xScavengerWolfx Posted July 20, 2023 Ok @Ofisil here is the fixed final version of map 03, for some reason i had it under slot map 01 but i don't remember why i did that. Anyways here it is and thanks again for letting me join this project even though at the time i was a green thumb at mapping but now i'm getting better at it. Can't wait for the next one you do. Abandon Minds.zip 0 Quote Share this post Link to post
RaRu Des2122 Posted July 20, 2023 8 hours ago, xScavengerWolfx said: As far as Map31 goes (if your talking about that one when i requested feedback) when i went back into it i didn't find anything wrong that needed fixing. Yeah, I talked about Map31. I confirm that I have not found anything that needs updating. 0 Quote Share this post Link to post
xScavengerWolfx Posted July 20, 2023 15 minutes ago, RaRu Des2122 said: Yeah, I talked about Map31. I confirm that I have not found anything that needs updating. Ok thank god, i just threw out the minor fixes for map 03 0 Quote Share this post Link to post
RaRu Des2122 Posted July 20, 2023 (edited) 7 hours ago, DFF said: Here's the updates. M13 now teleports properly and i removed the 2 mancs from M17, moved the cacos to hard and medium.Link: Map13 & Map17 Arachnotron still refuses to teleport on Map13. Maybe I don't find some well-hidden linedef, at the intersection of which it comes out? Under what condition was his entry into the battlefield originally conceived? Map17 now works correctly. There is no one monster left in the technical areas. Edited July 20, 2023 by RaRu Des2122 0 Quote Share this post Link to post
DFF Posted July 20, 2023 Updated M13 again and tested in PRboom, arac teleports correctly unless ive been focusing on the wrong spider but I don't think this is the case. Same link as before. 0 Quote Share this post Link to post
RaRu Des2122 Posted July 20, 2023 (edited) I completed this map again (played with GZDoom v4.10.0) - but it is still unreleasable! Either you really chose a wrong arachnotron or it teleports only in PrBoom... Edited July 20, 2023 by RaRu Des2122 0 Quote Share this post Link to post
Ofisil Posted July 20, 2023 rule of thumb: if it runs in crispy and below (plus ZDoom) it passes the test for this project 0 Quote Share this post Link to post
DFF Posted July 21, 2023 Updated one more time (changed rooms to have more space and extra teleport lines) and confirmed the spider teleported in on Crispy doom, PRboom, and GZdoom. Not sure what else i can do from there. 0 Quote Share this post Link to post
RaRu Des2122 Posted July 21, 2023 Great! This time both of them teleport to the road freely! 1 Quote Share this post Link to post
ViolentBeetle Posted July 23, 2023 Found a recent stream for the first 15 maps. Also what is the current plan? 2 Quote Share this post Link to post
xScavengerWolfx Posted July 23, 2023 (edited) 2 hours ago, ViolentBeetle said: Found a recent stream for the first 15 maps. Also what is the current plan? To quote Ofisil: "Hey there people. Been away for some time, without access to my PC. As I've mentioned life is in the way so I can't work that much on the project. What I CAN do however, is take any updated maps you can give me and throw them in the pile for some additional testing. Sadly, while I used to fix many of the mentioned issues myself, that's impossible for me right now. Basically I can't even test the bloody thing. Send me any updates when you want, and I'll reupload the wad. If the team thinks we are ready after that, then I will work on the Id Archives thingy." So another words he might be updating the mega wad with the fixes and when everyone is ready he will upload it on Idgames. Maybe should ask him when he is on to make sure. Edit: Damn if i knew he was going to stream it, i would've gone in there and told him that map03 i had to remake within a week of the og deadline. Oh well at least he liked it tought...for a speed map lol Edited July 23, 2023 by xScavengerWolfx 1 Quote Share this post Link to post
ViolentBeetle Posted July 27, 2023 Part 2 from the same streamer. Seems like mostly the problem is an occasional hovering medkit. 1 Quote Share this post Link to post
xScavengerWolfx Posted July 27, 2023 2 hours ago, ViolentBeetle said: Part 2 from the same streamer. Seems like mostly the problem is an occasional hovering medkit. I was there for him playing my map31. I need to watch the vod though. But he said he felt bad my map got gatekept behind map 15 lol 0 Quote Share this post Link to post
Ofisil Posted July 31, 2023 Updated 13 & 17. Throw any other fixes my way. 0 Quote Share this post Link to post
xScavengerWolfx Posted July 31, 2023 I know i threw map 03 in here for the updated version of the mega wad, if need be i can dm it to you 0 Quote Share this post Link to post
Ofisil Posted July 31, 2023 9 minutes ago, xScavengerWolfx said: I know i threw map 03 in here for the updated version of the mega wad, if need be i can dm it to you thnx for reminding me 0 Quote Share this post Link to post
xScavengerWolfx Posted July 31, 2023 11 minutes ago, Ofisil said: thnx for reminding me No problem and once again thanks for letting a former newbie come in and make two maps that people found fun. Trust me i've learned alot for this alone and now i'm doing a Doom 1 solo maga wad in progress at this moment. Anyways i can't wait for the next one when ever that may be. 2 Quote Share this post Link to post
