I like not super long maps but I also like big fights occasionally. Definitely Slaughter game play at times.  Not super difficult though.  I would say there is 1 hard fight per map but experience may vary.  HMP and UV implemented   *Pistol starts encouraged for balance*    This includes a tweaked version of the map I uploaded several weeks ago, Viridian Tomb.  I thought about doing more but I sorta ran out of ideas and I'm tired of looking at the stock marble textures now.