IrOn7HuB Posted March 2, 2023 (edited) Hello, Doom fans! it's been a while since I have been inactive on Doomworld. Gman has found a trailer from the initial development of Doom 2016 dated back in 2012 as well showing unseen in-game footage and elements of the original "Hell on Earth" Doom 4 project. What are your thoughts about it? This is another material that will be archived. UPDATE: There is more early DOOM 2016 video / interface and design concepts on his twitter account. You can check them out. This dude is doing wonders to the Doom community https://twitter.com/VideoGameArch Edited March 3, 2023 by IrOn7HuB 9 Quote Share this post Link to post
Man of Doom Posted March 3, 2023 (edited) After a bit of digging, I can confirm that all (if not most) of this recent trove of Doom 4 1.0/pre-Doom 2016 footage is coming from this specific ArtStation (it looks to be mainly in-development concepts back when 2016 was still in development and likely when they were going in the “hard reboot/Doomguy is UAC’s RoboCop” before the sudden shift to “stealth sequel/Doom Slayer is original Doomguy” direction): https://www.artstation.com/dannykeys Edited March 3, 2023 by Man of Doom 5 Quote Share this post Link to post
Azuris Posted March 3, 2023 Cool Stuff. That one with the Chaingun could be just out of Doom 3. I like these fused Bodies where the Hands are grabbing out of the Wall. It is a good equivalent to the Faces in Doom 1/2. The Rest looks very Death Spacy, not so much. Still my Opinion: It is good that they did 2016 the Way they finally did. 2 Quote Share this post Link to post
Wad overdose Posted March 3, 2023 (edited) Original doom 2016 opening illustrations created by jonn Gravato @IrOn7HuB what the hell happened with archive server and i trying with you contact in doomworld and discord why you don't reply?,will there be a restored doom 4 server?. Edited:this vids and doom 4 concept trailer, with unused opening storyboard also from danny Keyes's artstation btw. Imp scans,doom 2016's original imp You can see in this video imp like demon from original doom 4 as hologram Edited March 9, 2023 by Wad overdose 2 Quote Share this post Link to post
⇛Marnetmar⇛ Posted March 3, 2023 (edited) Holy Christ that original intro concept is dreadful. Edited March 3, 2023 by ⇛Marnetmar⇛ 0 Quote Share this post Link to post
Wad overdose Posted March 4, 2023 weird for some reason doom 4's 2012 trailer and storyboard of og opening of doom 2016 disappear from Denny Keyes's artstation 0 Quote Share this post Link to post
The Nate Posted March 4, 2023 Probably nuked it after he found out it was circulating around Twitter 1 Quote Share this post Link to post
Wad overdose Posted March 4, 2023 (edited) storyboard and doom 4's YouTube trailer are now closed for viewing and only available for their uploader,here storyboard of opening scene can be viewed in public domain here from 0:04 to 3:03 Edited:original video's title from Danny Keyes's youtube channel is “unused opening storyboard”, original doom 4 2012 trailer's title same as in crispies channel. Updated:the same thing now happened with imp scans and holograms videos as with these two videos and most likely with the rest of the content on artstation you can also see them in this video, I don’t understand why it was necessary to spread all this material in artstation and then hide it after you found out about it a lot of people who did didn't even bully person, it's really strange. Edited March 5, 2023 by Wad overdose 1 Quote Share this post Link to post
Duke of Pathoris Posted March 4, 2023 It looks like a natural follow-up to Doom 3. I'm glad we got 2016 instead (very glad) but for historical interest, I wish we could play one of the in-progress builds of the earlier iteration. 1 Quote Share this post Link to post
Wad overdose Posted March 7, 2023 here are the images from the deleted artstation page with concept trailer, here you can get a closer look at the chaingunguy, the creature from the wall, and the big demon, i guess it's the boss and maybe it's based on the headhunter demon from Christian piccolo's concept art,you can find them not there but in google drive of gman's archive. 1 Quote Share this post Link to post
Wad overdose Posted March 9, 2023 (edited) Some concept arts of primary stages of doom 2016 development From https://imgur.io/a/UopfA Concept of Physical copy's cover Possibly artillery Characters Doom slayer? Demon Cyberdemon Uac's facilities and mars environment Hell Prabably is too hell not all art here, some you can see here in this vid in vimeo which I posted in another topic's page 2 Multiplayer environment concepts from here https://michaelpedro.com/doom-1 sorry for the poor quality, these are the screenshots that I edited, I could not download images from site in any way (. Edited March 11, 2023 by Wad overdose 1 Quote Share this post Link to post
Wad overdose Posted March 14, 2023 New screenshots of doom 4 assets from crispies's twitter 0 Quote Share this post Link to post
Wad overdose Posted March 17, 2023 (edited) how do you like such this? a big demon from doom 4's concept trailer in storyboard of original opening of doom 2016! sorry for shitty quality again, this is a screenshot i made while watching on youtube,timecode is 2:11. Edited March 18, 2023 by Wad overdose 2 Quote Share this post Link to post
