SPG Posted January 10, 2023 (edited) I'm submitting my first map ever! The WAD is attached to the post. Title: Not Again MIDI source: "Rock Solid" from Conker's Bad Fur day A timed mini-slaughterfest using a lot of rockets! Depending on the difficulty, that could be a challenge in itself... Difficulty selections for Easy/Med/Hard Co-op option available Stock textures, should be Doom 2 compatible (I didn't use anything fancy) I have it set to Map 01, and while I don't care about the slot, I believe the means of which I added the custom title and music made it specific to Map 01 since I didn't go the MAPINFO route. Hope it's only the same as less than 20 other maps! XD Screenshot (in mid-action :o ) Spoiler notagain.rar Edited January 10, 2023 by SPG 1 Quote Share this post Link to post
NiGHTS108 Posted January 10, 2023 (edited) On 1/8/2023 at 5:21 PM, Blue Phoenix said: Map 1: Hell Hole Map 2: Terror of Trig Town Map 3: Try Force Map 4: Deltoid of Death Map 5:Keen to Survive Could you give the source of the MIDIs for these maps? Thanks Edited January 10, 2023 by NiGHTS108 0 Quote Share this post Link to post
King Know-Nothing Posted January 10, 2023 (edited) Difficulty settings are implemented for each of the maps. Map 1: Punch Drunk, Drunk Punch Midi: "Claykeep Castle" from Clayfighters 2 Build time: 30 minutes. Spoiler Map 2: Triforce? Try Force! Midi: Battle theme from Zelda II: Link's Adventure Build Time: A little under an hour. Spoiler Map 3: Doomerang Midi: Battle Theme from Chrono Trigger Buildtime: 45 mins. Spoiler Edited January 10, 2023 by King Know-Nothing 1 Quote Share this post Link to post
4shockblast Posted January 10, 2023 (edited) Well, I was up to four maps, and so far, too little combat :^), so may as well make a fifth. This one has difficulty settings as well. Map name: 4dubzzzblast Brings You Some HOT NEW Combat Music: Silver Surfer Stage 1 (https://www.vgmusic.com/file/3b6e778418c01b6d99a5c36df29eadf9.html#disqus_thread) Also small update to my third map submitted to add a berserk. For convenience, I'm just submitting all my five maps in one zip, so please ignore my other posts. Edit: one more update to my 3rd map. Also, I guess I should include all the map names and stuff here: Spoiler 10line_shock_1.wad Name: Jocket Rump MIDI: Talking Forest from RuneScape 10line_shock_2.wad Name: Run from It's Little Brother MIDI: Rat Hunt from RuneScape 10line_shock_5.wad Name: Barrely a Problem MIDI: Techno Rave from The Incredible Machine 10line_shock_6.wad Name: Thinking with Portals MIDI: Unreleased 04 from Blood 10line_shock_7.wad Name: 4dubzzzblast Brings You Some HOT NEW Combat MIDI: Silver Surfer Stage 1 (https://www.vgmusic.com/file/3b6e778418c01b6d99a5c36df29eadf9.html#disqus_thread) 10line_shock.zip Edited January 11, 2023 by 4shockblast 4 Quote Share this post Link to post
dashlet Posted January 10, 2023 (edited) I made something "fun" in 20 minutes (Most of it was testing) The start its a little puzzle, the rest its pretty straighfoward. Map name: 10 Lines, 82 Explosive Barrels Music: Animal Crossing: Population Growing! - 4 PM No difficulty settings No multiplayer stuff 10lmdashlet.zip Quick uptade: Made the exit a bit more clear by adding some decoration Edited January 11, 2023 by dashlet 1 Quote Share this post Link to post
Blue Phoenix Posted January 11, 2023 2 hours ago, NiGHTS108 said: Could you give the source of the MIDIs for these maps? Thanks Map 1: Hell Hole Masters of Magic: track 94 Map 2: Terror of Trig Town Terminal Velocity: Title Theme Map 3: Try Force Batman(mega drive): Boss theme Map 4: Deltoid of Death Duke Nukem II: the Theme to Duke Nukem II Map 5:Keen to Survive Masters of Magic track 96 1 Quote Share this post Link to post
SPG Posted January 11, 2023 It occurs to me that, depending on the selection, in addition to whatever atomic gigawad is put together, perhaps folks could vote on ones they liked for a more curated standard 32-ish megawad at some point? Presuming, of course, that folks have enough fun with the selection to want to do that sort of thing. 2 Quote Share this post Link to post
