Somniac Posted February 7, 2023 I'm getting a weird error in Chocolate Doom when attempting to test a vanilla Ultimate Doom map: R_FlatNumForName: - not found I've seen something like this before but that was with custom textures, and I'm only using vanilla textures in this wad except for a custom sky. There's no missing textures from what I can see. Does anyone know what might be causing this? Its only started since I added an outdoor area with a sky hack/sky ceiling thing to E1M2, but I've done the same in E1M1 and haven't had an error there. Appreciate any help! 0 Quote Share this post Link to post
Somniac Posted February 7, 2023 AAAAAND in typical fashion I fixed it by changing something I thought was totally unrelated within five minutes of thinking I'd screwed up. There was a missing nukage flat in a sector where I had dropped the floor around the edge by a tiny bit for a lighting effect - but I had somehow removed the flat without realising. Was sure I hadn't touched it. Lol sorry, please ignore. 0 Quote Share this post Link to post
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