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Junkfood [Slaughter, Boom]


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Van pár pálya ahol szakadékok vannak, ott a cyberdemon lelök, nincs menekülési zóna. 32-es pályától kezdve ha megnyerünk 1-et akkor kijelzi, hogy vége a wadnak közbe 69 pályás ugye. Van egy kb 4638 enemy-s pálya is ott a kezdésnél 1 fps-re lemegy, és játszhatatlan pedig nem kéne. A legtöbb enemy-nél meg gond nélkül viszi. Egy pálya pedig mozog az út, és ott is teljesen bekerítenek a sok enemy. A másik meg hosszában mozog elég érdekesen nem is lehet azon a pályán rendesen mozogni. Van egy olyan is mikor egy üres hatalmas szakadékkal az alján kezdődik, szemben egy ajtóval azon átmenve egy rakás cyberdemonnal találkozok ahol szintén nincs menekülés, ahogy megmozdulunk azonnal szitává lőnek. Van egy 8000 feletti enemy-s pálya ahol a pinkidémonnal kezdődik, ott is beesik az fps 1-re és csak akkor lesz nagyobb mikor kikecmergek a rengeteg halott közül. Az fps még ott zuhan be amikor a csontvázas emelvények vannak, savval kezdődik előttem a saválló ruhával. Ott is akkor lesz kb 20 fps ha már kinyírták egymást a 90%-lékukat azt eltudtam menni a hullahegyektől. Ezektől eltekintve jól össze van rakva.  Pedig még nincsen rárakva a brutal wad se, hanem csak úgy normálisan elindítva.  Magyarul is berakom nektek mivel magyar vagyok, és a googlefordítóval amit fordít angolba. 

 

There are a few courses with gaps, where the cyberdemon will shoot you down, there is no escape zone. Starting with track 32, if we win 1, it indicates that the wad is over, with 69 tracks in between, right? There is also a level with about 4638 enemies, it drops to 1 fps at the start, and it shouldn't be unplayable. He takes most enemies without any problems. And the road moves on a track, and there too the many enemies are completely surrounded. The other moves lengthwise, interestingly enough, you can't even move properly on that track. There is also one when it starts with an empty huge chasm at the bottom, opposite a door, and when I go through it, I meet a bunch of cyberdemons where there is also no escape, as soon as we move, they immediately shoot into sieves. There is a level with enemies above 8000 where it starts with the pink demon, the fps drops to 1 there as well and it only gets higher when I fight my way out of the many dead. The fps crashes even when the skeleton platforms are there, it starts with acid in front of me with the acid-resistant clothes. Even there, it will be about 20 fps if they have already killed 90% of each other. Other than that, it's well put together. Brutal wad is not installed yet, but just started normally. I will also put it in Hungarian for you, since I am Hungarian, and what it translates into English with Google Translate.

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15 minutes ago, Babos said:

I will also put it in Hungarian for you, since I am Hungarian, and what it translates into English with Google Translate.

 

Ah okay this makes sense.

 

All tracks have exits and perform fine on dsda-doom. Make sure you are running the wad in complevel 9. If you need to see how a track is completed, feel free to check the completed demos of the tracks here: https://dsdarchive.com/wads/junkfood

As for performance issues: Potato PC?

Edited by Meowgi

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My Names is pc: i7 6700 processzor 16 giga ddr4 memory 2400 MHZ RTX 2060 gigabyte oc. 2 tera vinyó 240 giga kingstone ssd chifteck smart 500W tápegység.

Edited by Babos

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zandronum  de megnézve mindegyikbe ugyanaz élvezhetetlen. But looking into all of them is equally unpleasant.

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1 hour ago, Babos said:

zandronum  de megnézve mindegyikbe ugyanaz élvezhetetlen. But looking into all of them is equally unpleasant.

 

Well there's your problem.

image.png.33a9f100f7ba25a4f30bbb4c241996aa.png

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Ezt a verzióját hol lehet leszedni? nekem nincs fent.   

Where can I download this version? I don't have it up.