RaRu Des2122 Posted August 2, 2023 On 8/1/2023 at 12:13 AM, Ofisil said: Updated 13 & 17. Throw any other fixes my way. On Map17, mancubi are really replaced with cacodemons but on Map13 the arachnotron again refuses to teleport. Are you sure you replaced Map13 in the last update? 0 Quote Share this post Link to post
Ofisil Posted August 2, 2023 (edited) 3 hours ago, RaRu Des2122 said: On Map17, mancubi are really replaced with cacodemons but on Map13 the arachnotron again refuses to teleport. Are you sure you replaced Map13 in the last update? Downloading the file right now and reuploding in 5 or so minutes. Plz check and tell me if it's alright. EDIT: Have also uploaded map03's fix Edited August 2, 2023 by Ofisil 2 Quote Share this post Link to post
RaRu Des2122 Posted August 2, 2023 37 minutes ago, Ofisil said: Downloading the file right now and reuploding in 5 or so minutes. Plz check and tell me if it's alright. EDIT: Have also uploaded map03's fix I downloaded the version again from the link from the very first post. Now all teleports are working properly. 0 Quote Share this post Link to post
WARDUST Posted August 3, 2023 I'm getting lot of fun with that MWAD! gongrats for it!, however, i'm stucked in map12. I have killed everything and after catch the automap, i can see the small room with romero's head, but i don't know how to reach it... 1 Quote Share this post Link to post
Demonic Meatball Posted August 3, 2023 20 minutes ago, WARDUST said: I'm getting lot of fun with that MWAD! gongrats for it!, however, i'm stucked in map12. I have killed everything and after catch the automap, i can see the small room with romero's head, but i don't know how to reach it... Ok, so you may have noticed a few of them, but there are 5 Commander Keens in this map. If you haven't done so already, you should kill them, then come back to the starting room. There's actually a message in the starting room that explains this, but once you press this switch (which is mandatory for level progression) it can't be read anymore. @Ofisil @forgettable pyromaniac maybe change the flat of the message so that it stays ? 2 Quote Share this post Link to post
WARDUST Posted August 3, 2023 3 minutes ago, Demonic Meatball said: Ok, so you may have noticed a few of them, but there are 5 Commander Keens in this map. If you haven't done so already, you should kill them, then come back to the starting room. There's actually a message in the starting room that explains this, but once you press this switch (which is mandatory for level progression) it can't be read anymore. @Ofisil @forgettable pyromaniac maybe change the flat of the message so that it stays ? Thanks! i supose there's something from my mod stopping some script (i have not seen the txt). I have killed the Keens, but not sure if all of them. Let's go to count! 0 Quote Share this post Link to post
RaRu Des2122 Posted August 3, 2023 Well, for small things: the name of the MAP20 in DEHACKED should be written with spaces. 0 Quote Share this post Link to post
forgettable pyromaniac Posted August 3, 2023 3 hours ago, Demonic Meatball said: ... maybe change the flat of the message so that it stays? I havent touched the map in over a year at this point but you know what i should probably go back in at some point gimmie a bit and I can open it back up, assuming that fixes are still able/allowed to be made. Gonna wait for @Ofisil's confirmation on that first, though. 0 Quote Share this post Link to post
Ofisil Posted August 3, 2023 1 hour ago, forgettable pyromaniac said: I havent touched the map in over a year at this point but you know what i should probably go back in at some point gimmie a bit and I can open it back up, assuming that fixes are still able/allowed to be made. Gonna wait for @Ofisil's confirmation on that first, though. when u have sth ready send it to me. thanx 1 Quote Share this post Link to post
forgettable pyromaniac Posted August 4, 2023 18 hours ago, Ofisil said: when u have sth ready send it to me. thanx changes + dl link: Spoiler - Made it so that the floor doesn't dissipate so you can read the message later (at first) - Fixed stuck lowering sector - Made 2 secrets a bit easier to come across via actual gameplay instead of spamming use on walls.https://files.catbox.moe/kvnf8o.wad 1 Quote Share this post Link to post
ViolentBeetle Posted August 14, 2023 I slightly updated MAP14, added a single armor bonus on a platform that opens the secret (So it makes more sense) and also changed flats in the button niche that were still inherited from normal ceiling in floor. Is there anything that still needs doing before release? LostAndFoundry.zip 1 Quote Share this post Link to post
ViolentBeetle Posted September 2, 2023 There hasn't been any movement on this for a while. Is it time to release yet? Do you need any help finishing? 0 Quote Share this post Link to post
Ofisil Posted September 2, 2023 Will update the megawad in a few days and wait for about a month in case someone needs to send me an update - then I'll upload to to the archive. 1 Quote Share this post Link to post
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