tsocheff Posted February 24, 2023 here's map 5: a dead man's town deadmanstown.zip map 5 is one of my favorite maps so i remember quite a bit. and if there is anything i need to fix, tell me. 2 Quote Share this post Link to post
Walter confetti Posted February 24, 2023 MAP30fm-fix.zip Hopefully the last update. Turned the SR raising switches to S1. 2 Quote Share this post Link to post
aRottenKomquat Posted February 24, 2023 On 2/21/2023 at 9:42 PM, Fiendish said: Great job! Just a couple of issues I ran into here. One is that a dirt pile in the middle of one of the nukage pools (around the start) is damaging. Another issue is that some of the teleporting monsters never teleport in. I did find the amount of rockets in the map to be a bit scarce. I think that was okay as it played now, but you might want to add some more in once you get the rest of the monsters to teleport in. Made a few changes, here's the new link: 16_BadOmenV2.zip Changes: Fixed shotgun island being hurtfloor. Added more rockets. Rearranged teleporting monster closets to hopefully make them more likely to teleport (one was very cramped and maybe the monsters couldn't move in some source ports?). 2 Quote Share this post Link to post
Heretic926 Posted February 25, 2023 MAP25: The Templar of Dorkness (because the original is kinda silly) All difficulty settings not implemented yet - basically everything is UV. Multiplayer - none yet. Bugs, texturing mistakes, softlocks - I've found no problems during testing. PLUTFROMMEMORY_MAP25.rar 2 Quote Share this post Link to post
fai1025 Posted February 25, 2023 (edited) @Engired sorry for the mention so after scraping 6 attempts I decided to pull out of the project, and I'll give my job of making MAP01's midi to other people trying to remake a modern, complicated midi track without looking at the notes are nightmarishly hard, for me at least. I know you won't reject any submission, but my gut tell me if it's rubbish don't show it to people. Edited February 25, 2023 by fai1025 2 Quote Share this post Link to post
Lord_Future Posted February 25, 2023 (edited) Is there any slots open? i want to redeem myself from TNT Edited February 25, 2023 by Lord_Future 2 Quote Share this post Link to post
Classic SSG Enjoyer Posted February 26, 2023 @Engired I am really sorry. I tried to make map 11 many times but it is getting far more different than the originals. That map is the most complicated map to make in the megawad tbh. I don't want to post a shitty submission and ruin the image of one of the legendary Plutonia maps, so I would like to give up the slot. I am sorry for the inconvience. 2 Quote Share this post Link to post
Impboy4 Posted February 26, 2023 6 hours ago, Classic SSG Enjoyer said: @Engired I am really sorry. I tried to make map 11 many times but it is getting far more different than the originals. That map is the most complicated map to make in the megawad tbh. I don't want to post a shitty submission and ruin the image of one of the legendary Plutonia maps, so I would like to give up the slot. I am sorry for the inconvience. You're not going to ruin the project. The shittier and more cursed, the better. That's the idea of recreating maps from memory. 3 Quote Share this post Link to post
Engired Posted February 27, 2023 On 2/26/2023 at 6:51 AM, Lord_Future said: Is there any slots open? i want to redeem myself from TNT Currently Map 11 is open. @Classic SSG Enjoyer if you want to continue working on it, please let me know. I can always add it as a secret map or vice versa. 1 Quote Share this post Link to post
Classic SSG Enjoyer Posted February 27, 2023 47 minutes ago, Engired said: Currently Map 11 is open. @Classic SSG Enjoyer if you want to continue working on it, please let me know. I can always add it as a secret map or vice versa. Sorry dude, please dont be hurt or dont be angry on me. I can't do the map coz its a big giant very confusing maze. I wont be able to work on it.. 3 Quote Share this post Link to post
Lord_Future Posted February 28, 2023 Ill take Map 11 in his place 3 Quote Share this post Link to post
Biz! Posted February 28, 2023 my stylus broke mid-art :( i can just finish it the art by other means, see you soon 2 Quote Share this post Link to post
Biz! Posted March 1, 2023 hey, changed my name from openxt to biz, i finished the titlepic without my stylus on my desktop 3 Quote Share this post Link to post
MiracleWater Posted March 1, 2023 MAP07: Court by Surprise MAP07.zip 4 Quote Share this post Link to post
StalkerZHS Posted March 4, 2023 Would I be able to take the spot for D_DM2TTL and map 14's music? 2 Quote Share this post Link to post
Lord_Future Posted March 4, 2023 So im looking at the map 11 slot and im wondering how the hell im gonna be able to make most of this if its so complex. So should i just wing it? Or do i get extra looks at the map? 2 Quote Share this post Link to post
Engired Posted March 4, 2023 2 hours ago, Lord_Future said: So im looking at the map 11 slot and im wondering how the hell im gonna be able to make most of this if its so complex. So should i just wing it? Or do i get extra looks at the map? You can make approximations of the map, it doesn't have to be even close to a 1:1 recreation. Feel free to look at it again if you have no idea what to do. 1 Quote Share this post Link to post
Ludi Posted March 4, 2023 I changed my mind, give my slot to someone more qualified. 2 Quote Share this post Link to post
Lord_Future Posted March 5, 2023 On 3/4/2023 at 2:36 PM, Engired said: You can make approximations of the map, it doesn't have to be even close to a 1:1 recreation. Feel free to look at it again if you have no idea what to do. Gotcha 2 Quote Share this post Link to post
StalkerZHS Posted March 6, 2023 DON'T TOUCH THAT MAP14, I forgot to tag secrets. here, it should work now Map14true.zip 3 Quote Share this post Link to post
Heretic926 Posted March 8, 2023 (edited) Update on MAP25 - added all difficulties and player coop starts (no deathmatch because I don't think this level is built for deathmatching anyway). PLUTFROMMEMORY_MAP25.rar Edited April 6, 2023 by Heretic926 2 Quote Share this post Link to post
StalkerZHS Posted March 9, 2023 (edited) Since there aren't enough people signing up to compose, can I take the music spots for maps 7-11? In the map file for map14, I included some remade title sequences too. Edited March 9, 2023 by StalkerZHS 2 Quote Share this post Link to post
Cheesewheel Posted March 10, 2023 Map15: The Twilike Difficulty, deathmatch and coop starts present. https://www.dropbox.com/s/a4y926c8g5wu3fw/MAP15.wad?dl=0 3 Quote Share this post Link to post
Korp Posted March 11, 2023 id like to take map03 and map20's midis ;) 2 Quote Share this post Link to post
Engired Posted March 11, 2023 48 minutes ago, Korp said: id like to take map03 and map20's midis ;) Map03 has already been taken, but map20 is free. 2 Quote Share this post Link to post
Korp Posted March 11, 2023 Done!... I Regret not checking the list before recreating Map03's midi, Oh well! I'll share it anyway with Map20's so my headache wasnt in vain. Apologies again! :P 3 Quote Share this post Link to post
Some Spoony Bard Posted March 12, 2023 I'd like to take the MIDI for MAP02, MAP06 and MAP23. If you can't give out more than one slot, just MAP06 is fine. Those 3 are probably the ones I know most by heart. 2 Quote Share this post Link to post
Fiendish Posted March 14, 2023 (edited) Here's map09 last played the original several months ago, and haven't played it after making this yet, so I'm not sure how far off this is. Tested in chocolate doom. Title: Circular Clobbering Difficulty settings: Yes Co-op starts included Edited March 18, 2023 by Fiendish 1 Quote Share this post Link to post
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