whybmonotacrab Posted October 3, 2023 Been making a lot of challenging maps with tons of monsters lately. Want to dial it back a bit and work more on atmosphere and pacing. Also trying to get better at naturalistic maps. 30 Share this post Link to post
Djoga Posted October 3, 2023 (edited) 2 hours ago, whybmonotacrab said: Been making a lot of challenging maps with tons of monsters lately. Want to dial it back a bit and work more on atmosphere and pacing. Also trying to get better at naturalistic maps. loving those colors really atmospheric Edited October 3, 2023 by Djoga 3 Share this post Link to post
Pechudin Posted October 3, 2023 (edited) 1 hour ago, discpaul said: from ORIGWAD.WAD? EDIT: Yes. Edited October 3, 2023 by Pechudin 1 Share this post Link to post
Pechudin Posted October 3, 2023 One more. Gotta love that satisfying feeling when the map is nearing completion. Finally, broken through that block. 36 Share this post Link to post
dolanmolan Posted October 4, 2023 map01 of Firerainbow.wad Find it here: 20 Share this post Link to post
Lutz Posted October 5, 2023 2 hours ago, durian said: Well, this is nice! What!? -- No skulls? Weak. 4 Share this post Link to post
OniriA Posted October 5, 2023 2 hours ago, Lutz said: What!? -- No skulls? Weak. 8 Share this post Link to post
Lila Feuer Posted October 6, 2023 (edited) So I'm gonna be that bitch and plug my tumblr (I assume there's probably more tumblr users on DW than other social media platforms) because I've taken an absolute assload of screens for Doom that I've been archiving starting since January of 2022, they can always be found via the tag #doomworld: https://lilafeuer.tumblr.com/archive/tagged/doomworld For the lazier I'll be eventually sharing my favorites from these in here. There'll be more too. Oh yes. Much, much more, and (eventually) GZDoom flavored and beyond because I like my eye candy as much as the next person, but I also like my classic aesthetic and you can tell when the Woof! obsession started to take hold of me and it hasn't let go since, because the earliest screenshots have NO gamma correction support! Utterly terrifying when a source port lacks this feature. 😱 Edited October 6, 2023 by Lila Feuer 5 Share this post Link to post
prfunky Posted October 6, 2023 On 9/12/2023 at 3:32 AM, Halfblind said: Here are my map submission screenshots for 10 Line Genocide. Most maps in the project were either Triforces, magnum opuses or just nuts. I erred on the side of balance, detail and atmosphere. Cramped Cargo This status bar is awesome ~ love the linedefs! On 9/23/2023 at 3:44 PM, Dangerous Keen 4 said: Doom 3 CLASSIC EDITION .classic styled explosives This soulsphere!! Sick! On 10/3/2023 at 9:45 PM, dolanmolan said: map01 of Firerainbow.wad Find it here: Whoa! 2 Share this post Link to post
Lila Feuer Posted October 6, 2023 Plutonia: Revisited Community Project (2011) Maps 1-11 9 Share this post Link to post
Halfblind Posted October 6, 2023 7 hours ago, prfunky said: This status bar is awesome ~ love the linedefs! Thanks, the status bar graphic was designed by @ChippiHeppu to which I gave feedback that helped form the final design. 0 Share this post Link to post
Pechudin Posted October 7, 2023 6 hours ago, DeafPixel said: The map I am currently working on. Looks good - use shadow and light properly and it will look good. 0 Share this post Link to post
DeafPixel Posted October 7, 2023 Just now, Pechudin said: Looks good - use shadow and light properly and it will look good. I've left that till last so hopefully it doesn't suck lol 0 Share this post Link to post
Pechudin Posted October 7, 2023 2 minutes ago, Bri said: *snip* Tasty. I can almost hear the birds chirp. 0 Share this post Link to post
Pechudin Posted October 7, 2023 Foudn this tasty texture combination and I am goinf to roll with it. 18 Share this post Link to post
DoomGappy Posted October 8, 2023 teleporter + stone6 actually looks nice. 8 Share this post Link to post
NoC0ncentrate51 Posted October 8, 2023 here's a screenshot of a (very, very early in development) total conversion im working on 17 Share this post Link to post
Pechudin Posted October 8, 2023 41 minutes ago, NoC0ncentrate51 said: here's a screenshot of a (very, very early in development) total conversion im working on Loos kinda like (don't know why this comparison popped up) a lab environment from Oneshot. 0 Share this post Link to post
DoomGappy Posted October 8, 2023 43 minutes ago, NoC0ncentrate51 said: here's a screenshot of a (very, very early in development) total conversion im working on Absolutely love flat colored textures. Can't wait! 1 Share this post Link to post
Paf Posted October 9, 2023 probably the best looking area in the map but it's not too impressive screenshots taken from my map: https://www.doomworld.com/forum/topic/140313-limit-removing-dirt-single-map/ 16 Share this post Link to post
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