotgun shells, 3 Damage floors, 2 Keycards, 1 BFG. Comments: This one is quite harsh, Merry Christmas! :D Download 6 Quote Share this post Link to post
BluePineapple72 Posted December 24, 2022 On 12/23/2022 at 3:47 PM, Amiga Angel said: https://ufile.io/vzr9r7ym Chrome is giving me a bunch of errors when I attempt to download from this site. Do you have an alternative link? 0 Quote Share this post Link to post
phoo Posted December 24, 2022 Speed mapping is far from my forte; this was a fun challenge. I made an attempt earlier today and had ran out of time. So I started fresh and gave it another try; I managed to finish this just in time. Here's my first speed map: https://drive.google.com/file/d/1gpOLbXiYk4g50kEt3qL3cjNbAoMdoxYd/view?usp=share_linkMap Name: Down the ChimneyAuthor: phooMusic: Rockin Around The Christmas Tree (Christmas Carols) Source: https://www.midiworld.com/files/1130/ (hopefully this is alright)Gimmicks: 5 Archviles, 3 Doomcute thingies, and 1 BFGDifficulty Settings: N/ABuild Time: 59 minutesComments: Short map, hop down that chimney and finish what Santa started.Screenshots: Spoiler 5 Quote Share this post Link to post
OverflowingMocha Posted December 25, 2022 Map Name: Cl(aus)oud RunnersAuthor: LGmaireMusic: "Funkenstyne" by Mark KlemGimmicks: 2 Keycards, 5 Archviles, 4 Voodoo Dolls, 11 Shotgun ShellsDifficulty Settings: Hell no.Build Time: 1 hour.Comments: I wanted to make an easier map, this will be my last submission. :)Screenshots: Download: CloudRunners.zip 5 Quote Share this post Link to post
horselessheadsman Posted December 25, 2022 (edited) Map Name: Explosive (Holy) Night Author: Horselessheadsman Music: 'we wish you a merry christmas' from doomxmus.wad Gimmicks: 12 Barrels O' Fun, 2 Cyberdemons Difficulty Settings: Yes Build Time: 1 hour Comments: Sa(n)ta(n) Cla(u/w)s sure has a lot of presents for you! The least you can do is give him a (rocket-propelled) candy cane... (note: Only naughty children use the BFG to thank Sa(n)ta(n); fortunately he's kindly added a backup exit.) Screenshots: Spoiler Download: exp-hol-night.rar Edited December 25, 2022 by horselessheadsman 5 Quote Share this post Link to post
Philnemba Posted December 25, 2022 (edited) Map Name: Rudolph the Not So Red Nose Cyberdemon Author: Philnemba Music: midi rendition of Rudolph the Red Nose Reindeer Gimmicks: 9 Cell Charge Packs, 4 Cyberdemons & 1 BFG Difficulty Settings: none but tested on UV Build Time: 20 minutes Comments: Stop Imposter Santa and his gang of Rein- eh...Cyberdemons from ruining Christmas :P Screenshots: Spoiler PhilPUSSXXIII.zip Edited December 25, 2022 by Philnemba 5 Quote Share this post Link to post
ZeMystic Posted December 25, 2022 (edited) Map Name: Bah Humbug Author: ZeMystic Music: Daze Before Christmas from Christmas Eve Flight Gimmicks: 9 Cell Charge Packs, 2 Cyber Demons, 1 BFG Difficulty Settings: No Build Time: Almost 14 listens to Mariah Carey's All I Want For Christmas Is You (54 minutes) Comments: First ever Sub-Hour speed map. That was pretty stressful lmao. Screenshots: Spoiler Bah Humbug Download Here! Edited December 25, 2022 by ZeMystic 6 Quote Share this post Link to post
TheHambourgeois Posted December 25, 2022 (edited) puss_christmas_hambourgeois.zip Map Name: The Most Truly Wonderful Christmas Gift Author: Hambourgeois Music: Carol of the Bells - Sequenced by Hal Wadleigh, fucked with by me Gimmicks: 9 elementals, 7 brainy spiders, 2 cyberdemons, and a BFG. i didn't count the cell charge packs either so idk if that one is good it wasnt intentional Difficulty Settings: yes but only in powerups Build Time: almost exactly 1 hour lol Comments: made while waiting for cranberry tartlets to cook and cool, literally playtested after the time was over Screenshots: Spoiler Edited December 25, 2022 by TheHambourgeois 4 Quote Share this post Link to post
Anarkzie Posted December 25, 2022 (edited) https://drive.google.com/file/d/1VB7zF7jbPVKX6ReuE2OcFVFKdsFkvWd3/view?usp=sharing Map name: Map 01( my keyboard is busted, sorry) Author: Anarkzie Music: Default Sky: Default Format: Boom Difficulty Settings: No Not much texture variety as I ran out of time. Erm if the quality is too poor then I'm fine with it not being included. It's very bare bones. Edited December 25, 2022 by Anarkzie 5 Quote Share this post Link to post
MAN_WITH_GUN Posted December 25, 2022 Map Name: Winter Spirit Author: Gun With a Man Music: MIDI "XMAS" from "Invasion UAC" Sky: Default RSKY1 from resource pack Format: Boom complevel 9 Difficulty Settings: UV only Build Time: 1 hour + 5 mins for extra bug-fixing and gameplay testing. Gimmicks: 11 Shotgun shells; 9 Elementals; 8 Former humans; 7 Brainy Spiders; 5 Archviles; 4 Cyberdemons 1 BFG. Comments: Pwew, made it right it time what can i say. Happy xmas and hope this map will give you it's winter spirit :p Screenie: Download to get some candy canes: Feel the Winter Spirit! 5 Quote Share this post Link to post
Death Bear Posted December 25, 2022 Not sure where Blue is (probably settled down for his long winter's nap), but Doommas has come and gone. What a wonderful treat to watch this community pump out 45 maps in less than a full 2 days! Compilation will be finished within the next few days, I imagine, but I'll let Blue fill you in on all of that. Here's to hoping you have a wonderful season getting to do what matters most to you. And hell, bring on that new year! This has been a KILLER December. For those of you who are working also on Dis maps, we still have two more days for those! Map on! 8 Quote Share this post Link to post
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