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My First Doom Map!


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Hi everyone!

 

(It's my first time posting here, so apologies for mistakes on this post!)

 

Today I release my first Doom map, called UAC Lunar Base! After seeing John Romero making a map on stream, I got inspired and decided to learn Doom mapping! This is a short and simple map, but hopefully enjoyable. It was fun making it! Below are the details:

 

Screenshots

Spoiler

1.png.bf8b4e7bd4bd64cfa7b975b9d45599e1.png

 

2.png.710dd680504678c9cf924a1988080a97.png

 

3.png.2cb3547a88c215052b67ffb8e5e3daf0.png

 

Tested on Port(s): GZDoom
Map Format: Doom 2 (UDMF)
Settings: You may play with or without Freelook, Jumping and Crouching
IWAD: Doom2
Number of Maps: 1
Map(s) Included: MAP01
Theme: Space/Tech
Difficulties: implemented. The map should be somewhat difficult.

 

Downloads:

 

Latest Release Version:

https://gitlab.com/game-maps/doom-maps/-/raw/main/Releases/CyanDemoMap-v1.0.zip

 

Latest Development Version:

https://gitlab.com/game-maps/doom-maps/-/archive/main/doom-maps-main.zip?path=Demo Maps/CyanDemoMap

 

All feedback is welcome! Enjoy!

 

Edited by Cyantusk

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Pretty good first map I'd say. Looks nice for a map made with stock textures and the map's monster density results into a gameplay with good amperage.

Maybe I missed something but I didn't see any hints for the backpack secret.

 

edit: NVM, just noticed the hint.

Edited by JJBoren

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Thank you all very much for the feedback and gameplay videos! They are much appreciated!

 

And don't worry: I intend to keep working on Doom maps from now on! So expect more maps from me!

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Cool level, took me 5 or 6 attempts on HMP but because of the length wasn't frustrating at all. Didn't notice any problems and looked about as good as stock textures can. Look forward to being killed multiple times by you again in the future but if you make bigger stages I'm using saves!

 

Oh, music was nice too, good choice. Where's it from?

Edited by Wyrmwood

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12 hours ago, Wyrmwood said:

Oh, music was nice too, good choice. Where's it from?

 

The music track is from "Crusader: No Regret", named "Phil".

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So i made a video on it (i do not talk so don't worry about that part) but i want to let you know that i was running around blind for a bit to figure out how to open the door even though i saw the switch there on the wall, it was all on me not you.

 

Anyways it was a fun short map for a new mapper but if i have to make one feedback is it was a little too short for my liking, granted this is your first map and all using UDMF (i started with Boom/Vanilla before i made the jump to UDMF) but over all i can't wait for another one from you.

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On 2/5/2023 at 9:15 PM, xScavengerWolfx said:

Anyways it was a fun short map for a new mapper but if i have to make one feedback is it was a little too short for my liking, granted this is your first map and all using UDMF (i started with Boom/Vanilla before i made the jump to UDMF) but over all i can't wait for another one from you.

 

Thank you!

The map size is intentional: I preferred to focus on quality and not on quantity. Since this is a demo map, the scope was adequate. Once I learn more Doom mapping I'll be able to do longer maps and mappacks!

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