surreal, sometimes eerie, fast-paced, textureless(-ish, there's only 1 texture that looks like anything) mappack that uses a modified version of supercharge where every monster is a hyper-aggressive non-infighting glass cannon, taking some inspiration from extremely early game builds and tech demos mouselook and jumping & crouching are necessary, pistol starts are enforced (also compatibility settings should be set to default just in case) full credits in the txt file and if y