DΞLTΛ Posted June 6, 2023 Same room, slight tweak, hope you enjoy regardless! 7 Share this post Link to post
IHave10Shells Posted June 6, 2023 Some screenshots from my second wad: 4 Share this post Link to post
TheNoob_Gamer Posted June 7, 2023 A Diabolical Donner Party, something I'm working on: 11 Share this post Link to post
Pechudin Posted June 7, 2023 A small map to break a mapper's block. I like putting all my maps in caves. 19 Share this post Link to post
DΞLTΛ Posted June 8, 2023 A new WIP level for dead signal, this is the starting room. 8 Share this post Link to post
DRON12261 Posted June 8, 2023 How about a spontaneous E1M1-style brutalism? 27 Share this post Link to post
HQDefault Posted June 8, 2023 Another WIP screenshot of my oil rig map 18 Share this post Link to post
DΞLTΛ Posted June 9, 2023 Just posted these on dead signal's thread, also gonna post them here :3 10 Share this post Link to post
DRON12261 Posted June 9, 2023 I love Boom. And Doom Retro. (Sorry for the poor quality of the video) 7 Share this post Link to post
DRON12261 Posted June 11, 2023 A bit of paltry map progress, from these posts. (yep, my productivity is a snail's pace ;( )https://www.doomworld.com/forum/post/2612465https://www.doomworld.com/forum/post/2656901 22 Share this post Link to post
Pechudin Posted June 11, 2023 Another one. I really like these window insets. 10 Share this post Link to post
Omniarch Posted June 13, 2023 I actually finished a map for the first time in over a year. This little outing is inspired by Tarnsman's Projectile Hell, and is built using Stardate 20X7 resources: 33 Share this post Link to post
Agent Strange Posted June 13, 2023 On 6/11/2023 at 12:56 PM, DRON12261 said: A bit of paltry map progress, from these posts. (yep, my productivity is a snail's pace ;( )https://www.doomworld.com/forum/post/2612465https://www.doomworld.com/forum/post/2656901 I'm liking the look of these. Does this project have a name? 3 Share this post Link to post
DRON12261 Posted June 13, 2023 (edited) 1 hour ago, Agent Strange said: I'm liking the look of these. Does this project have a name? MidNightmare (WIP, when the hell it will be released, I myself do not know yet, but I try to do the work from time to time if possible) Edited June 13, 2023 by DRON12261 1 Share this post Link to post
Devalaous Posted June 13, 2023 (edited) I was given a challenge to 'make the dumb Xbox version in a patch'. While I cant replicate the slowed music and certain sounds being off due to the ports handing of 22050 Hz sound effects, I did indeed add the modified E1M1, the older buggy Sewers with its partime of 0 seconds, and as seen in the spoiler below, the hilarious E1 sky across all 37 levels (Which Activision adamantly insisted wasn't a bug) I gotta say, aside from the classic 1994 texturing, I really do like this level, and its better as E1M10 than it is as its original E3M1 release. It feels like a fever dream, and @Cammy's excellent midi from the Ultimate MIDI Pack amplifies that feeling, I felt lost and alone in those twisting tunnels thanks to that music. Unlike Betray, doing Sewers doesnt leave you overstocked either, all you can get from doing it is a soulsphere, maxed shells and bullets, and a chaingun. I fixed the thing with going back to E1M1 however, since Betray in the same port went to Map 3. I also made a second version for my own amusement that has the skies not broken, and adds the XBLA/BFG dreaded pills as well as replaces the E4 INTERPIC with the awesome NRFTL one; I found the 'DMENUPIC' lump in my Xbox 360 Doom.wad so I decided to use it how Doom 2 used it. Spoiler Also because why stop at just 'Xboxing' Doom 1? Edited June 13, 2023 by Devalaous 6 Share this post Link to post
spineapple tea Posted June 13, 2023 My favorite activity is creating a ton of architecture using the same base texture and then hating myself for the next few hours while I go back and add actual textures. 17 Share this post Link to post
Kyka Posted June 13, 2023 There are easier ways to trigger self hatred. Also, looks great. :) 2 Share this post Link to post
NeilForshaw Posted June 13, 2023 Been dragged back into mapping by RAMP2023 over in Hope you don't suffer from vertigo. :D 19 Share this post Link to post
horselessheadsman Posted June 14, 2023 "Welcome to Corneria, the City of Dreams." 16 Share this post Link to post
Mario Pedro Posted June 14, 2023 1 hour ago, horselessheadsman said: "Welcome to Corneria, the City of Dreams." I'm in love. 0 Share this post Link to post
Danlex Posted June 14, 2023 More stuff from my vanilla project. Added a bunch of new textures and replaced some old ones, including the sky because I really didn't like how the previous version looked. If you compare this screenshots with the first ones that I posted in this thread you can easily tell that this style of mapping is starting to grow on me, this ones actually look decent and I'm proud of them unlike the previous ones :P 53 Share this post Link to post
Devalaous Posted June 14, 2023 (edited) All you guys making your crazy magnum opuses Me, struggling to properly retexture the console exclusive Ultimate Doom maps to doom.wad assets only: Theshold of Pain is going to kill me. EDIT: Well, Twilight Descends is almost 100% Doom 2 textures. Kill me now. Edited June 14, 2023 by Devalaous 6 Share this post Link to post
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