I like not super long maps but I also like big fights occasionally. Definitely Slaughter game play at times. Not super difficult though. I would say there is 1 hard fight per map but experience may vary. HMP and UV implemented
*Pistol starts encouraged for balance*
This includes a tweaked version of the map I uploaded several weeks ago, Viridian Tomb. I thought about doing more but I sorta ran out of ideas and I'm tired of looking at the stock marble textures now.