Pegleg Posted January 11, 2023 Here is my map. I actually had the idea back when you first were kicking it around on Discord as a joke, and I was finally able to sit down and put it together. Name: Rockets and Pain Midi: None yet, but there will likely be a version 2, when I'll add it 10linpeg_v1.zip 2 Quote Share this post Link to post
stridertech Posted January 11, 2023 7 hours ago, SPG said: It occurs to me that, depending on the selection, in addition to whatever atomic gigawad is put together, perhaps folks could vote on ones they liked for a more curated standard 32-ish megawad at some point? Presuming, of course, that folks have enough fun with the selection to want to do that sort of thing. maybe they could separate all the maps into groups of 25 an episode? 10 episodes, 25 maps each, out of 250 maps in general, or something similar like that 1 Quote Share this post Link to post
NiGHTS108 Posted January 11, 2023 27 minutes ago, samcantmod32 said: maybe they could separate all the maps into groups of 25 an episode? 10 episodes, 25 maps each, out of 250 maps in general, or something similar like that We're doing 5 episodes 2 Quote Share this post Link to post
NiGHTS108 Posted January 11, 2023 (edited) And I think I'll draw the line there for submissions! Thank you all so much for participating in making my pipe dream of a community project a reality, I really appreciate all of you :) The final map count is 230, which is convenient for me because I get to evenly split it into 5 episodes of 46 maps. Here's the current map order! (May change during compiling) https://docs.google.com/spreadsheets/d/1iHpZjl9Vy-KO7xbRD21jkJS7dXiSavMB-xvNPGszwLo/edit?usp=sharing Moving forward, if you want to change anything about your map, feel free to post an updated version in the thread. Otherwise, this project is now closed to new submissions. (That said though, if you just can't get enough 10 line mapping, look out for an update on the 15th...) Edited January 11, 2023 by NiGHTS108 18 Quote Share this post Link to post
SuyaSSS Posted January 11, 2023 Damn it! I was so close to having 1 map in each episode. But, no problem. Excited to see what might happen on the 15th however from reading the map name I got a fair bit of idea of what might come :) 1 Quote Share this post Link to post
SilverMiner Posted January 11, 2023 @NiGHTS108 I'm talking about it a bit late, but the map table could use a column containing download links for each submission. It'd just be more handy when compiling 3 Quote Share this post Link to post
NiGHTS108 Posted January 11, 2023 Just now, SilverMiner said: @NiGHTS108 I'm talking about it a bit late, but the map table could use a column containing download links for each submission. It'd just be more handy when compiling It could... and I really wish I thought of that sooner 2 Quote Share this post Link to post
Codename_Delta Posted January 11, 2023 58 minutes ago, NiGHTS108 said: It could... and I really wish I thought of that sooner It would also make compiling easier, since you have the source of the maps in case you need them 2 Quote Share this post Link to post
Pegleg Posted January 11, 2023 1 hour ago, NiGHTS108 said: (That said though, if you just can't get enough 10 line mapping, look out for an update on the 15th...) Should this be taken to mean that you want any updates to the maps should be posted by the 14th? 2 Quote Share this post Link to post
NiGHTS108 Posted January 11, 2023 20 minutes ago, Pegleg said: Should this be taken to mean that you want any updates to the maps should be posted by the 14th? Nah, updates can be posted any time from now to whenever I upload this to idgames probably in several months 2 Quote Share this post Link to post
NiGHTS108 Posted January 11, 2023 @LadyMistDragon Your map "Craters of the Moon National Monument" contains 12 lines, could you reduce that to 10 or less? 0 Quote Share this post Link to post
LadyMistDragon Posted January 11, 2023 Here you gp:) crater (2).zip 1 Quote Share this post Link to post
Amiga Angel Posted January 11, 2023 200+ maps .... nice I have made a few more 10 line maps that I havent added or released yet because of the 5 map limit ...but maybe I can use them if a new 10 line project comes along 1 Quote Share this post Link to post
