im combining two problems ive been having with the editor so that im not spamming lol
ok so im a new mapper. ive been adding some texture sets to my megawad so that i can make better maps. i never tried to switch from texture1 to TEXTURES, (btw im doing GZdoom UDMF format) and every time id add new textures, the last ones i added would just disappear from the editor. so i selected all the texture1 files in my wad in slade and clicked convert to TEXTURES format, and then saved and exited slade. and then this happened. it looks fine in game though which is weird.
and also, whenever i open udb on my megawad, and theres a custom thing, it just shows up as question marks. BUT THEN, when i make a new map, use my mapset and doom2.wad as resources, and copy the old one from my megawad into the new map, i see the custom thing. WHAT
please someone help me fix this ive made like half the megawad lol
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Kuu
im combining two problems ive been having with the editor so that im not spamming lol
ok so im a new mapper. ive been adding some texture sets to my megawad so that i can make better maps. i never tried to switch from texture1 to TEXTURES, (btw im doing GZdoom UDMF format) and every time id add new textures, the last ones i added would just disappear from the editor. so i selected all the texture1 files in my wad in slade and clicked convert to TEXTURES format, and then saved and exited slade. and then this happened. it looks fine in game though which is weird.
and also, whenever i open udb on my megawad, and theres a custom thing, it just shows up as question marks. BUT THEN, when i make a new map, use my mapset and doom2.wad as resources, and copy the old one from my megawad into the new map, i see the custom thing. WHAT
please someone help me fix this ive made like half the megawad lol
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