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[COMPLETELY closed to new submissions now, thanks for mapping!] 10 LINE MASSACRE: It's releasing 01.09.2023 guys I promise :(


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Amusing concept, couldn't say no!

 

Map Name: Toblerone Factory Giftshop

MIDI: Sweaty Mancubus Armpits (Hell Revealed 2)

Custom sky FFEILDR1 (will you include ANIMATED lump? Either way its cool, looks trippy so I'm happy)

CWILV/UMAPINFO included

 

doom19.png

 

LONK

 

(Forgot to mention, added co-op starts)

Edited by Somniac

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Here's my submission!

 

Name: Push You to the Limit

Music: "Protodojo" by James "Jimmy" Paddock (from 30in30 #4)

Tested Port: Woof (with complevel "boom")

Difficulty settings: yes

Coop spawns: yes

Deathmatch spawns: yes, for some reason...

 

Gimmick and screenshot: 

Spoiler

It's a conveyor belt that sends green and red pillars towards you, there's a Cyberdemon at the exit, there are 4 Barons at the start, it's piss easy if you just want to beat it, it's a bit more harder if you're getting all kills.

 

woof0005.png.22b0ab0e4a3bbe532d35697698b8bff9.png

 

It's hard getting screenshots when the map moves!

 

I hope you enjoy!

 

Ar_e_en - Push You to the Limit.zip

 

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Oh god, I'm finally done documenting all the maps and ordering them after 5 hours

 

https://docs.google.com/spreadsheets/d/1iHpZjl9Vy-KO7xbRD21jkJS7dXiSavMB-xvNPGszwLo/edit?usp=sharing

 

There's 76 maps so far including an ending I want to make (And E.M's map which I haven't included yet), I'm kinda considering stopping at 99 just so I don't need two wads for this? We shall see how active the thread is when we actually get there tho, hopefully I don't wake up tomorrow and see another 50 maps... haha...

(seriously tho thank you all so much)

 

Edit: I’m stopping at 99, sorry to anyone who was late to the party I guess but I’m not letting this get bigger 

 

Shockingly there was only really one thing I wanted to mention with any of the maps

@Athel Do you wanna pick a MIDI for your AVJ map?

 

(Also please please tell me if anyone notices anything wrong in a map)

Edited by NiGHTS108

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My submissions (4 maps and feel free to change the map numbers too)


MAP01: Tricked

Spoiler

 

image.png.1b2949a3464153d5fa341fcfb21f5f40.png

 

 

MAP02: B-Quiet

Spoiler

 

image.png.14c72c128f5771e1e4a3399dd906748b.png

 

 

MAP03: Crushing Decision

Spoiler

 

image.png.9de5f741577602cf38d9ce9f7910a99f.png

 

 

 

MAP04: XYBLU

Spoiler

 

image.png.9f71b418013c875c40676a3002f7d178.png

 

 

Download: 10Linedefs_bunnytummy.zip

Edited by bunnytummy

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Another map made by yours truly.

 

Map Name: Paint This Town Red

Map Format: Boom

Map Slot: MAP01

MIDI: Cheetahmen Main Theme - Metal Remix by Doomkid

Co-op: Yes

Difficulty Settings: No

Custom textures: Yes (OTEX required... yet again)

 

What is it: A small corridor-like map, suitable for co-op and solo playthroughs.

 

A little hint: To complete the level, you need to approach this ugly FIREBLU wall at the end.

Paint_This_Town_Red.rar

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I love this one, wanna see how u gonna put that much maps together into 1 wad :D

 

There is my submission #1:

Screenshot-Doom-20230104-211729.png

Map name: Andrew 10Lines Tate

Music: TNT EVOLUTION- map07 music D_STALKS

SKY: Some sky texture i made for this map

DOWNLOAD: Andrew 10Lines Tate.zip

Edited by Pezl

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36 minutes ago, NiGHTS108 said:

Oh god, I'm finally done documenting all the maps and ordering them after 5 hours

 

Nice, sounds like quite the job. This really took off!

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1) Heart Of The Machine (uses the resource wad and occupies map01 slot, so load it with the base wad for textures)
MIDI: Going Down The Fast Way by Lee Jackson

2) Run For It (uses stock textures, map01 slot again) (has difficulties included)
MIDI: Getting Too Tense by Robert Prince 


10line.zip

Edited by Monsieur E

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55 minutes ago, NiGHTS108 said:

Shockingly there was only really one thing I wanted to mention with any of the maps

@Athel Do you wanna pick a MIDI for your AVJ map?

 

I could make something short for the map if ya give me like a day or so

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Here are my 3 submissions in order of creation (titles not 100% definitive):

1: Title: Dumb Goat

    Midi: Ambiance II by Metabolist from HR2

2:  Title: 2023 Nuts

    Midi: Midi rendition of  Dark Groove from Jazz Jackrabbit 2, originally composed by Alexander Brandon

3: Title: Enlighting Square

    Midi: Excalibur by Lee Jackson from ROTT

 

WARNING: All of the maps use textures and flats from the texture pack and my second submission can cause significant framerate drops.