aRottenKomquat Posted January 11, 2023 230 10-linedef maps!? Y'all are crazy. (And maybe me, too, since I submitted one...) 1 Quote Share this post Link to post
Amiga Angel Posted January 11, 2023 2 minutes ago, aRottenKomquat said: 230 10-linedef maps!? Y'all are crazy. (And maybe me, too, since I submitted one...) @NiGHTS108 has surpassed even the first RAMP project in terms of raw map count.... 230 maps... its now the largest doom cp in the history of doom as far as I know. The maps may only have 10 lines but I think that 230 maps in just a few days is damn impressive .. and totally wacky :D I love it :) 7 Quote Share this post Link to post
Norb Posted January 11, 2023 damn we writing history with this cp 5 Quote Share this post Link to post
stridertech Posted January 11, 2023 8 hours ago, NiGHTS108 said: We're doing 5 episodes fuckin' cool 1 Quote Share this post Link to post
rita remton Posted January 12, 2023 22 hours ago, NiGHTS108 said: Nah, updates can be posted any time from now to whenever I upload this to idgames probably in several months hi! there is an update to my map. details below: map name: klutzy kite. author: rita remton. newest version: 1.004 (filename [klutzy_kite.1.004.zip]). download folder: [here]. all updates logged in [readme.txt] file within the zip file. tqvm. 4 Quote Share this post Link to post
NiGHTS108 Posted January 15, 2023 (edited) So you may have been wondering what's going on with the final map? Well... Miniddo is going to be a super long gantlet featuring 20 different 10 line map segments, as you may have guessed from the name. However since I'm too lame to DM people and ask if they want to contribute, I'm having it as an open contribution thing instead! - RULES - - Only mappers who have contributed to the wad thus far. - One slot per mapper. - First come first serve. - No deadline, just going until I get 20 segments. - Individual segments are still restricted to 10 lines (But the whole map will defo be way more than 10 lines. - The player will be going in with full ammo, backpack and weapons and potentially up to 200/200 health and armor. - Naturally since this is the last map, try to make something hard. (More of a preference than a rule.) - EDIT: No keys. Segments received: 20/20 Edited January 29, 2023 by NiGHTS108 14 Quote Share this post Link to post
Halfblind Posted January 15, 2023 37 minutes ago, NiGHTS108 said: So you may have been wondering what's going on with the final map? I remember a map set back in the day that featured like 5 maps. The first map was rather small, but then they got really huge after that. One level featured Sauron's tower from The Lord of the Rings. The last map, however, combined all previous maps into one massive map. The final map contained over 7 or 8 thousand enemies on easy. Couldn't you do something like that, where you can choose some of the previous maps and rework them into this larger map? With the support from the author that is and a kind final show down story device. I was thinking that would be really cool. Also, what are your plans for secret levels. I made a hilariously stupid map that abuses the Hall of Mirrors and the John Romero head glitches. but it was made after the deadline :(. Surprisingly the HOM glitch doesn't work for PRBoom but it works in Woof though. 2 Quote Share this post Link to post
Somniac Posted January 15, 2023 8 minutes ago, Halfblind said: I remember a map set back in the day that featured like 5 maps. The first map was rather small, but then they got really huge after that. One level featured Sauron's tower from The Lord of the Rings. The last map, however, combined all previous maps into one massive map. That's Deus Vult and the final map is indeed insanity! 2 Quote Share this post Link to post
NiGHTS108 Posted January 15, 2023 16 minutes ago, Halfblind said: Also, what are your plans for secret levels. None, MAP30 goes to MAP31, then 32, 33, etc 0 Quote Share this post Link to post
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