Arcev Posted January 23, 2023 (edited) Hello everyone, Thought I would create my thread here to keep track of an ongoing and adapting creative project. It consists of a per level (or per part) marathon where I play level remakes for Doom 1 (EP 1-3), Doom 2, and Final Doom using the mod Live Through Doom. Doom 1: (Completed) Episode 1: Outbreak of Evil (Simple playthroughs, Basic Gameplay) (In-Progress) Episode 2: Frontier of Death (Narratives, NO HUD introduced) (Not Started) Episode 3: Circles of Hell Doom 2: (Not Started) MAP01-32 (Will most likely be in parts) Final Doom: (Not Started) TNT: Evilution The Plutonia Experiment Personal Rules: No Save-scumming, period. No Exceptions. (Softlocks included) Must play with maximum enemy counts. (Demon Hunter, UV) If Mod Options change, I must update the description of that video as well. The series cannot fragment. Progression must be linear. (No doing Episode 1 and Episode 2 the same time) What is Live Through Doom? A survival horror GZDoom mod that has you staked against the forces of Hell, but this was before the legend of the Doom Slayer began. Your just Doomguy, a regular marine that has to scrape and claw his way through the hellish nightmare of an other-dimensional invasion. Gather or craft for resources like the health, armor, or ammo as each little bit improves your chances at survival. Gameplay is slow, but aggression is your friend. Use it wisely. LiTDoom Default Mod Options: (Can change per video, see descriptions.) Class: Survivalist Base Difficulty: Demon Hunter (Max Spawns, UV) Ammo Spawns: Scavenger *** (6 max) Armor Spawns: Skinny dip in the dead * (3 max) Medical Spawns: Blood Marathon ** (4 max) Damage Taken: 100% Damage Inflicted: 130% Monster Spawns: LiTDoom Default (Custom enemies, Armor) Projectile Velocity Multi.: 1.2 Equipment Loss Chances: Low Firearms degradation: on Realistic Reload: on No instant healing items: on Poisonous trites: on Poisonous nukage: on 100% Kills Reward: optional Post-apocalypse bonuses: Rare armor boxes; soul crystals LMK if you have any ideas or mod suggestions to add to the playthroughs! Edited January 25, 2023 by Arcev 0 Quote Share this post Link to post
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