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Megtaláltam a hozzávalót az első pályája is működik. Csak a pályaválasztás itt melyik?,mert ami az eddigi volt az itt nem működik megnézném a kritikus pályáit ahol be volt zuhanva játszhatatlanra. Az egér mozgása eléggé fura, nem mozog a megfelelően. A fegyvereket sem lehet cserélni az egérgörgővel.

I found the ingredient, the first course also works. Only which is the path selection here?, because the previous one doesn't work here, I would look at the critical paths where it was crashed to unplayable.  The movement of the mouse is quite strange, it does not move properly.

Weapons cannot be changed with the mouse wheel either.

 

Edited by Babos

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1 hour ago, Babos said:

The movement of the mouse is quite strange, it does not move properly.

Weapons cannot be changed with the mouse wheel either.

Try changing the mouse sensitivity, maybe acceleration, I'm not sure as well.

 

As for changing weapons, you can bind it in Set Up.

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Az ellenfél mikor belém lő akkor a támadástól össze vissza lökődök. Ez a set up menü melyikbe van benne ahogy a beállításokba megyek?
Az egér most már jó lett.

 

When the opponent shoots at me, I recoil from the attack. Which set up menu is it in when I go to the settings? The mouse is now good.

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  • 2 weeks later...

lazy, uninspired bfg spam. mindless and boring slaughter that makes the difficulty too high for any average player.
secret episode is unfair and clearly not tested properly.

10/10, has a little something for everyone

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On 12/30/2022 at 9:58 AM, Andrea Rovenski said:

this has inspired me to make a healthy eating wad with salads and rainbows. Looks excellent!

diligently waiting for salad.wad!!!1

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  • 3 weeks later...
On 1/10/2023 at 4:15 PM, Babos said:

Megtaláltam a hozzávalót az első pályája is működik. Csak a pályaválasztás itt melyik?,mert ami az eddigi volt az itt nem működik megnézném a kritikus pályáit ahol be volt zuhanva játszhatatlanra. Az egér mozgása eléggé fura, nem mozog a megfelelően. A fegyvereket sem lehet cserélni az egérgörgővel.

I found the ingredient, the first course also works. Only which is the path selection here?, because the previous one doesn't work here, I would look at the critical paths where it was crashed to unplayable.  The movement of the mouse is quite strange, it does not move properly.

Weapons cannot be changed with the mouse wheel either.

 

Az egér itt a megfelelő, és Zandronumban nem az. : > A görgős fegyverváltást be tudod állítani a menüben, bár ha engem kérdezel, jobban jársz, ha mindegyiket külön gombra rakod. A WAD-ot -complevel 9 paraméterrel kell indítani, akkor fog úgy működni, ahogy kell. Szerintem hagyjuk el a magyart, a fórum nyelve az angol, akik ide járnak, értik.

The mouse behaves correctly here, not in Zandronum. : > You can set up weapon cycling with the scroll wheel in the menu, but you are better off binding them to different keys, if you ask me. You have to launch the WAD with the -complevel 9 parameter to make it work as intended. Let's forget Hungarian here, the forum's language is English, and people, who come here, understand it well.


 

Edited by Fluuschoen

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Yes, I understand, in which part is this roller weapon change?, in the last part of the menu, it does nothing. Also, the opponents push when they shoot, how can you take it off?

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On 2/18/2023 at 10:31 AM, Babos said:

Yes, I understand, in which part is this roller weapon change?, in the last part of the menu, it does nothing. Also, the opponents push when they shoot, how can you take it off?

I'm not sure what you're referring to when you say "roller weapon change", could you clarify?

Also, the opponents always push when they shoot. That is default doom behavior

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Yes, I understand, this makes the game very difficult. I'm thinking that the other wads also have the firing button and the roller between the two, which we use to scroll down the pages while surfing the net.

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  • 4 weeks later...

What's with map 23 tho? Had to skip it; it doesn't seem like I could progress (-complevel 9/DSDA) besides by hitting the [next map] bind. I mean those indestructible flaming barrels are blocking the way to the two switches, and I can't find anything of interest anywhere else.

Edited by Fluuschoen

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