A.I.A is a mapset completely assembled from machine generated textures, and when possible, obstacles and sprites have been updated as well. This started as a small experiment in order to flesh out some additional textures for existing maps, but quickly turned into a proof of concept to see how much could be done using this method alone. After a two-day bender creating several hundred sample images, I started the work of converting them to the Doom palette and proper dimensions.
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