Wad overdose Posted March 31, 2023 (edited) it looks like these frames are from this concept trailer from from vertical slice level called in rage's files as “ashes" and this is also a shot of this level from josh ball's artstation, looks like a parking lot from end it's this place I also noticed that the escape pod that appears in the unused opening storyboard and also in this shot from thao le's web site from this page, https://www.thisisthaole.com/Destruction-City-Visualization.php you can see that the idea with the escape from space station or something like that should have been in doom 4 1.0? this footage of fight with imp/prowler and hellfield soldiers,using final version of shotgun looks like some kind of uac station. Edited April 5, 2023 by Wad overdose 1 Quote Share this post Link to post
⇛Marnetmar⇛ Posted April 1, 2023 That last shot might be an early version of Foundry, according to Marty it was originally a Doom 4 1.0 level that made its way into Doom 2016. 1 Quote Share this post Link to post
Wad overdose Posted April 1, 2023 I forgot about that, maybe you right 0 Quote Share this post Link to post
Wad overdose Posted April 10, 2023 (edited) Credits to @HarveyLi Edited April 11, 2023 by Wad overdose 1 Quote Share this post Link to post
Wad overdose Posted April 11, 2023 (edited) Placeholder aka early chaingun icon from this video closed beta and e3 2015,I noticed that in that video than in e3 had final ver slayer makes sounds at the time of death like choked in the blood or moans. Edited April 11, 2023 by Wad overdose 2 Quote Share this post Link to post
Wad overdose Posted April 13, 2023 Crashsite art Founded in closed alpha files by the person who found that video that I shared above. 1 Quote Share this post Link to post
Wad overdose Posted April 14, 2023 (edited) colorful version of this art and a couple concepts of Crashsite level aka the uac from colin geller's artstation Source: https://www.artstation.com/artwork/4vLXY Old version Final ver Second art used in end of animatic which is shown in noclip's last doom 2016 development video,and i found this 33 sec vid. Edited April 16, 2023 by Wad overdose 0 Quote Share this post Link to post
Wad overdose Posted April 25, 2023 (edited) that's what the person from whom I threw vid and screens of closed alpha's content found all credits to @HarveyLi, it was found in a snapmap in release version, it's interesting that it's not in alpha Turret from danny Keyes's holograms video Update:textured version unused zombie model looks exactly like the so-called conjoined zombie from concept trailer and brian Kowalczyk's animatic concept generated/model/basemodel/md6/zombie/zombie_a Edited May 1, 2023 by Wad overdose 1 Quote Share this post Link to post
Wad overdose Posted May 6, 2023 (edited) other monsters from the storyboard,not all in sequence like in this animatic. Possessed scientist Early imp Hell knight sabaoth? Prabobly Its early hell razer from 2016's arbook Others Edited May 6, 2023 by Wad overdose 0 Quote Share this post Link to post
SkeletSpook Posted May 15, 2023 On 3/3/2023 at 3:39 PM, Man of Doom said: After a bit of digging, I can confirm that all (if not most) of this recent trove of Doom 4 1.0/pre-Doom 2016 footage is coming from this specific ArtStation (it looks to be mainly in-development concepts back when 2016 was still in development and likely when they were going in the “hard reboot/Doomguy is UAC’s RoboCop” before the sudden shift to “stealth sequel/Doom Slayer is original Doomguy” direction): https://www.artstation.com/dannykeys Interesting, I didn’t know about this concept but I always assumed it must have been something like that and the switch to Doomslayer was something very last minute. Is there any info on this concept other than what’s already in this thread? 0 Quote Share this post Link to post
Wad overdose Posted May 15, 2023 (edited) 5 hours ago, SkeletSpook said: Interesting, I didn’t know about this concept but I always assumed it must have been something like that and the switch to Doomslayer was something very last minute. Is there any info on this concept other than what’s already in this thread? I came across not so long ago screenshots of one of the issues from 2014 of the russian magazine called igromania in the section ”game for a minute" talked about quakecon 2014 showcase, and it was said that, like in doom 3, there is an oxygen mechanic, there were two more characters who cut out a spancer that was reworked into vega and Samuel Hayden it can be heard in footsges from bringers of doom but he not mentioned in this magazine we know about this character from this footages only and Emerson tung's concept art, and also on this magazine a certain women called Jill Travis who in the hologram form transmitted an encrypted message to doom guy in , btw her model is in the files in realesed version of game and used in final game as fem corpses in singleplayer's levels and they written the game was supposed to be a prequel to doom 1993. Edited May 15, 2023 by Wad overdose 0 Quote Share this post Link to post
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