Hey peeps, first time poster here. I'm working on making my first custom weapon and learning DECORATE scripts. My pk3 file loads into GZDoom just fine but when opening up console command it says "[weapon name] has no frames" and won't load in the custom sprites. I wanted to know if there's something missing in the code that's keeping me from spawning my new weapon.
States
{
Spawn:
SNOO A -1
Stop
Ready:
SNOO A 1 A_WeaponReady
Loop
Select:
SNOO A 1 A_Raise
Loop
Deselect:
SNOO A 1 A_lower
Loop
Fire:
SNOO A 4
SNOO B 4
SNOO C 4
SNOO D 4 A_FireBullets(5.5, 3, 6, 8, "BulletPuff", 1)
SNOO E 5 A_Recoil(3)
SNOO F 5
SNOO G 5
Goto Ready
}
}
Let me know if there's anything else I can provide.
Question
Grum
Hey peeps, first time poster here. I'm working on making my first custom weapon and learning DECORATE scripts. My pk3 file loads into GZDoom just fine but when opening up console command it says "[weapon name] has no frames" and won't load in the custom sprites. I wanted to know if there's something missing in the code that's keeping me from spawning my new weapon.
Here's my code:
ACTOR SNOOB-SG: Weapon Replaces Shotgun 20000
{
Weapon.SelectionOrder 50
Inventory.PickupMessage "You got the SN00B-SG, wicked!"
Weapon.AmmoType "Shell"
Weapon.AmmoUse 1
Weapon.AmmoGive 35
Weapon.SlotNumber 3
States
{
Spawn:
SNOO A -1
Stop
Ready:
SNOO A 1 A_WeaponReady
Loop
Select:
SNOO A 1 A_Raise
Loop
Deselect:
SNOO A 1 A_lower
Loop
Fire:
SNOO A 4
SNOO B 4
SNOO C 4
SNOO D 4 A_FireBullets(5.5, 3, 6, 8, "BulletPuff", 1)
SNOO E 5 A_Recoil(3)
SNOO F 5
SNOO G 5
Goto Ready
}
}
Let me know if there's anything else I can provide.
Thanks!
TutorialShotgun.zip
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