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Glacier Town


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A little cold map I made for DOOM 2, I hope you like snow.
 

IWAD: Doom2

Runs on: Every source port, more then likely.

Levels supported: UV

Multiplayer: Yes (Untested)

Music: Map01: 10x10: Title Screen Midi, Intermission and Titlescreen: In A Snow-Bound Land - Donkey Kong Country 2

New graphics: Yes

Play time: 6 Minutes max.
Map format: Boom
Maps: Map01
Bugs: No known Bugs.

https://drive.google.com/file/d/1Mhhdga6CgXzbPAMVEwDipiJBOSY68KZK/view?usp=sharing

Have fun.

glacier3.png

glacier2.png

glacier1.png

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Not gonna lie. I hated this map.

Not because is badly designed or something like that.

 

But the combination of hard platforming, inescapable pits, and resource starvation it's a hard sale for me.  
I think there's a certain audience that will LOVE this map. But it's not for me.

 

 

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this is a tough little map but I'm thankful the puzzle was easier than in whatdoido.wad!

 

 

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13 minutes ago, thelamp said:

this is a tough little map but I'm thankful the puzzle was easier than in whatdoido.wad!

 

 

glad you played the map, dude!

so the platforms before the puzzle not raising properly, that never happened in my playtesting, so idk what happened. ill try and fix it later
i felt like adding a puzzle just because i like giving the player a fun little brainworker, and this puzzle was WAY simpler then the one in whatdoido.wad

this map is sorta designed to make you feel "feeble" in a way i guess, with the music and the platforming, the lost souls, the low ass ammo
i didnt really have all too much trouble with that secret chaingun, i never really got bounced off (probably because i made the map, lol)

expect more to come in the future from me :)

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Very interesting map, though not exactly a fun one. Visually, you've created something pretty special here IMO. Some of the platforming is pretty torturous. I noclipped a couple times out of frustration to reach the end. The only part of the map where I genuinely enjoyed the gameplay was the puzzle with the coloured switches near the end.

Edited by jmac

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FDA: noisy_glaciertown.zip

 

Cool map.  DNF.  I went in with "casual brain" not knowing what I was getting into.  And in this context, I'm a bigger fan of "escapable pits" and being able to redo sections when you fall down or mess up instead of just getting one shot.  But that's up to personal mapping philosophy and what you're trying to go for here.  Otherwise, I liked what I saw so far, and I did feel a bit of the morbid mood that the map is trying to go for, I think.  All those dead bodies, the music choice, etc.

 

I recommend others play with saves first playthrough, it's one of those maps.

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I love this map. So tiny and so weird. I play with saves, so it was pretty quick and painless, and the tightly-knitted combination of gameplay ideas was a lot of fun.

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The music made it feel oddly avant-garde, really liked the atmosphere, the tower at the end is really cool. Just a fun lil diorama kinda map.

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