I recently uploaded a DeHackEd weapons mod which I extensively tested with Crispy Doom without any problems. However, I realized shortly after that I had neglected to test it with other source ports. I tried it with Chocolate Doom only for it reject the main DeHackEd file with this message, "Error parsing dehacked file". I haven't found any solutions talking about how to fix this issue, although, I did read some discussions that suggest it's a bug of the Chocolate Doom source port. If anybody needs the mod itself to figure out this problem, here's a download link.
Edited by Domestic-Weirdo Changed the download link
Question
Domestic-Weirdo
I recently uploaded a DeHackEd weapons mod which I extensively tested with Crispy Doom without any problems. However, I realized shortly after that I had neglected to test it with other source ports. I tried it with Chocolate Doom only for it reject the main DeHackEd file with this message, "Error parsing dehacked file". I haven't found any solutions talking about how to fix this issue, although, I did read some discussions that suggest it's a bug of the Chocolate Doom source port. If anybody needs the mod itself to figure out this problem, here's a download link.
Edited by Domestic-WeirdoChanged the download link
Share this post
Link to post
5 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.