jaeden Posted November 4, 2023 "Courtyard of Lost Hope" Does this place look evil enough? 40 Share this post Link to post
DoomGappy Posted November 4, 2023 Ralsei absolutely blazing it in Sonic Robo Blast 2. 10 Share this post Link to post
DoomGappy Posted November 4, 2023 (edited) 7 minutes ago, jaeden said: "Courtyard of Lost Hope" This is my type of map. Edited November 4, 2023 by DoomGappy 0 Share this post Link to post
Grotski Posted November 5, 2023 still alive! well mostly. more urban stuff from me since that's what i like. 18 Share this post Link to post
NoC0ncentrate51 Posted November 5, 2023 (edited) here's some more screenshot of a (very early in development) total conversion im working on thought I'd share some more information about the game, its an fps (obviously), a little inspired by halo, marathon and half life in some aspects. Im still figuring out what the plot is going to be, but for now it has something to do with invading a giant alien ship. I have done some pretty good progress on it, got some enemy's made, some weapons, a level and a half. maybe I'll releasing something playable in the next few moths. I will be releasing more screenshots and information in the future Spoiler Edited November 5, 2023 by NoC0ncentrate51 4 Share this post Link to post
RichardDS90 Posted November 5, 2023 2 hours ago, Lutz said: Very WIP: Get the fuck out of the room that is very WIP?! 5 Share this post Link to post
Lila Feuer Posted November 6, 2023 @Lutz Thought this was from Quake or Unreal or some shit. 3 Share this post Link to post
Murdoch Posted November 6, 2023 On 11/6/2023 at 10:25 AM, Lutz said: Very WIP: Well that's a solid holy fuck/10. 3 Share this post Link to post
RonnieJamesDiner Posted November 7, 2023 On 11/5/2023 at 2:25 PM, Lutz said: Very WIP: I can't stop staring at this, good LORD. 2 Share this post Link to post
DerTimmy Posted November 7, 2023 I make gigantic and colorfull maps :3 images from Space Cats Saga 2.0 19 Share this post Link to post
Paf Posted November 7, 2023 (edited) from an old map when i was, uh, in a place. might finish and release, might not. gotta finish another wad first either way though. gameplay (well, the whole map) is probably a bit meh, but i can't be bothered to rework that much. Edited November 7, 2023 by Paf 23 Share this post Link to post
DRON12261 Posted November 7, 2023 A piece from the speedmapping in honor of Perdition's Gate. 32 Share this post Link to post
Lila Feuer Posted November 8, 2023 (edited) @DRON12261 I love that subtle blued steel look so the game has a colder less inviting tone like Doom 64, along with the colder looking actual blues in general. I'm doing something similar with my PLAYPAL in my WIP gameplay mod. Awesome atmosphere in those shots! Edited November 8, 2023 by Lila Feuer 1 Share this post Link to post
DRON12261 Posted November 8, 2023 1 hour ago, Lila Feuer said: @DRON12261 I love that subtle blued steel look so the game has a colder less inviting tone like Doom 64, along with the colder looking actual blues in general. I'm doing something similar with my PLAYPAL in my WIP gameplay mod. Awesome atmosphere in those shots! Thanks, PLAYPAL and COLORMAP I took from NoSp2.wad I made the texturepack myself from Perdition's Gate and Hell To Pay resources, resolving all conflicts and overlaps with stock resources, plus breaking everything into separate textures and using ANIMATED and SWITHCES. Saw on Realm667 texturepack, but it is unfortunately only for ZDoom, so I decided to do it all myself. If anyone is interested, you can download: Google Drive There may well be some joints here that I may have missed. Maybe later I will more openly publish it together with the finished map. 1 Share this post Link to post
Lanie Posted November 8, 2023 Early WIP of the second map of my three-map wad VideoDome. 24 Share this post Link to post
Murdoch Posted November 8, 2023 16 minutes ago, Lanie said: Early WIP of the second map of my three-map wad VideoDome. I have absolutely no idea why he has a VHS tape in his hand, but it makes me happy that he does. 3 Share this post Link to post
Wadmodder Shalton Posted November 9, 2023 The background assets from the Deathday launcher from both The Ultimate Addon for Doom 1 & 2 and the Doom 1/2 Collection shovelware disks, but with the text removed. 9 Share this post Link to post
Lila Feuer Posted November 9, 2023 @Wadmodder Shalton Gives me Postal 1 loading screen vibes. 0 Share this post Link to post
SpaceCat_2001 Posted November 9, 2023 Cityscape Screenshots are from map14 for DoomMax Community project 34 Share this post Link to post
SleepyVelvet Posted November 10, 2023 Another scrap. It's just a giant midtex pumpkin, but I liked the idea of having a pumpkin UFO levitate up into the air and beam down Ancient Aliens beams (mapping was originally for the latest Halloween PUSS) 38 Share this post Link to post
SpaceCat_2001 Posted November 10, 2023 16 minutes ago, NoisyVelvet said: Another scrap. It's just a giant midtex pumpkin, but I liked the idea of having a pumpkin UFO levitate up into the air and beam down Ancient Aliens beams (mapping was originally for the latest Halloween PUSS) Holy shit, this looks great! 3 Share this post Link to post
DRON12261 Posted November 11, 2023 Continuing the topic with Perdition's Gate 13 Share this post Link to post
Faceman2000 Posted November 12, 2023 Oh that’s cool. I’ve never seen the Revenant statue with the armor before! Also cool to see the cut WOODARK texture in the first pic. 6 Share this post Link to post
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