 

10 line submissions tony.zip

Edited by tonytheparrot

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I've made what can only been described as a masterpiece probably:
image.png

 

Name: "Aw shit I clipped out of reality again"

Music: "Background Music #2" from Mario Paint sequenced by Alluro85

Tested Port: dsdadoom -cl 9

(I don't care what sky this gets so whatever SKY1 is works fine I suppose :P)

 

10lines_finnks.zip

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download

 

Name: Absence of Lines and Defs

Midi: Eternal Damnation by Knightrider of Doom

Difficulties: yea

 

Arena battle with multiple waves

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my map.

name: Light pillar in abyss

map 20

tested with dsda-doom 0.25.0 at 0 fps

music: decino - the doomworld is flat

(pls keep the same exact sky this map has)

PILLAR.zip

Edited by LSC Lasico

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@NiGHTS108 and others, here's my submission - Horology

https://drive.google.com/file/d/1-kQoyWa74FDWttknSpQ6e1m1T-WaIfMR/view?usp=share_link

(requires the 10lines textures)

midi: Lippeth - Hail the Severed Head (from AV midi pack)

build time: 15 minutes

skills implemented: yes!

co-op: yes!

zhHz1e4.png

Edited by Sneezy McGlassFace
implemented skills

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I was going to make another map (because I got another idea for a map), but seeing as the map limit is almost filled - I'm gonna let others have a go at it. 

 

For anyone curious - my other idea was a real shitpost, unlike the map I actually submitted. I was going to make a tightrope map that seemed simple at first, but then the music would jumpscare you with like a bunch of loud over-layed notes, followed by a moment of silence, ending with "Shave and a Haircut".

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Oil Ocean uses oil ocean act2 from sonic mania

 

Embrace me FIREBLU

 

pls put in a m30 slot or similar, map 4 in the wad

 

DeltaMaps.zip

 

ruby illusions is the midi, If ya don't like this then you can go back to oil ocean (m03 in the wad)

 

image_2023-01-04_230742752.png.8b7f70414c30dfec7729869e24244212.png

 

 

Edited by Codename_Delta

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Okay so I got an idea for another one and this one comes together with a story (@NiGHTS108 feel free to put the map into a mapslot that comes right after a text intermission - map07, 12 or 21 and put it into said text intermission if you think it's cool):

You are Doomguy. You are taking a walk in the woods when you see strange lights in the sky fly above your head. You realize that what you have seen could have only been a UFO and go deeper into the woods in the direction you saw it fly to investigate. You soon discover the awfull truth: The UFO has came in to deposit down (mostly) cybernetic aliens (spider mastermind, cyberdemon, arachnatrons, mancubi, revenants) and the men in black (shotgunners) have arrived to met them and cover everything up! Can doomguy stop the aliens and this great conspiracy ?!?!

In all seriousness here is the map:

https://www.dropbox.com/s/vwmy942xmbhrrcv/Close encounters of the cybernetic kind.zip?dl=0 (this in also the map name)

and some info about it:

Music --> Eviternity map20

Build time --> 64 minutes

Dificulty levels --> Yes

Co-op (starts, enemies and powerups) --> Yes

Sky --> cropped from a sky in 32in24-15_tex_v2 (an expanded upon version of cc4 tex)

Mapslot --> in the wad it's map01 cause I didn't know where you were going to put it but I'd reccomend after a text intermission (as and because of what I illuded to earlier...)

 

Edited by epicyolomaster420
replaced zip with dropbox link to it...

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Here's my final one, it's a bs cyber 2shot type of thing. So feel free to remove/not include it if there's not enough slots left for anyone still wanting slots.

https://mega.nz/file/jgkBDDDK#ksUAxv_7HbNIsjSu2hM-mS2fUNW3HM6XrfSQ3izGI8Q

Name: 2TRI2Shot
Midi: Tubelectric from Jazz Jackrabbit, sequenced by Steven Picken, edited by MaliceX. From VGmusic.com.
Difficulties: UV only at the moment, but tempted to delete a cyber for HMP.

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As a mini rule for the 11th hour (literally) I guess just for fairness, the last 5 maps can only be made by people who haven’t contributed to the project already and no more than one each

 

(rule may be revised)

Edited by NiGHTS108

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Author: brendondle
Map name: Ode2Meowgi

Difficulties: yes, but very minor changes

Lines: 8

Midi: Lacrimosa - Mozart

Ode2Meowgi.zip

 

 

Notes: please put this in slot 69 if possible. to exit just interact with the walls

Edited by brendondle
added difficulty settings

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29 minutes ago, NiGHTS108 said:

As a mini rule for the 11th hour (literally) I guess just for fairness, the last 5 maps can only be made by people who haven’t contributed to the project already and no more than one each

 

(rule may be revised)

is an author replacing one of their maps with a new one fair?

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